Search found 287 matches
- Wed Mar 21, 2012 9:28 pm
- Forum: Mod Announcements
- Topic: Aristar Industries' Shipyards Modpacks
- Replies: 3
- Views: 2835
Aristar Industries' Shipyards Modpacks
Ladies and Gentlemen, I am pleased to announce the release of the "Aristar Industries' Shipyards Modpack" collection. Each modpack will include a certain number of my mods in a consecutive order. The first release I labelled as "Darth Saber Modpack v.2 (Updated)," on Xelerus, but upon extraction one...
- Wed Mar 21, 2012 2:06 am
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115070
Re: 1.08b
Thank-you-George! Of all the developers Microsoft has ever consulted with, you are indeed the best!
- Thu Jan 19, 2012 8:41 pm
- Forum: Commonwealth
- Topic: Question Regarding the Ares
- Replies: 15
- Views: 8285
Question Regarding the Ares
In the Transcendence storyline, the Ares, Martian clones who have been at war with Earth and the Commonwealth for a long time, supposedly live on Ares Prime, a world on this side of the heretic gate. Now my question is this: where is Ares Prime? The system of the Charon Pirates is clearly named, and...
- Mon Sep 19, 2011 7:28 pm
- Forum: The Drawing Board
- Topic: Lost Empires
- Replies: 151
- Views: 77985
Re: My Not-Yet-Named Mod
Keedo420, I have some suggestions for mod names: The Lost Empire (s) Voyage to the Stars Kalak 'Shira: The Journey Begins Dzhin Shi-su: Into the Abyss Maldoran Ishii: Glorious Pilgrimage The Dominator Chronicles: A Core Dilemma Pronounciation Guide --------------------- Kalak 'Shira - (Ka-lahk Shear...
- Mon Aug 22, 2011 6:56 pm
- Forum: Off-Topic
- Topic: Just Games
- Replies: 37
- Views: 17923
Re: Just Games
Hmm, games I enjoy playing.... Age of Empires (Gold Edition) Age of Mythology Rise of Nations Ancients I: Deathwatch Ancients II: Approaching Evil The Red Baron Capitalism II Sim City 2000 (1990's) Star Wars: Battlefront II Star Wars: Jedi Knight series Star Wars Empire at War Star Wars Empire at Wa...
- Wed Jun 01, 2011 7:28 pm
- Forum: The Drawing Board
- Topic: The Syrtian War - Mod
- Replies: 67
- Views: 43137
Re: The Syrtian War - Mod
If you are still in need of beta testers, might I be among those who apply for the honor?
- Tue May 24, 2011 5:52 pm
- Forum: Official Extensions
- Topic: The Stars Beyond
- Replies: 671
- Views: 583162
Re: The Stars Beyond [TC/Xpack]
Sweet! What did you use to make those porcupines, Wolfy?
Re: Jokes
What happens when the army runs out of mustard? They are mustered out! What do you call a bird with an annoying call? A twirp. What do you get when you pair Old Mac Donald with an Inspiron notebook? A farmer in the Dell... Pete and Ray Pete were in a boat. Pete fell overboard; who was left? :twisted:
- Fri May 06, 2011 9:07 pm
- Forum: Gaming
- Topic: Favorite video game characters
- Replies: 25
- Views: 29344
Re: Favorite video game characters
Kyle Katarn - Jedi Knight Series
Garm Bel Iblis - Star Wars - Empire At War: Forces of Corruption
Rohm Kota - Star Wars Battlefront II - Dark Times / Dark Sun Rising Mod (http://www.Moddb.com)
Garm Bel Iblis - Star Wars - Empire At War: Forces of Corruption
Rohm Kota - Star Wars Battlefront II - Dark Times / Dark Sun Rising Mod (http://www.Moddb.com)
- Fri Apr 29, 2011 7:11 pm
- Forum: Modding Reference
- Topic: function list 1.04
- Replies: 13
- Views: 8878
Re: function list 1.04
This is all well and good, but as I learned in using DOS 6.22: knowledge without comprehensive examples of syntax usage is well nigh useless to those who are just learning to program / script. That said, could we please have a knowledgeable scripter volunteer to create the aforementioned examples? I...
Re: Jokes
J ust E very D ay I ndividuals S uper I ntelligent T ricky H umans Politics - never did any word describe the process so well: "poly" meaning "many," and "tics" meaning "blood-sucking creatures." How many prophets (generic) does it take to change a light bulb? Two; one to change the bulb, and the ot...
- Mon Apr 11, 2011 6:08 pm
- Forum: Commonwealth
- Topic: Learning to Programming using Transcendence
- Replies: 22
- Views: 9780
Re: Learning to Programming using Transcendence
May I be permitted to offer my services? I have written a few tutorials on modding, and have been trained in entry level web design by Penn Foster Career School, graduating last year with a career diploma in the same. I also learned much of HTML programming and the use of tags from modding Transcend...
- Wed Mar 02, 2011 5:34 pm
- Forum: Commonwealth
- Topic: The Huari?
- Replies: 7
- Views: 3889
Re: The Huari?
Neutral is good; I stand corrected on that point, thanks Wolfy. I can't wait until George writes up a more detailed bio for the Huari. I think that we do need to have an option to help broker a treaty between the Huari and the CW. Perhaps there could be a code saved whenever you save the Huari's bac...
- Tue Mar 01, 2011 7:40 pm
- Forum: Commonwealth
- Topic: The Huari?
- Replies: 7
- Views: 3889
Re: The Huari?
Wolfy, the game didn't say that the Huari and the Ferians were allied, and neither did I. I stated that they were friends; this is borne out by the fact that many of the Huari bases are near the Ferians and their nests, and that the Huari have never attacked or destroyed the Ferians - only when the ...
- Tue Mar 01, 2011 7:05 pm
- Forum: Commonwealth
- Topic: The Huari?
- Replies: 7
- Views: 3889
Re: The Huari?
Wolfy stated: 3) Where was this from? http://en.wiktionary.org/wiki/ferian Wolfy, I believe that the first part of number five can be found via a close study of the Encounters' xml, in the section dealing with the Huari. Anyhow, I was playing with 1.0.3, when the high priest mentioned something abou...