Search found 86 matches

by durbanator
Wed Jul 02, 2014 3:12 am
Forum: Announcements
Topic: 1.3 Released!
Replies: 43
Views: 48021

Re: 1.3 Released!

i think i have a bug with the corporate command gunsan mission. after destroying the chimera station where the guy mentions gunsan at the end of the dialogue. i dock with one of the gunsan ports and if i go to the operation center i just get the generic "nothing is going on here at the moment" respo...
by durbanator
Mon Mar 17, 2014 7:59 pm
Forum: Announcements
Topic: 1.3 Beta 1
Replies: 84
Views: 63551

Re: 1.3 Beta 1

Oh, and I've spotted a transparency bug. Sometimes when targeting a station only some of the image will be displayed in the 'target' section of the UI. No screenshots, sorry. It was an outlaw asteroid mine in the inner system that did it for me. im finding the same thing with most destroyed station...
by durbanator
Mon Dec 30, 2013 7:18 am
Forum: Commonwealth
Topic: Adding Some RPG Elements
Replies: 1
Views: 1585

Adding Some RPG Elements

so, i had this idea the other day and its quite half cooked so far, but im hoping someone here will be able to pick up and carry it through. i dont know how many of you are familiar with the elder scrolls series of games, but in the game theres a statistics page which tracks a whole lot of details r...
by durbanator
Fri Dec 13, 2013 1:15 pm
Forum: Commonwealth
Topic: The Manticore
Replies: 9
Views: 5670

Re: The Manticore

also one more thing that would be important with regard to the seperate weapons pods. the howitzers produce a huge amount of recoil. the recoil would need to be balanced throughout the entire ship for it to effectively just move backwards the way say the wolfen or the sapphire would. the recoil from...
by durbanator
Fri Dec 13, 2013 1:09 pm
Forum: Commonwealth
Topic: The Manticore
Replies: 9
Views: 5670

Re: The Manticore

the one thing that i find annoying about this is the offset in the weapons firing system. i hadnt read anything about the manticore till just now,so i guess it kind of makes sense that there would be one side for weapons and one side for missiles. yet still, somehow it feels oddly unsymmetric. id pr...
by durbanator
Fri Dec 13, 2013 12:48 pm
Forum: Commonwealth
Topic: List of material properties.
Replies: 4
Views: 2636

Re: List of material properties.

essentially, carbides can be made by bonding the surface or regular material with carbon atoms to make a very hard and highly resistant coating. its used for hardening steel tools used in industries (something like heavy duty pliers and bench vices etc) tungsten carbide is relatively easy to coat an...
by durbanator
Mon Dec 02, 2013 6:02 pm
Forum: Commonwealth
Topic: Pacifist Run! (1.2+CC)
Replies: 19
Views: 9715

Re: Pacifist Run! (1.2+CC)

you can buy the lumiere autons in the trading post? wow i didnt know that! this would make things a bit interesting :D.
by durbanator
Thu Nov 28, 2013 5:05 pm
Forum: Announcements
Topic: 1.2 and Corporate Command Released!
Replies: 21
Views: 21299

Re: 1.2 and Corporate Command Released!

so, i think i've found another bug possibly. the mission with anton nasser in the silla system. after docking with his ship, he gave me the dialogue where he says they've detected another chimera station and we have to go destroy it, the he makes a beeline in the exact OPPOSITE direction! so i go bl...
by durbanator
Thu Nov 28, 2013 3:28 am
Forum: Commonwealth
Topic: corporate command is out!
Replies: 7
Views: 5078

Re: corporate command is out!

Unfortunately, the fixes for this have made them largely useless. Better just to go for missions in the midgame....a simple "destroy station" mission from the corporates gets you 15,000cr and easily bumps you towards higher corporate positions, with very concrete bonuses. the stock seen to be quite...
by durbanator
Thu Nov 28, 2013 3:22 am
Forum: Commonwealth
Topic: corporate command is out!
Replies: 7
Views: 5078

Re: corporate command is out!

Also the Chimeras are quite strong for a system found b/w St. K and JS due to their secondary weapons.., I skipped that quest until I had lvl 10 armors and lvl 9 weapons from past Juno before safely taking care of the escorts around the Chimera Stronghold and then the Stronghold itself. i agree the...
by durbanator
Tue Nov 26, 2013 9:37 am
Forum: Announcements
Topic: 1.2 and Corporate Command Released!
Replies: 21
Views: 21299

Re: 1.2 and Corporate Command Released!

so far i've come across only three chimera missions.. i think i missed a chunk
by durbanator
Tue Nov 26, 2013 7:54 am
Forum: Commonwealth
Topic: corporate command is out!
Replies: 7
Views: 5078

corporate command is out!

so. corporate command is out and i was one of the lucky few to snag a free copy :D big thanks to george! i was thinking that all the guys playing cc could discuss their stuff about corporate command over here since there isnt a place as far as i know to do just that. i was wondering whats the scene ...
by durbanator
Fri Nov 22, 2013 8:33 am
Forum: Announcements
Topic: 1.2 and Corporate Command Released!
Replies: 21
Views: 21299

Re: 1.2 and Corporate Command Released!

it seems to be something linked with his shields.. this time i declined the mission and i still got stuck onto him, but then i shot him tilll his shields went down, then docked with him and declined the mission again, then when i undocked i could move around normally. doing the mission now :D
by durbanator
Fri Nov 22, 2013 8:29 am
Forum: Announcements
Topic: 1.2 and Corporate Command Released!
Replies: 21
Views: 21299

Re: 1.2 and Corporate Command Released!

just resurrected and tried again. this time the dude himself blew me to bits. still got stuck onto him..
by durbanator
Fri Nov 22, 2013 8:27 am
Forum: Announcements
Topic: 1.2 and Corporate Command Released!
Replies: 21
Views: 21299

Re: 1.2 and Corporate Command Released!

so i was giving corporate command a shot. i think i found a lethal bug. in the silla system when you meet up with the guy with the big ship (couldnt find a targeting rom ) and somehow i got stuck onto the side of his ship like how a male angler fish does to the female when they mate. :shock: i could...