Search found 1531 matches
- Wed May 11, 2011 9:44 am
- Forum: Beginner's Luck
- Topic: A few newbie questions.
- Replies: 15
- Views: 9303
Re: A few newbie questions.
Every time a Korolov station spawns, a Charon fortress will spawn somewhere in the outer reaches of the system. It is normally impossible to stumble on this station by accident, but if you use a military map rom, follow smuggler patrols, or use some kind of godmod, you can discover it prematurely. ...
- Wed May 11, 2011 9:29 am
- Forum: Commonwealth
- Topic: Is it just me...
- Replies: 39
- Views: 18886
Re: Is it just me...
All the colonies , in the theory of the universe Mine to survive: it is not about the Ore: as I once mentioned in another post: Farms are valuable for food, but mining can harvest items like Bacterias and spores , as well as the ore , that farming can not provide for the reproduction of state ( like...
- Wed May 11, 2011 9:13 am
- Forum: Ideas & Suggestions
- Topic: Decoys
- Replies: 12
- Views: 4725
Re: Decoys
I made the mistake of loading a game : forgetting I had saved a .xml I was working on with a ship: it was set for the cargo hold of my cruiser......I deployed an invisible ship.....I had not got back to finishing the details.....but I did, it will be in my first publication which i am testing and wr...
- Sun May 08, 2011 6:48 pm
- Forum: Commonwealth
- Topic: Pteravores: How Do YOU Deal With Them?
- Replies: 11
- Views: 5348
Pteravores: How Do YOU Deal With Them?
The other night I was Flying around, sight-seeing a System without using a system map when I suddenly get the message: " Pteravore is damaging the Ship!" I long ago learned these creatures want one thing: Fuel. I have Solar Armor on this ship, heading toward the Sun was Not an option ( I have shot t...
- Sun May 08, 2011 6:41 am
- Forum: Shipyards
- Topic: Beginning modder, doesn't know sqaut...
- Replies: 15
- Views: 5929
Re: Beginning modder, doesn't know sqaut...
http://paste.neurohack.com/view/YrN3j/
Here is your system, you can fine tune it :
but I have to tell you, it has a few errors that can keep you busy: I just pushed a few things together so you get the Format idea, the rest is ALL you.
Here is your system, you can fine tune it :
but I have to tell you, it has a few errors that can keep you busy: I just pushed a few things together so you get the Format idea, the rest is ALL you.
- Sun May 08, 2011 5:15 am
- Forum: Mod Announcements
- Topic: [Mod] Playership Drones v2
- Replies: 60
- Views: 27730
Re: [Mod] Playership Drones v2
the cpu oitem i think is because two flying drones will obey the SAME command: operating on the same string : as in two drones trying to loot the same wreck , result is two drones looking to get killed by one grenade : never put all your eggs in one basket. If a Drone is Armed it will Not ignore or ...
- Sun May 08, 2011 5:09 am
- Forum: Shipyards
- Topic: Virtual ships
- Replies: 5
- Views: 2398
Re: Virtual ships
I get it but if it has substance it can be destroyed: if it is virtual as in " Dimensional Phase " then it should not get destroyed unless it gets bored ( autons do get "bored" in the game, it is a Quasi-default for wingmen without controllers / orders.) try pushing it to the Wingman Base attribute ...
- Sun May 08, 2011 5:04 am
- Forum: Commonwealth
- Topic: Transcendence Picture thread
- Replies: 600
- Views: 705913
Re: Transcendence Picture thread
O.O I see it, it's near the very top next to the two Corp Trading Posts. I don't know what to think of it. Can you show us a screenie of the station? EDIT* found something in the Trans.tdb <Names noArticle="true">Archer Colony; Buran Station; Chekov Colony; Dante Station; Ent Arbor Station; Farmsta...
- Sun May 08, 2011 5:02 am
- Forum: Beginner's Luck
- Topic: I finished.......finally
- Replies: 20
- Views: 10818
Re: I finished.......finally
Ferian Colonies + Ringer Shipyards = Profit, though. yes and i enjoy the mining and such but I think the subject is that the game needs more Pilgrim related items to be valuable to colonization, I think by the time you get near the end you loose the concept of "fly" and turn into a War Machine and ...
- Sun May 08, 2011 4:56 am
- Forum: Transcendence Tech Support
- Topic: Transcendence not loading
- Replies: 12
- Views: 18099
Re: Transcendence not loading
Yeah.. I don't know why the Trans105 folder gets set to "read only" at times. Maybe a when the game crashes? cptfabulous: Did something suspicious happen on a previous game before Trans crashed? Mod mishap? THEY MADE IT HAPPEN if they set the file to read only: the game requires the ability to writ...
- Sat May 07, 2011 7:30 pm
- Forum: Mod Announcements
- Topic: Black Market BM
- Replies: 22
- Views: 11945
Re: Black Market BM
Perfect as Usual :) Tempus Lab was never very strong, but in a "regular game" it will be a better safe Haven resource for a player( I am running them in DySy because I am trying to help DySy Balance itself out better against my CPU ); The New Black Comm.....worked great! smooth .....my test ships ca...
- Sat May 07, 2011 5:02 pm
- Forum: Ideas & Suggestions
- Topic: Gladiators enhanced
- Replies: 12
- Views: 5044
Re: Gladiators enhanced
Spoiler Alert : T31? the smuggler transports with the Zulu escorts, I read once that it was "safe" to kill & Loot them : I have NOT found a Military Id on them, but have found an Umarked Id chip a few times that helped me get past Customs ( I THINK it allowed me to get a Tinker to replace damaged Ar...
- Sat May 07, 2011 4:52 pm
- Forum: Beginner's Luck
- Topic: fusion triggers, slave coffins and Martian nori
- Replies: 6
- Views: 4212
Re: fusion triggers, slave coffins and Martian nori
where can I sell fusion triggers, slave coffins and Martian nori ? Additional Info: ( except for slaves: take them to Domina of a free them at a Fleet Station ( Fortress ))If you are in the Early game: no Black Market available: and you do not have a Smuggler's Cargo Hold or a Custom Hold ( basical...
- Sat May 07, 2011 11:34 am
- Forum: Commonwealth
- Topic: Interesting named stuff : Station called "Tree Defenders"
- Replies: 14
- Views: 6494
Interesting named stuff : Station called "Tree Defenders"
Has anyone else found Interesting names in the game? I have been playing for months......and it was not until I started messing with a system that this station comes up on the map " Tree Defenders"..... I posted it in the picture thread. I will confess I use the name " tree museum" for one of my per...
- Sat May 07, 2011 11:29 am
- Forum: Beginner's Luck
- Topic: Mr. Katami most wanted in the universe...
- Replies: 4
- Views: 3134
Re: Mr. Katami most wanted in the universe...
Once Kate destroys the station: do not leave: dock at the destroyed station: the screen for the rescue leads to your next task in the Arena .