Search found 2433 matches

by digdug
Fri Feb 17, 2017 5:54 pm
Forum: Modding Reference
Topic: Function List — 1.7b6 (API 35)
Replies: 8
Views: 8068

Re: Function List — 1.7b6 (API 35)

Transcendence 1.7b6 (apiVersion 35) Diff from 1.7b5 RECENTLY CHANGED/ADDED FUNCTIONS (newly added functions are green, new vars are green and marked with ***) (!= x1 x2 ... xn) -> True if any arguments are not equal (< x1 x2 ... xn) -> True if x1 < x2 < ... < xn (<= x1 x2 ... xn) -> True if x1 <= x2...
by digdug
Fri Feb 17, 2017 12:18 pm
Forum: Shipyards
Topic: TransArt170.zip
Replies: 8
Views: 5605

Re: TransArt170.zip

Yay ! Thank you George ! :D
by digdug
Wed Feb 15, 2017 12:06 am
Forum: Commonwealth
Topic: Aurelius Online: Multiplayer battle arena
Replies: 17
Views: 16076

Re: Aurelius Online: Multiplayer battle arena

This is absolutely amazing !
Can I ask you how long did it take you to set up the unreal engine to do this ?
Also, was it hard to convert/import the meshes? Did you have to downsample them ?
by digdug
Tue Feb 14, 2017 12:11 am
Forum: Commonwealth
Topic: Discuss- should disposable items disappear when out of charges?
Replies: 16
Views: 9267

Re: Discuss- should disposable items disappear when out of charges?

I support those changes too.
I also would like to point out that non rechargeable items for the player could/are not supposed to be completely non rechargeable (lore wise). Maybe stations have large facilities for recharging them.
by digdug
Thu Feb 09, 2017 10:49 am
Forum: Shipyards
Topic: Pastebin?
Replies: 3
Views: 2356

Re: Pastebin?

Do you mean a cloud storage that can help you share files with others ?
Maybe what you want is Dropbox.
You can use this referral link when registering and you get more free storage. https://db.tt/2Vmn3VfB
by digdug
Sat Jan 28, 2017 9:29 pm
Forum: Modding Reference
Topic: Function List — 1.7b5 (API 34)
Replies: 3
Views: 4781

Re: Function List — 1.7b5 (API 34)

Transcendence 1.7b5 (apiVersion 34) Diff from 1.7b4-1.7b5 RECENTLY ADDED FUNCTIONS (objCalcBestTarget obj [objList]) -> targetObj (or Nil) (scrAddListFilter screen filterID label filter) (sysAddTypeRangeEvent type event options) options: 'center Fire event when target gets close to this point 'radiu...
by digdug
Sat Jan 28, 2017 2:13 pm
Forum: Modding Reference
Topic: Transcendence Changelog
Replies: 21
Views: 26694

Re: Transcendence Changelog

Transcendence Changelog is always updating at every version released and always expanding trying to include hard to find informations about older versions that might be relevant to modders. In particular, I noticed that it is very hard to determine which version of Transdata should be paired with wh...
by digdug
Thu Jan 26, 2017 12:38 pm
Forum: Announcements
Topic: New Forums, Same Great Content
Replies: 9
Views: 18434

Re: New Forums, Same Great Content

Good job Ttech and George !

I'll keep an eye out on dodgy posts by new users.
by digdug
Tue Jan 17, 2017 12:39 pm
Forum: Shipyards
Topic: What do you want documentation on?
Replies: 13
Views: 7050

Re: What do you want documentation on?

We might also need a tidy event list with all the populated variables .
And regarding the function list, probably priority should be given to the newish mission msnBbbb functions
by digdug
Fri Jan 13, 2017 6:40 pm
Forum: Commonwealth
Topic: 1.7 Beta 4 and Part II Alpha Test
Replies: 76
Views: 116701

Re: 1.7 Beta 4 and Part II Alpha Test

I've seen octocarbide as a loot. (possibly because octocarbide is in Part II because the starting playership has it ?)
by digdug
Tue Jan 03, 2017 12:43 am
Forum: Modding Reference
Topic: Function list 1.7b4
Replies: 1
Views: 3355

Re: Function list 1.7b4

OTHER STUFF NOT IN THE FUNCTIONLIST Added two properties: 'capacitor and 'temperature. They can be get/set with objGetItemProperty/objSetItemProperty. API 30 adds two new properties to manage fuel: (objGetProperty shipObj 'fuelLeft) -> Fuel left (in standard fuel rod units) (objGetProperty shipObj '...
by digdug
Mon Jan 02, 2017 11:10 pm
Forum: Modding Reference
Topic: Function list 1.7b4
Replies: 1
Views: 3355

Function list 1.7b4

Transcendence 1.7b4 (apiVersion 33) Diff from 1.7b1-1.7b4 RECENTLY ADDED FUNCTIONS (getAPIVersion) -> version (make 'sequence count) -> list from 1 to count (make 'sequence start end [inc]) -> list from start to end (objRecordBuyItem buyerObj sellerObj item [currency] price) -> True/Nil (sysIncData ...
by digdug
Wed Dec 28, 2016 7:52 pm
Forum: Shipyards
Topic: [1.7b1] Using new HUD elements
Replies: 7
Views: 10732

Re: [1.7b1] Using new HUD elements

what styles are available ? I see only circular
by digdug
Tue Dec 27, 2016 2:16 am
Forum: The Drawing Board
Topic: Change Ship mod
Replies: 7
Views: 14124

Re: Change Ship mod

this is a great example of plyChangeShip ! nice ! :)
by digdug
Sat Dec 24, 2016 7:29 pm
Forum: Commonwealth
Topic: 1.7 Beta 4 and Part II Alpha Test
Replies: 76
Views: 116701

Re: 1.7 Beta 4 and Part II Alpha Test

Managed to get an alien ship without cheating. Just disable the shield and kill some stations in 2-3 systems to get the money to buy one. I managed (maybe I got lucky) with just about 20% fuel left. So far I love the new factions. I saw beautiful (and very large) stations. The Keren D4 is serving me...