Search found 1058 matches

by AssumedPseudonym
Sat Dec 06, 2014 7:03 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 406155

Re: The Backroads — an alternate route

 I don’t have anything mission related scripted in anywhere as yet. That’s still a ways off. The Charon station in the Stannis system is actually a purely vanilla Charon Stronghold that was mostly an experiment that I never took out, and probably won’t take out for quite some time. It makes for a us...
by AssumedPseudonym
Sat Dec 06, 2014 2:24 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 406155

Re: The Backroads — an alternate route

 Update of the (insert random time period here): As promised, I’m putting up another sneak peek. Here, have a link. Link removed.  Like last time, this is pretty much everything I have, including stuff on Xelerus, stuff I still need to update on Xelerus, the mod I use for testing, and The Backroads....
by AssumedPseudonym
Thu Dec 04, 2014 4:35 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 406155

Re: The Backroads — an alternate route

 Update of the (insert random time period here): Basic topology exists, and actually has for some time now. I have a few more stations, and I’m still tinkering with the Avian Enterprises vendor station to get it the way I want it to be. Most of this currently involves migrating stuff from basic copy...
by AssumedPseudonym
Sun Nov 30, 2014 7:25 pm
Forum: Bug Reports & Tech Support
Topic: Minor St. Kat’s commerce quirk.
Replies: 0
Views: 4127

Minor St. Kat’s commerce quirk.

 The goods that are sold at Incandescent Imports are also showing up in the commodities exchange. Buying them from one shop also removes them from the inventory at the other. This is probably related to the fact that any reactors a station can install will show up in their shop inventories.
by AssumedPseudonym
Sun Nov 30, 2014 6:21 am
Forum: Commonwealth
Topic: Succession #8
Replies: 20
Views: 12206

Re: Anybody willing to start up another Succession?

 Turn #3 uploaded here .  I decided to just go one system, but it was one helluva system for this early on. Some of the highlights of my turn: » Explored Rigel Aurelius. » Rescued Centauri controlled station. » Looted Centauri recoilless. » Moved wrecks out of Arena with aforementioned Centauri reco...
by AssumedPseudonym
Sat Nov 29, 2014 2:54 am
Forum: Shipyards
Topic: ODM Civilian Crafts mod issue with Transcendence 1.5
Replies: 3
Views: 2505

Re: ODM Civilian Crafts mod issue with Transcendence 1.5

 To recap the conversation with RPC over on IRC a little while ago:  It’s not an EP-related issue. Stargate docking and parking-space-hunting happens even with ODM Civilian Crafts being the only mod ticked. The issues with ships not moving from the gate is a result of them gating in and trying to do...
by AssumedPseudonym
Fri Nov 28, 2014 6:32 am
Forum: Commonwealth
Topic: Succession #8
Replies: 20
Views: 12206

Re: Anybody willing to start up another Succession?

 Straight-up vanilla succession? I might be up for that, myself.
by AssumedPseudonym
Wed Nov 26, 2014 11:41 am
Forum: Bug Reports & Tech Support
Topic: Gates and topology and the galactic map.
Replies: 2
Views: 3692

Gates and topology and the galactic map.

 I shouldn’t still be awake at 6:30am, let alone writing bug reports, and especially not on topology considering that I’m still in the process of figuring it all out. Forgive me if this comes out as somewhat less than coherent.  The thing with the galactic map how, if you’re in System A, finding a s...
by AssumedPseudonym
Sun Nov 23, 2014 1:08 am
Forum: Ideas & Suggestions
Topic: Additional LRS blip colors.
Replies: 2
Views: 2009

Additional LRS blip colors.

 Hostiles show up as red, friendlies show up as green, and various fire effects and explosions show up as yellow. There should be an additional color for neutral factions to differentiate them from the guys who’ll just tell you to watch where you’re aiming versus the guys who’d just as soon start sh...
by AssumedPseudonym
Fri Nov 21, 2014 7:02 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 406155

Re: The Backroads — an alternate route

 Update of the (insert random time period here): Most of the lambdas are done. That was actually comparatively easy. What was less easy was breaking the single 9k+-line file and splitting it up into more manageable chunks. That’s done now, too. …The downside is that, instead of just one file to keep...
by AssumedPseudonym
Thu Nov 20, 2014 5:18 am
Forum: Ideas & Suggestions
Topic: Grouped shot placements for alternating weapons.
Replies: 3
Views: 2123

Re: Grouped shot placements for alternating weapons.

 I remember having asked someone on IRC if this was possible way back when I was still a rank novice at modding, and I wish I had thought to post over here about this back then. I definitely second this notion.
by AssumedPseudonym
Fri Nov 14, 2014 8:22 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 216
Views: 406155

Re: The Backroads — an alternate route

 Update of the (insert random time period here): Currently somewhat stalled while I play around with the new 1.5 beta. I have done a bit of testing with this and that, though, and finally figured out how lambdas work. I’m not entirely sure why I didn’t really get it before, but that’s one more codin...
by AssumedPseudonym
Fri Nov 07, 2014 1:48 pm
Forum: Beta Bug Reports
Topic: Bugs: 1.5 Beta
Replies: 4
Views: 10820

Bugs: 1.5 Beta

 At Atarlost’s suggestion over on the 1.5b1 release thread, I’m posting bugs I’ve found from the new beta over here. I encourage adding any bugs you might find onto this thread, just to have them all in one place rather than starting a new thread for every bug you may run across.  Here’s the ones I ...
by AssumedPseudonym
Fri Nov 07, 2014 12:42 am
Forum: Announcements
Topic: 1.5 Beta 1
Replies: 28
Views: 19255

Re: 1.5 Beta 1

 The new weapon/device/armor dockscreen bypasses the need to have a military ID to shop at armory of a Commonwealth fortress. They still check it if you try to visit the armory proper, but if you try to buy an upgrade from the dock, the only thing they won’t sell you is milspec equipment.
by AssumedPseudonym
Thu Nov 06, 2014 9:15 pm
Forum: Beta Bug Reports
Topic: barrels are now shields
Replies: 7
Views: 13332

Re: barrels are now shields

 Probably related (and I wish I had been thinking for long enough to get a screenshot): I went to buy a patcher arm for 7,700 yuan, and was given the option for buying an unidentified device for 7,700 yuan or buying and installing it for 2,400 yuan. Presumably stations dealing in euros or credits wi...