Search found 40 matches
- Sun Dec 16, 2012 5:28 am
- Forum: Announcements
- Topic: 1.1 RC1
- Replies: 19
- Views: 14410
Re: 1.1 RC1
Looks good so far, the only issue I've been able to find yet is with the Korolov missions. Out of the 5 Korolov bases I've found, none has had a mission available. Could be a coincidence, but those are long odds.
- Tue Nov 27, 2012 6:53 pm
- Forum: Commonwealth
- Topic: Transcendence Picture thread
- Replies: 600
- Views: 696575
Re: Transcendence Picture thread
Just noticed: The Ferians are safe from my predations this campaign, which has not been the case for a while now. I've got more than enough money, fuel & resources... and good enough weapons that I don't need to farm Ferian Warriors for their plasma blasters (Weapons Extended 5 by digdug/Atarlost)....
- Wed Oct 31, 2012 6:13 pm
- Forum: Announcements
- Topic: 1.08l
- Replies: 38
- Views: 38910
Re: 1.08l
I finished a run through to Heretic without hitting any noticeable bugs, so it seems pretty solid to me. I didn't find an IM90 either, but I'm not sure if that's just RNG luck or something more.
- Mon Oct 22, 2012 7:16 pm
- Forum: Announcements
- Topic: 1.08l
- Replies: 38
- Views: 38910
Re: 1.08l
I'll give this one a shot as well and see what I see. Good work on the bug tracking!
- Wed Sep 26, 2012 2:55 am
- Forum: Announcements
- Topic: 1.08g
- Replies: 32
- Views: 27975
Re: 1.08g
Unfortunately I deleted all my transcendence folders. I don't have the savegame anymore. I was going to wait until 1.09 to give it another shot, but I could grab 1.08g and see if I can replicate the problem.
- Tue Sep 18, 2012 8:11 pm
- Forum: Announcements
- Topic: 1.08g
- Replies: 32
- Views: 27975
Re: 1.08g
Found a crash bug; 09/18/2012 14:09:37 Start logging session 09/18/2012 14:09:38 Transcendence 1.08g 09/18/2012 14:09:45 Loaded game file version: 1000807 09/18/2012 15:35:39 Save file error: Saving reference to object in another system 09/18/2012 15:35:39 Object being referenced: 09/18/2012 15:35:3...
- Mon Sep 17, 2012 4:41 am
- Forum: Ideas & Suggestions
- Topic: Iocrym plasma weapons should not have EnergyWeapon attribute
- Replies: 31
- Views: 13118
Re: Iocrym plasma weapons should not have EnergyWeapon attri
I've never found more than 4 or 5 of a weapons specific enhancer in a single run, so at least in my experience I hadn't considered them a reasonable way to get up to the 150% cap. Every enhancer past particle source upgrades are capped at 1 per order at corporate trading posts so that's a really ine...
- Sun Sep 16, 2012 11:38 pm
- Forum: Ideas & Suggestions
- Topic: Iocrym plasma weapons should not have EnergyWeapon attribute
- Replies: 31
- Views: 13118
Re: Iocrym plasma weapons should not have EnergyWeapon attri
Longzhu spheres are literally the only way to get to the 150% cap in the game. Is the 150% cap supposed to be reachable? Or is it arbitrary and was never intended to be reached to begin with? If longzhu stacking is removed, which I do think makes sense, then there should be some other way of getting...
- Thu Sep 06, 2012 7:59 pm
- Forum: Commonwealth
- Topic: Succession #2- NonPermadeath (AKA with Death >.>)
- Replies: 34
- Views: 19555
Re: Succession #2- NonPermadeath (AKA with Death >.>)
I can't keep this group of extensions stable for some reason. Every time I get a couple of systems past St. Kats the game will crash on saving, crash on a Stargate transition, or crash randomly for no apparent reason. Most of the time it's just a crash to desktop with no error, but sometimes it'll g...
- Thu Aug 23, 2012 10:29 pm
- Forum: Beginner's Luck
- Topic: Questions on how to advance through the game
- Replies: 12
- Views: 8925
Re: Questions on how to advance through the game
I almost always play with a freighter, I like having lots of device slots. I'll generally clear Eridani and kill Arco Vaughn then breeze through the next few systems to Rigel. I'm looking for Solar Armour and a laser collimator. With 4 segments of Solar Armour you can charge a 100mw reactor to full ...
- Thu Aug 23, 2012 8:07 pm
- Forum: Commonwealth
- Topic: Succession #2- NonPermadeath (AKA with Death >.>)
- Replies: 34
- Views: 19555
Re: Succession #2- NonPermadeath (AKA with Death >.>)
I haven't had any UNID errors with the extension pack and fixed mining mod you have listed in the OP yet. Just the other weird crashes I mentioned. I'm using 1.08d, so if you're using the same build that's a bit weird.
- Thu Aug 23, 2012 5:01 pm
- Forum: Commonwealth
- Topic: Succession #2- NonPermadeath (AKA with Death >.>)
- Replies: 34
- Views: 19555
Re: Succession #2- NonPermadeath (AKA with Death >.>)
I can't get past the first couple systems without some kind of crash. The annoying part is it's something different every time. The latest was just a crash on animating the stargate transition. I'm not sure what's up, maybe the mods are just stressing the engine too much and it's running out of memo...
- Sat Aug 18, 2012 3:28 pm
- Forum: Commonwealth
- Topic: Succession #2- NonPermadeath (AKA with Death >.>)
- Replies: 34
- Views: 19555
Re: Succession #2- NonPermadeath (AKA with Death >.>)
That new mining pack seems to have fixed the problem. I haven't found any other issues so far. 1.08f does seem to break everything at this point though.
- Sat Aug 18, 2012 3:18 pm
- Forum: Beta Bug Reports
- Topic: [1.08d] Domina Powers not refreshing
- Replies: 1
- Views: 1677
[1.08d] Domina Powers not refreshing
Some time after passing St. Katherine's Star all of the Domina Powers stopped refreshing after use. They could be used in their normal sets, such as using restore would remove both restore and strength, but they would never reappear. Sustain would always give the message "Do no rely on my powers, ch...
- Thu Aug 09, 2012 5:23 am
- Forum: Commonwealth
- Topic: Succession #2- NonPermadeath (AKA with Death >.>)
- Replies: 34
- Views: 19555
Re: Succession #2- NonPermadeath (AKA with Death >.>)
I think there's a missing close bracket somewhere in the packer.xml in the mining pack, but I couldn't find it easily with Notepad++ so I just downloaded version 1.04 from Xelerus and replaced the one you uploaded. I noticed that the xml file is about half the size so I'm not sure what I'm missing, ...