Search found 32 matches
- Sun Apr 11, 2010 5:03 pm
- Forum: Ideas & Suggestions
- Topic: Point Juno, CW Mil Rank, and Missions
- Replies: 9
- Views: 5981
Point Juno, CW Mil Rank, and Missions
So, the first Point Juno defense mission seems to still run, even if you don't have the rank to gain access to the bridge. I have a game where there were no military CSC's (all were med ships, other than Terra and Antarctica) and I then couldn't get the rank to access the Point Juno missions. I stil...
- Sat Apr 03, 2010 4:03 am
- Forum: Commonwealth
- Topic: Transcedence for other platforms
- Replies: 28
- Views: 12354
Again, if you're talking about an iPhone/iPod touch, I suggest you got and get an asteroids clone and try to play that on your device before you suggest a bar like below. It could, possibly, work on the iPad, but it won't work on the smaller screen as-is. The complexity of the control scheme won't p...
- Thu Mar 25, 2010 5:43 pm
- Forum: Commonwealth
- Topic: Transcedence for other platforms
- Replies: 28
- Views: 12354
I'm just saying that you can't do a straight port of Transcendence, as is, without making some serious modifications to the basic mechanics of combat/travel in the game, which is about 80% of the current game. At that point, it's not really Transcendence any more. Maybe we just play in radically dif...
- Thu Mar 25, 2010 3:53 am
- Forum: Commonwealth
- Topic: Transcedence for other platforms
- Replies: 28
- Views: 12354
I doubt anyone is going to want to regularly play Transcendence as is on a pure touch screen. The mechanics of travel and combat, i.e. 80% of the game, would have to be reworked. If you tried to do this on an iPhone/iPod touch/iPad with the game as is, you'd have to incorporate at least 15 different...
- Tue Mar 23, 2010 3:35 pm
- Forum: Commonwealth
- Topic: Transcedence for other platforms
- Replies: 28
- Views: 12354
If George was willing to allow the assets to be used, someone could make a 'Transcendence RPG' ala the Doom RPG, but a straight port of Transcendence to the iPhone would not work. I don't even think it would work on the iPad. The game would not be fun like a Transcendence the PC game. The Hyper Viper
- Mon Mar 15, 2010 6:18 pm
- Forum: Commonwealth
- Topic: 1.0 Publicity
- Replies: 18
- Views: 8365
- Tue Dec 15, 2009 3:27 am
- Forum: Commonwealth
- Topic: Lasers vs Kinetics
- Replies: 33
- Views: 17614
- Wed Nov 25, 2009 7:41 pm
- Forum: Ideas & Suggestions
- Topic: Mining Changes
- Replies: 91
- Views: 35178
I personally would not like to see Transcendence go down the RPG route to a greater extent than now, especially with class specialization. I personally don't think it fits the current feel, and I enjoy the more open-ended nature. Plus, I like that the game gives you a lot of player freedom, and I th...
- Wed Nov 25, 2009 4:25 am
- Forum: Ideas & Suggestions
- Topic: Mining Changes
- Replies: 91
- Views: 35178
Here's a thought. What if you combined the MARD mini gane (the find the anomaly mission in heretic) with mining? You also talk about tradeoffs, so let's see if we can do this. A multi-path mining system. First, you could, from a mining station, get a cargo hold, mining laser, and a sensor pod system...
- Mon Nov 23, 2009 3:41 am
- Forum: Commonwealth
- Topic: Thoughts from a current RC2 playthrough
- Replies: 10
- Views: 5529
I finally hit a High Level Binary - with 4 adventure outfitters, just like Prophet. The RNG seems far wilder in this release. And I have had 4 commonwealth fortresses, but only one is really worthwhile since I can only get a mission set from one. Oh well. Fusionfire Howitzer +Fast is an awesome mid ...
- Sun Nov 22, 2009 9:28 am
- Forum: Commonwealth
- Topic: Thoughts from a current RC2 playthrough
- Replies: 10
- Views: 5529
Thoughts from a current RC2 playthrough
Some possibly random thoughts stemming from two recent games, one where I tried mining but got bored after several systems and quit, and a new one with a wolfen. Since this is a bug/balance testing play through, I allow myself to resurrect. Playing through with a wolfen. First thought - the RNG seem...
- Tue Nov 10, 2009 6:38 pm
- Forum: Announcements
- Topic: RC2
- Replies: 64
- Views: 41604
After another playthrough, I would say that Heretic is even harder in RC2 than RC1 and I can't keep enough stations alive to be able to finish the game using the station missions. I even tried going directly to the Iocrym Outposts and killing them before doing anything else, and still lost too many ...
- Tue Nov 10, 2009 7:26 am
- Forum: Announcements
- Topic: RC2
- Replies: 64
- Views: 41604
Maybe I just had a good first game last time, but I loaded up my start-of-heretic RC1 save into RC2, and actually found the RC2 version more difficult than the RC1. In the RC1 version, with a Kaidun-800, 150% IM90 and Lamplighter +Fast, I only lost the Domina station. I lost them all in RC2. Maybe m...
- Tue Nov 10, 2009 3:13 am
- Forum: Closed bug reports
- Topic: First Contact Monument
- Replies: 3
- Views: 2632
Also, if you have illegal goods in your hold when you visit the first contact monument, they are confiscated and you get a regular commonwealth station dockscreen with commodities exchange (but nothing for you to buy and no credits for it to buy) and a refueling and armor repair dock services screen...
- Tue Nov 10, 2009 3:04 am
- Forum: Closed bug reports
- Topic: Freighters getting stuck in Arena wall
- Replies: 6
- Views: 4085
I once got Volkov before Rigel, and will get himself stuck against the wall as well. The one time I managed to get him to fly into the arena meant I could make short work of almost all the opponents. Then he let himself get waxed by Kate during the BM mission. I could have used him against The Slice...