Search found 187 matches
- Thu Dec 12, 2019 1:36 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 405618
Re: The Backroads — an alternate route
Is there a preliminary playable mission chain or unique events that I can access?
- Tue Dec 10, 2019 6:25 pm
- Forum: Commonwealth
- Topic: Reactor Max Cap
- Replies: 5
- Views: 10721
Re: Reactor Max Cap
Once there are reactor caps or even further, reactors inside those ships, players could possibly now capture ships that remain intact. The graphic differences would be repairable damaged as in cosmetic damage and irreparable damage as in missing chunks. This would explain why Charon Vikings don't te...
- Tue Dec 10, 2019 1:27 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 405618
Re: The Backroads — an alternate route
For the Beasts Gryphon, it seems that I am only limited to NAMI Missile Launcher because I cannot replace the launchers. Does this mean I can only use those missile launchers the entire game? Personally, the Gryphon is enjoyable. It is very overpowered mid-game once you start getting broadswords, th...
- Mon Dec 09, 2019 2:25 pm
- Forum: Ideas & Suggestions
- Topic: Purchasable Navigational Data
- Replies: 1
- Views: 6212
Purchasable Navigational Data
"Are you often annoyed with finding stargates and stations? Commonwealth Navigations has your back! At reasonable prices, we provide data key to your safety." - Your local Commonwealth Settlement. Many free traders and independents protest against such "Commonwealth Tolls" for safe navigational rout...
- Sun Dec 08, 2019 10:46 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 405618
Re: The Backroads — an alternate route
Are there going to be faction related shipyards? I want to upgrade my ship beyond the base ones in the game.
- Sun Dec 08, 2019 6:19 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 405618
Re: The Backroads — an alternate route
For the last system, I mean the Kourienne system.
- Sun Dec 08, 2019 3:27 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 405618
Re: The Backroads — an alternate route
Is there anyway to get the last system? So far the game has been enjoyable. There appears to be a lot of lore to explore. I find the amount of enemy station spawns to be quite a lot. I wish there more Commonwealth stations or Earth Industries in the region for me to trade with unless this is not sup...
- Wed Dec 04, 2019 3:17 pm
- Forum: Ideas & Suggestions
- Topic: Device Size AND Device Slots
- Replies: 3
- Views: 8298
Re: Device Size AND Device Slots
For newcomers, all starting ships and equipment should be fairly small so that Device Size wouldn't be an issue. For reactors, size differences would promote different types of reactors. Perhaps there could be a large but inefficient reactor that you can get early but you cannot fit it in a Wolfen s...
- Mon Dec 02, 2019 3:47 pm
- Forum: Ideas & Suggestions
- Topic: Device Size AND Device Slots
- Replies: 3
- Views: 8298
Device Size AND Device Slots
This is a straightforward suggestion. All ships will have a Device Size limit that determines how many devices that they can put. Weapons and devices will have a certain size they can put. Certain ships will have larger weapon size and or smaller device size limits. I think this allows the game to b...
- Sun Nov 24, 2019 11:16 pm
- Forum: Ideas & Suggestions
- Topic: In-game Ship and Item Codex
- Replies: 3
- Views: 4084
Re: In-game Ship and Item Codex
I would hardly call Game Statistics a codex. I want to have something similar to an item menu where I can see the numbers and descriptions of each ship and item.
- Sun Nov 24, 2019 3:54 am
- Forum: Ideas & Suggestions
- Topic: In-game Ship and Item Codex
- Replies: 0
- Views: 68702
In-game Ship and Item Codex
I think there should be a codex for ships and items in the game. I'm not sure where it will be most comfortably accessed. When you start the game, commonly found ships and items should be available in the codex. As you progress through the game, faction specific intelligence or relations should incr...
- Sun Nov 24, 2019 3:54 am
- Forum: Ideas & Suggestions
- Topic: In-game Ship and Item Codex
- Replies: 3
- Views: 4084
In-game Ship and Item Codex
I think there should be a codex for ships and items in the game. I'm not sure where it will be most comfortably accessed. When you start the game, commonly found ships and items should be available in the codex. As you progress through the game, faction specific intelligence or relations should incr...
- Mon Nov 18, 2019 5:33 am
- Forum: Ideas & Suggestions
- Topic: Reactor Weight Limitation and More Reactors
- Replies: 6
- Views: 10050
Reactor Weight Limitation and More Reactors
I think there should be more reactors and they should be differentiated by weight. Each ship should then have a limitation to the weight of the reactor they can install. This prevents all ships from installing all kinds of reactors and allow more varied types of reactor for each tier. For example, t...
- Sat Nov 16, 2019 6:29 pm
- Forum: Ideas & Suggestions
- Topic: Mining 2019
- Replies: 9
- Views: 7057
Re: Mining 2019
Can finding regions of high value ore be through a device, let's say a Mining Scanner, and have that device automatically detect nearby ore? The perk of turning on such a device is that any ore you find will have a good chance of being picked up by a stalking illegal miner. Any ore that is detected ...
- Fri Nov 15, 2019 9:36 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 405618
Re: The Backroads — an alternate route
I'd love to try it too. I'll PM you.