Search found 1058 matches

by AssumedPseudonym
Wed Nov 05, 2014 11:10 pm
Forum: Announcements
Topic: 1.5 Beta 1
Replies: 28
Views: 19192

Re: 1.5 Beta 1

 Another bug on the armor screen: After repairing an armor segment, it still shows as being damaged when you select that particular segment.
by AssumedPseudonym
Wed Nov 05, 2014 7:03 pm
Forum: Announcements
Topic: 1.5 Beta 1
Replies: 28
Views: 19192

Re: 1.5 Beta 1

 Did you change anything about the system requirements in the new beta from 1.3? I can run 1.3 just fine via WINE, but the new 1.5 beta either crashes almost immediately on launch or hangs for a couple of minutes before crashing. Bummer. I don't think I changed anything, but obviously something cha...
by AssumedPseudonym
Wed Nov 05, 2014 4:00 am
Forum: Beta Bug Reports
Topic: barrels are now shields
Replies: 7
Views: 12837

Re: barrels are now shields

 No screenshot of it, but I had more or less the same thing happen with an unidentified ROM, complete with a similar-ish error message thrown.
by AssumedPseudonym
Tue Nov 04, 2014 11:21 pm
Forum: Announcements
Topic: 1.5 Beta 1
Replies: 28
Views: 19192

Re: 1.5 Beta 1

 A couple of initial thoughts, now that I have the beta up and running: » The armor screen can’t be used without the mouse for a four-segment ship with its armor at the corners instead of more traditional setup. » Having “B” set for the “Enable/Disable” shortcut on the armor and weapon screens when ...
by AssumedPseudonym
Tue Nov 04, 2014 7:57 pm
Forum: Announcements
Topic: 1.5 Beta 1
Replies: 28
Views: 19192

Re: 1.5 Beta 1

 Did you change anything about the system requirements in the new beta from 1.3? I can run 1.3 just fine via WINE, but the new 1.5 beta either crashes almost immediately on launch or hangs for a couple of minutes before crashing. Bummer. I don't think I changed anything, but obviously something cha...
by AssumedPseudonym
Tue Nov 04, 2014 5:29 pm
Forum: Announcements
Topic: 1.5 Beta 1
Replies: 28
Views: 19192

Re: 1.5 Beta 1

 Did you change anything about the system requirements in the new beta from 1.3? I can run 1.3 just fine via WINE, but the new 1.5 beta either crashes almost immediately on launch or hangs for a couple of minutes before crashing.
by AssumedPseudonym
Mon Nov 03, 2014 4:24 pm
Forum: Welcome and Introductions
Topic: Hello, everyone!
Replies: 2
Views: 8143

Re: Hello, everyone!

 Welcome aboard! Always good to have another new face on the boards. Just playing the game and occasionally saying something over here is all the contribution we could really ask. Do feel free to poke your head in over on IRC to say hi to some of us sometime, though. We’re a friendly lot, we usually...
by AssumedPseudonym
Fri Oct 31, 2014 4:19 am
Forum: Stable (v1.7) Bug Reports
Topic: Oddities with gScreen.
Replies: 0
Views: 4275

Oddities with gScreen.

 Atarlost and I were poking at this one over on IRC. Using the following: <Events> <OnUpdate> (if (isError gScreen) (plyMessage gPlayer "Error!") (plyMessage gPlayer gScreen) ) </OnUpdate> <OnGlobalPaneInit> (scrSetDesc gScreen (cat (scrGetDesc gScreen) "\n\n" gScreen)) </OnGlobalPaneInit> </Events>...
by AssumedPseudonym
Thu Oct 30, 2014 11:01 pm
Forum: Anacreon General Discussions
Topic: Similarities between Transcendence and Anacreon
Replies: 1
Views: 2377

Re: Similarities between Transcendence and Anacreon

SungSlaver231 wrote:Prediction: One day, someone will make an Anacreon ship mod for Transcendence.
 I’ve already been tempted to, actually. If I knew the first thing about any of the ships in Anacreon and could either get the graphics or the models, I probably would have by now. ^.~
by AssumedPseudonym
Sun Oct 26, 2014 8:08 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 402127

Re: The Backroads — an alternate route

 Update of the (insert random time period here): The sneak peak at what I have going on has been removed. If anyone else wants it, I could be convinced to put it back up for a bit. Also, I put up a minor update on the factions-to-size pic. “Gryphon” is no longer missing a letter, the Anathema was nu...
by AssumedPseudonym
Thu Oct 23, 2014 9:37 pm
Forum: Gaming
Topic: Pathfinder
Replies: 5
Views: 10166

Re: Pathfinder

pixelfck wrote:Are we talking Pathfinder the DnD3.5 derived rpg?
 Yup.
by AssumedPseudonym
Wed Oct 22, 2014 3:19 pm
Forum: Commonwealth
Topic: Sirius
Replies: 20
Views: 9826

Re: Sirius

 I never would have guessed that star glow, of all things, was such a resource hog. Neat.  Speaking for myself and my own decidedly underpowered setup, there is a noticeable drop in performance when I’m on the map, even when I’m not in a binary system. I haven’t run into a binary system in quite a w...
by AssumedPseudonym
Mon Oct 20, 2014 10:44 am
Forum: Commonwealth
Topic: Eternity Port
Replies: 5
Views: 4023

Re: Eternity Port

 Would it be possible to pay for this in advance? I ask because I have the funds right now, and I know myself well enough to know that this might probably won’t be the case by the time the release date rolls around.
by AssumedPseudonym
Fri Oct 17, 2014 9:37 pm
Forum: Gaming
Topic: Pathfinder
Replies: 5
Views: 10166

Re: Pathfinder

 I know I already expressed interest over on IRC, but what the hell, I’ll do it again over here, too.  I’m not too fussed about when it starts, though I do need it to be a not-morning schedule that isn’t on Sundays if I’m going to play (going by the Eastern time zone).  As for RAW vs. RAI or house r...
by AssumedPseudonym
Wed Oct 15, 2014 1:35 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 402127

Re: The Backroads — an alternate route

 Update of the (insert random time period here): …Y’know what? Why not. Yveltal_ over on IRC asked for a link to my mods. Rather than just point him at what I have on Xelerus, I decided to create a new link on the spot.  So here, have a link .  That right there is basically a copy — completely up-to...