Search found 40 matches

by Neuromancer
Sun Dec 16, 2012 5:28 am
Forum: Announcements
Topic: 1.1 RC1
Replies: 19
Views: 14410

Re: 1.1 RC1

Looks good so far, the only issue I've been able to find yet is with the Korolov missions. Out of the 5 Korolov bases I've found, none has had a mission available. Could be a coincidence, but those are long odds.
by Neuromancer
Tue Nov 27, 2012 6:53 pm
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 696575

Re: Transcendence Picture thread

Just noticed: The Ferians are safe from my predations this campaign, which has not been the case for a while now. I've got more than enough money, fuel & resources... and good enough weapons that I don't need to farm Ferian Warriors for their plasma blasters (Weapons Extended 5 by digdug/Atarlost)....
by Neuromancer
Wed Oct 31, 2012 6:13 pm
Forum: Announcements
Topic: 1.08l
Replies: 38
Views: 38910

Re: 1.08l

I finished a run through to Heretic without hitting any noticeable bugs, so it seems pretty solid to me. I didn't find an IM90 either, but I'm not sure if that's just RNG luck or something more.
by Neuromancer
Mon Oct 22, 2012 7:16 pm
Forum: Announcements
Topic: 1.08l
Replies: 38
Views: 38910

Re: 1.08l

I'll give this one a shot as well and see what I see. Good work on the bug tracking!
by Neuromancer
Wed Sep 26, 2012 2:55 am
Forum: Announcements
Topic: 1.08g
Replies: 32
Views: 27975

Re: 1.08g

Unfortunately I deleted all my transcendence folders. I don't have the savegame anymore. I was going to wait until 1.09 to give it another shot, but I could grab 1.08g and see if I can replicate the problem.
by Neuromancer
Tue Sep 18, 2012 8:11 pm
Forum: Announcements
Topic: 1.08g
Replies: 32
Views: 27975

Re: 1.08g

Found a crash bug; 09/18/2012 14:09:37 Start logging session 09/18/2012 14:09:38 Transcendence 1.08g 09/18/2012 14:09:45 Loaded game file version: 1000807 09/18/2012 15:35:39 Save file error: Saving reference to object in another system 09/18/2012 15:35:39 Object being referenced: 09/18/2012 15:35:3...
by Neuromancer
Mon Sep 17, 2012 4:41 am
Forum: Ideas & Suggestions
Topic: Iocrym plasma weapons should not have EnergyWeapon attribute
Replies: 31
Views: 13118

Re: Iocrym plasma weapons should not have EnergyWeapon attri

I've never found more than 4 or 5 of a weapons specific enhancer in a single run, so at least in my experience I hadn't considered them a reasonable way to get up to the 150% cap. Every enhancer past particle source upgrades are capped at 1 per order at corporate trading posts so that's a really ine...
by Neuromancer
Sun Sep 16, 2012 11:38 pm
Forum: Ideas & Suggestions
Topic: Iocrym plasma weapons should not have EnergyWeapon attribute
Replies: 31
Views: 13118

Re: Iocrym plasma weapons should not have EnergyWeapon attri

Longzhu spheres are literally the only way to get to the 150% cap in the game. Is the 150% cap supposed to be reachable? Or is it arbitrary and was never intended to be reached to begin with? If longzhu stacking is removed, which I do think makes sense, then there should be some other way of getting...
by Neuromancer
Thu Sep 06, 2012 7:59 pm
Forum: Commonwealth
Topic: Succession #2- NonPermadeath (AKA with Death >.>)
Replies: 34
Views: 19555

Re: Succession #2- NonPermadeath (AKA with Death >.>)

I can't keep this group of extensions stable for some reason. Every time I get a couple of systems past St. Kats the game will crash on saving, crash on a Stargate transition, or crash randomly for no apparent reason. Most of the time it's just a crash to desktop with no error, but sometimes it'll g...
by Neuromancer
Thu Aug 23, 2012 10:29 pm
Forum: Beginner's Luck
Topic: Questions on how to advance through the game
Replies: 12
Views: 8925

Re: Questions on how to advance through the game

I almost always play with a freighter, I like having lots of device slots. I'll generally clear Eridani and kill Arco Vaughn then breeze through the next few systems to Rigel. I'm looking for Solar Armour and a laser collimator. With 4 segments of Solar Armour you can charge a 100mw reactor to full ...
by Neuromancer
Thu Aug 23, 2012 8:07 pm
Forum: Commonwealth
Topic: Succession #2- NonPermadeath (AKA with Death >.>)
Replies: 34
Views: 19555

Re: Succession #2- NonPermadeath (AKA with Death >.>)

I haven't had any UNID errors with the extension pack and fixed mining mod you have listed in the OP yet. Just the other weird crashes I mentioned. I'm using 1.08d, so if you're using the same build that's a bit weird.
by Neuromancer
Thu Aug 23, 2012 5:01 pm
Forum: Commonwealth
Topic: Succession #2- NonPermadeath (AKA with Death >.>)
Replies: 34
Views: 19555

Re: Succession #2- NonPermadeath (AKA with Death >.>)

I can't get past the first couple systems without some kind of crash. The annoying part is it's something different every time. The latest was just a crash on animating the stargate transition. I'm not sure what's up, maybe the mods are just stressing the engine too much and it's running out of memo...
by Neuromancer
Sat Aug 18, 2012 3:28 pm
Forum: Commonwealth
Topic: Succession #2- NonPermadeath (AKA with Death >.>)
Replies: 34
Views: 19555

Re: Succession #2- NonPermadeath (AKA with Death >.>)

That new mining pack seems to have fixed the problem. I haven't found any other issues so far. 1.08f does seem to break everything at this point though.
by Neuromancer
Sat Aug 18, 2012 3:18 pm
Forum: Beta Bug Reports
Topic: [1.08d] Domina Powers not refreshing
Replies: 1
Views: 1677

[1.08d] Domina Powers not refreshing

Some time after passing St. Katherine's Star all of the Domina Powers stopped refreshing after use. They could be used in their normal sets, such as using restore would remove both restore and strength, but they would never reappear. Sustain would always give the message "Do no rely on my powers, ch...
by Neuromancer
Thu Aug 09, 2012 5:23 am
Forum: Commonwealth
Topic: Succession #2- NonPermadeath (AKA with Death >.>)
Replies: 34
Views: 19555

Re: Succession #2- NonPermadeath (AKA with Death >.>)

I think there's a missing close bracket somewhere in the packer.xml in the mining pack, but I couldn't find it easily with Notepad++ so I just downloaded version 1.04 from Xelerus and replaced the one you uploaded. I noticed that the xml file is about half the size so I'm not sure what I'm missing, ...