Search found 1274 matches

by Periculi
Tue Dec 07, 2010 11:16 pm
Forum: Off-Topic
Topic: Conformal cyclic cosmology
Replies: 8
Views: 4554

Essentially, Penrose takes the position that we cannot build a machine or write a computer program that is self-aware and fits all the other definitions of being a sentient life form. His opinion is that there is much more going on, perhaps on a quantum level, perhaps even further into unknowable or...
by Periculi
Tue Dec 07, 2010 10:46 pm
Forum: Off-Topic
Topic: Conformal cyclic cosmology
Replies: 8
Views: 4554

It's like a 400 page book on the subject, Wolfy. Probably not easy to summarize in a paragraph or two.
by Periculi
Tue Dec 07, 2010 9:53 pm
Forum: Off-Topic
Topic: Conformal cyclic cosmology
Replies: 8
Views: 4554

Is that the same Penrose who also argued against AI in his book 'The Emperor's New Mind'. A pretty good read, that one. I had a strange connection develop with some of Dr. Penrose's work, through his aperiodic tiling and the copyrights for "Penrose Tiling" patterns which I sort of invented a system ...
by Periculi
Mon Dec 06, 2010 2:02 am
Forum: Shipyards
Topic: [George] How about Pre-Game Dialogs?
Replies: 3
Views: 2257

Ah, so gScreen doesn't crash out anymore if it hasn't been set, that's an improvement. Ideally, perhaps for this to work and appear smoothly for me, if there was a way to skip the ship picker if there is only one ship might be nice, or a flag in the adventure description, such as shipPicker="true/fa...
by Periculi
Sun Dec 05, 2010 7:54 pm
Forum: Shipyards
Topic: [George] How about Pre-Game Dialogs?
Replies: 3
Views: 2257

[George] How about Pre-Game Dialogs?

I have been wanting a way to add some choices that the player can make beyond "ship" before the game starts, or a way to force a dockscreen dialog when the game is entered. Is there any way to make a work around that would have the player start on some kind of dialog screen before they start flying ...
by Periculi
Sun Dec 05, 2010 7:15 pm
Forum: Shipyards
Topic: [George] levelFrequency="string" can be expanded??
Replies: 0
Views: 1354

[George] levelFrequency="string" can be expanded??

I forgot a few things since I last tried to mod transcendence it seems... In order to do a Part II you must be able to extend the levels, right? Is it possible to add more than the current number of levels to the frequency string? So, let's say I wanted to have a game that spans 30 or more levels, m...
by Periculi
Sun Dec 05, 2010 6:30 pm
Forum: Mod Announcements
Topic: [MOD] Shrike's Mines & Missiles
Replies: 4
Views: 3347

Nice one, Shrike. :) I am having a great time with it so far.
by Periculi
Tue Nov 30, 2010 10:33 pm
Forum: Shipyards
Topic: Do we have a community modpack?
Replies: 10
Views: 4112

Now I remember... we never could agree on a suitable level of change or content to include... lol, silly me.
by Periculi
Mon Nov 29, 2010 6:10 pm
Forum: Shipyards
Topic: Sandbox is back
Replies: 12
Views: 4741

I just can't do chats very much, they eat up a lot of time. I really like that dropbox thingy, that is a great little service! Thanks for hooking me up. Well, I guess it's back to the Box of Chocolate for me. I'd really like a more defined set of goals for the project, maybe I will get the planning ...
by Periculi
Mon Nov 29, 2010 6:00 pm
Forum: Shipyards
Topic: [Solved] Are Sovereign alignments hardcoded?
Replies: 2
Views: 1744

Thanks, Prophet. I will check out your mod and see what you have going on there for more clarification. [btw, you really have come to be a lot more accomplished with the scripting, great work!]
by Periculi
Mon Nov 29, 2010 5:57 pm
Forum: Shipyards
Topic: [Solved] What is startingShipCriteria?
Replies: 8
Views: 3493

Much clearer now, thanks everyone. :)
by Periculi
Mon Nov 29, 2010 6:44 am
Forum: Shipyards
Topic: [Solved] What is startingShipCriteria?
Replies: 8
Views: 3493

Could you example me with a 'startingShipCriteria="xxx"' so that I can see how it is used?
by Periculi
Mon Nov 29, 2010 4:38 am
Forum: Shipyards
Topic: [Solved] What is startingShipCriteria?
Replies: 8
Views: 3493

[Solved] What is startingShipCriteria?

And how is it used?
by Periculi
Mon Nov 29, 2010 4:21 am
Forum: Commonwealth
Topic: Scope of content of part II (Questions for george)
Replies: 25
Views: 9842

. For example, there might be 8 different environments that determine the kinds of resources in a system (metals, rare crystals, etc.); there might also be 10 different alien races, each reacting differently to each environment (for example, one alien race might have more mines if the environment i...
by Periculi
Mon Nov 29, 2010 3:54 am
Forum: Shipyards
Topic: [Solved] Are Sovereign alignments hardcoded?
Replies: 2
Views: 1744

[Solved] Are Sovereign alignments hardcoded?

George, or anyone- I am curious if the sovereign alignments such as "constructive chaos" are deeply hard coded into the engine (I already know I can't just change "constructive chaos" to "imperial sympathizer", and it crashes the game without an error, btw) and if it is possible to extend or redefin...