http://xelerus.de/index.php?s=mod&id=1389
This is a working copy of the standard campaign. It includes everything an adventure needs to run. Nothing on the campaign itself has been changed.
You are free to modify it in any way you like. Please change the unidexample to your personal UNID.
Search found 95 matches
- Tue Apr 01, 2014 12:02 am
- Forum: Shipyards
- Topic: D&O Adventure Example
- Replies: 1
- Views: 1927
- Sat Mar 29, 2014 9:21 pm
- Forum: Ideas & Suggestions
- Topic: [Request attribute] noArticle
- Replies: 1
- Views: 1484
[Request attribute] noArticle
I'd like noArticle for items, so that the article can be removed, if necessary.
- Fri Mar 14, 2014 5:06 am
- Forum: The Drawing Board
- Topic: German Translation/Deutsche Übersetzung
- Replies: 6
- Views: 6102
Re: German Translation/Deutsche Übersetzung
Update at 10 downloads
Added:
Tinkers
St. Katharine's Star
Black Market
fixed buyscreen
Stargates
Update bei 10 Downloads
Hinzugefügt:
Tüftler
St. Katharinas Stern
Schwarzmarkt
Kaufbildschirm repariert
Sternentore
Also, thanks Datal!
Added:
Tinkers
St. Katharine's Star
Black Market
fixed buyscreen
Stargates
Update bei 10 Downloads
Hinzugefügt:
Tüftler
St. Katharinas Stern
Schwarzmarkt
Kaufbildschirm repariert
Sternentore
Also, thanks Datal!
- Fri Mar 14, 2014 5:00 am
- Forum: Shipyards
- Topic: Name of stargates
- Replies: 4
- Views: 2404
Re: Name of stargates
This worked perfect.
Thanks again RPC and Prophet for the code
Thanks again RPC and Prophet for the code
- Fri Mar 14, 2014 12:18 am
- Forum: Shipyards
- Topic: Name of stargates
- Replies: 4
- Views: 2404
Name of stargates
I'd like to change the name, but I cannot clearly say where this is defined.
The name="" in Stargates.xml does nothing as far as I can see.
The name="" in Stargates.xml does nothing as far as I can see.
- Thu Mar 13, 2014 8:11 pm
- Forum: Announcements
- Topic: 1.3 Beta 1
- Replies: 84
- Views: 64124
Re: 1.3 Beta 1
Burak missiles are cheap and deadly and the curator strongholds usually have about 200 missiles as loot. Description says there should be a devivce to add tracking, but I've never seen it. The 600er can crack stations like asteroid bases with one missile or so. The 500er is close. Also very deadly a...
- Wed Mar 12, 2014 6:30 pm
- Forum: The Drawing Board
- Topic: German Translation/Deutsche Übersetzung
- Replies: 6
- Views: 6102
Re: German Translation/Deutsche Übersetzung
My plan was to do a complete translation of 1.2 including some mods and maybe doing it again with a version that provides everything I need for a perfect translation. But that's a great idea. I'm not that familiar with this licences. In my case the Creative Common License would be the best I think. ...
- Mon Mar 10, 2014 9:18 am
- Forum: Shipyards
- Topic: trouble with ship....
- Replies: 1
- Views: 1421
Re: trouble with ship....
Problem was solved in IRC
- Sun Mar 09, 2014 11:27 am
- Forum: Announcements
- Topic: 1.2 and Corporate Command Released!
- Replies: 21
- Views: 21517
Re: 1.2 and Corporate Command Released!
Fenix-Ф: Sorry, George hasn't released a changelog for this version.
- Fri Mar 07, 2014 9:17 pm
- Forum: Stable (v1.7) Bug Reports
- Topic: HUD Omnithor settlement
- Replies: 0
- Views: 2384
HUD Omnithor settlement
As you can see in the picture the the distance and damage is barely visable, should probably be changed.
- Thu Mar 06, 2014 8:15 pm
- Forum: Commonwealth
- Topic: Trancendence in Germany
- Replies: 4
- Views: 2998
Re: Trancendence in Germany
I'm already doing new comments on the mentioned websites. I'd like to expand my translation to St. Kat first, then maybe we could make an official german demo(basically, the game+mod) and present it to german magazines and websites.. I'm offering you both my translating and writing skills. Just ask ...
- Wed Mar 05, 2014 11:14 pm
- Forum: Commonwealth
- Topic: Trancendence in Germany
- Replies: 4
- Views: 2998
Trancendence in Germany
I did a quick google search and this came up. 08 August 2010 http://www.pcspielekompass.de/kostenlose-simulationsspiele-vorgestellt/233-transcendence.html Don't know who they are, also no news since december 2010. Probably dead. http://www.giga.de/spiele/transcendence/ couldn't find a date, but the ...
- Wed Mar 05, 2014 10:30 pm
- Forum: Beginner's Luck
- Topic: Player's Guide for newbies
- Replies: 2
- Views: 3162
Player's Guide for newbies
Since it is pretty buried I'd like to point out this gem on the old website:
http://transcendence.kronosaur.com/expl ... Guide.html
http://transcendence.kronosaur.com/expl ... Guide.html
- Tue Mar 04, 2014 10:22 am
- Forum: Beta Bug Reports
- Topic: Hits registering on playership from wrong direction
- Replies: 3
- Views: 2808
Re: Hits registering on playership from wrong direction
I can confirm this bug, I have noticed this since the beginning of 1.2 CC. Didn't try it with the new ships either
- Sun Mar 02, 2014 4:18 pm
- Forum: Shipyards
- Topic: Adventure somewhat broken because of Huari image [solved]
- Replies: 3
- Views: 2076
Re: Adventure somewhat broken because of Huari image [solved
Thanks for the explanation pixelfck!
I had problems with the huari code in the past due to double ID creation, George solved that for me.
I had problems with the huari code in the past due to double ID creation, George solved that for me.