Search found 1058 matches
- Sat Jun 27, 2020 4:35 pm
- Forum: Beginner's Luck
- Topic: Simple questions
- Replies: 3
- Views: 9001
Re: Simple questions
Any item with a “Domina Communion” label will do the trick, though they’re harder to come by in the early going. It’s hard to really get started on building up your powers until you can start handing slave coffins over. You don’t need to complete the Arena to be eligible for military missions, tho...
- Tue Jun 23, 2020 10:59 pm
- Forum: Commonwealth
- Topic: I want to talk about the direction of gameplay. I don't feel it is good.
- Replies: 35
- Views: 77276
Re: I want to talk about the direction of gameplay. I don't feel it is good.
Talk to Digdug, he maintains an archive of all previous versions of the game. (Also I may dig into some of the original post when I get something vaguely resembling a shred of motivation; it has some good points in it that I kinda want to poke at.)
- Mon Jun 15, 2020 3:55 pm
- Forum: Ideas & Suggestions
- Topic: Add timers
- Replies: 2
- Views: 7731
Re: Add timers
Actually, this got brought up on one of his recent Thursday streams on Twitch. There’s already a Ministry ticket up about it.
- Wed Jun 10, 2020 8:42 am
- Forum: Shipyards
- Topic: UNID Database
- Replies: 564
- Views: 398623
Re: UNID Database
Done and done. ^.^
- Fri May 29, 2020 9:18 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 414822
Re: The Backroads — an alternate route
I haven't played enough to get to the K3 satellite errors I kept seeing underneath them. Also, are the K3 satellite suppose to wander around the system. I’m honestly not sure what you mean by K3 satellites. K3 has one station type and three ship classes (of which only the Hellcat and Dragonfly act...
- Thu May 28, 2020 12:38 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 414822
Re: The Backroads — an alternate route
I can arrange that, y’know. ^.~Tiber wrote:I have been looking forward to play this for about 2 years now; or so.
But yeah, send me a PM and I’ll get you added to the list of beta testers if you want in.
- Wed May 27, 2020 1:47 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 414822
Re: The Backroads — an alternate route
Lack of missions, but you made that clear so I played more sandbox and exploration focused. Yep, still on the agenda. The Legion are hard to kill without a fast firing weapon or cloud based weaopn no matter how strong your equipment is. Actually, that’s intentional. I do probably need to nerf the...
Re: Spammer
My bad. I’d gotten another report of spam from that account already, but got RL’d and forgot to properly deal with it.
- Sun May 17, 2020 2:53 am
- Forum: Mod Announcements
- Topic: Silverfish Playership
- Replies: 4
- Views: 10063
Re: Silverfish Playership
Okay, actual bug report this time. The armor segments don’t line up. The aft segment on the dockscreen is showing as the forward-starboard segment on the HUD (as seen in the screenshot), and most of the rest are similarly scrambled.
- Sat May 16, 2020 9:03 pm
- Forum: Mod Announcements
- Topic: Silverfish Playership
- Replies: 4
- Views: 10063
Re: Silverfish Playership
I had an error after I installed this where I couldn’t use either Xortek or the Garnet playership mods saying that they could not find library 00000024. After decompiling and a bit of poking, I updated the library UNID to D0120024 and they started working again. EDIT: Having up-to-date copies of al...
- Fri May 15, 2020 1:30 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 414822
Re: The Backroads — an alternate route
Update of the (insert random time period here): The Backroads has been updated. …’Bout time, too; last one was back in August or so, I think. Lots of little changes, a few major things, still no missions because of course not but a bit more work on getting ready to eventually code them up. Still ne...
- Sat May 02, 2020 1:43 pm
- Forum: Transcendence Tech Support
- Topic: Setting up Wine for Transcendence on Linux
- Replies: 8
- Views: 18070
Re: Setting up Wine for Transcendence on Linux
Yeah, that’s actually a change with Wine some versions back. I just updated the relevant posts, but basically, whatever you were doing to decompile, just prepend “wine” to the front of the command for running TransData. Also to run a debug game: wine ~/TranscendenceNext/Transcendence.exe /debug A...
- Mon Apr 27, 2020 2:31 pm
- Forum: Mod Announcements
- Topic: PM's mods
- Replies: 408
- Views: 2005381
Re: PM's mods
That’s unfortunate to hear, I always enjoyed using ZapSats whenever I ran across them. Now I’m tempted to see if I can make my own version of them…
- Sat Apr 25, 2020 12:42 am
- Forum: Modding Reference
- Topic: Function List — 1.9b1a (API 49)
- Replies: 2
- Views: 9050
Re: Function List — 1.9b1a (API 49)
R E N A M E D / D E P R E C A T E D F U N C T I O N S itmGetProperty: RENAMED: Use (itm@ ...) instead. itmSetProperty: RENAMED: Use (itmSet@ ...) instead. msnGetProperty: RENAMED: Use (msn@ ...) instead. msnIncProperty: RENAMED: Use (msnInc@ ...) instead. msnSetProperty: RENAMED: Use (msnSet@ ...)...
- Sat Apr 25, 2020 12:41 am
- Forum: Modding Reference
- Topic: Function List — 1.9b1a (API 49)
- Replies: 2
- Views: 9050
Re: Function List — 1.9b1a (API 49)
(plyChangeShip player newShip [options]) -> True/Nil options: 'identifyInstalled 'noOrderTransfer 'oldShipWaits 'transferCargo 'transferEquipment (plyCharge player [currency] charge) -> credits left (plyComposeString player string [arg1 arg2 ... argn]) -> text When composing the string the following...