Search found 940 matches
- Mon Nov 22, 2021 4:04 am
- Forum: Beginner's Luck
- Topic: Black Market questline...what am I doing wrong
- Replies: 8
- Views: 13280
Re: Black Market questline...what am I doing wrong
The new rank window might have bugged the code then. If I get a chance I'll do a quick test later to see what is happening. Good work.
- Sun Nov 21, 2021 10:25 pm
- Forum: Beginner's Luck
- Topic: Black Market questline...what am I doing wrong
- Replies: 8
- Views: 13280
Re: Black Market questline...what am I doing wrong
I don't think you are doing anything wrong, it just takes a LOT of buying from the Black Market to get to Lord rank. The ranks are based on the number of xp you have. It starts off fairly easy, civilians have 1xp, and doubles or triples through the ranks up to 3000xp for Member. But it then jumps to...
- Sat Oct 09, 2021 4:41 am
- Forum: Commonwealth
- Topic: Upgrading autons?
- Replies: 2
- Views: 7402
Re: Upgrading autons?
You are correct, it does require an auton bay which is part of the Corporate Command (aka CC) expansion.
One of the CC playerships comes equipped with the Nami auton bay at game start, or you can order one at a Corporate Trading Post. Rarely they are available to buy at larger stations.
One of the CC playerships comes equipped with the Nami auton bay at game start, or you can order one at a Corporate Trading Post. Rarely they are available to buy at larger stations.
- Wed Sep 08, 2021 11:03 am
- Forum: Beginner's Luck
- Topic: Updated mod for Identifying items?
- Replies: 1
- Views: 6925
Re: Updated mod for Identifying items?
Which mods have you tried? And which ones didn't work? It is difficult for mod writers to keep up with the many changes to the game, so good mods may not work in current game versions. "Trading Post Menu" by PM is good. It shows a list of every item you can order there. "Identify Before Buying and S...
- Sat Aug 28, 2021 11:48 pm
- Forum: Beginner's Luck
- Topic: Unable to find the Sanctum
- Replies: 8
- Views: 17816
Re: Unable to find the Sanctum
Could you give a bit more info on your game please, Xene?
Which game version? You can get this from pressing 'V' in the intro screen or 'F2' while playing.
Which playership?
Any mods you have selected.
This will help us find out what is happening.
Which game version? You can get this from pressing 'V' in the intro screen or 'F2' while playing.
Which playership?
Any mods you have selected.
This will help us find out what is happening.
- Fri Aug 06, 2021 11:49 am
- Forum: Shipyards
- Topic: language/plurals code help please
- Replies: 5
- Views: 17040
Re: language/plurals code help please
Code used: <Text id="nounShip">ship(s)</Text> (scrSetActionDesc gScreen 'actionShips (scrTranslate gScreen "actionShips:ShipCount" { ships: (fmtNoun (typTranslate &baD789CommandersLogBase; 'nounShip) (count (@ (logGetBroker) stationID)) 'countAlways) }) ) <Text id="actionShips:ShipCount">This statio...
- Fri Aug 06, 2021 11:36 am
- Forum: The Drawing Board
- Topic: Commander's Log - Captains' Log copy
- Replies: 5
- Views: 13845
Re: Commander's Log - Captains' Log copy
An updated 1.9b3 version. Now shows capital ships and their wrecks and autons and auton wrecks. Unknown items in stations are set known in this version so the search feature works but this needs fixing so they can be searched for but also remain unknown outside of stations. Can't quite get my head a...
- Thu Aug 05, 2021 11:35 am
- Forum: Announcements
- Topic: 1.8 Release
- Replies: 27
- Views: 145279
Re: 1.8 Release
Hi, i'm playing on 1.8.3 steam and i'm stuck in the battle arena wall, how do i get myself unstuck? Your best chance is to use the mouse to rotate the playership very slightly. Using the keys to rotate the ship may spin it too far, the mouse allows smaller rotations. Then thrust and see if the ship...
- Fri Jul 23, 2021 2:14 pm
- Forum: The Drawing Board
- Topic: Playership Hulls
- Replies: 1
- Views: 7759
Playership Hulls
A mod which offers extremely basic versions of the ships normally available at ship brokers, EI500, Sapphire, Wolfen, EI200, Centurion, Centurion/X, Minotaur and Minotaur/M. Also adds an EI7000 playership with 2000 tons of cargo space. Requires 1.9b3 or higher. These basic versions are fitted with t...
- Fri Jul 16, 2021 1:19 am
- Forum: Shipyards
- Topic: language/plurals code help please
- Replies: 5
- Views: 17040
Re: language/plurals code help please
Thank you both. I can make it work now. Searching for the two text IDs led me to fmtNoun. There are enough examples of this function to allow me to work out how to use it with a "ship(s)" text ID. Good stuff!
- Sat Jun 26, 2021 12:23 pm
- Forum: Shipyards
- Topic: language/plurals code help please
- Replies: 5
- Views: 17040
language/plurals code help please
The next version of the Commander's Log mod lists ships for sale at ship brokers. The 'Ships' dockscreen is accessed by an action which has a varying action description underneath it. One of the action descriptions is "This station has n ships for sale." I am currently using this code for the action...
- Fri Jun 18, 2021 12:40 pm
- Forum: Beta Bug Reports
- Topic: Mining level is not going up
- Replies: 3
- Views: 9098
Re: Mining level is not going up
You are doing nothing wrong, @superdad. This confused me too.
The requirement to join the IMU (Interstellar Miners Union in Corporate Command) to increase your rank has been removed in 1.9b4 so promotions will work as expected.
http://ministry.kronosaur.com/record.hexm?id=94051
The requirement to join the IMU (Interstellar Miners Union in Corporate Command) to increase your rank has been removed in 1.9b4 so promotions will work as expected.
http://ministry.kronosaur.com/record.hexm?id=94051
- Sat Jun 12, 2021 1:28 pm
- Forum: The Drawing Board
- Topic: bare bones ship upgrade mod
- Replies: 1
- Views: 11161
Re: bare bones ship upgrade mod
An updated version. Still not recommended for gameplay, there could be bugs. Requires 1.9b3 or above. No pricing code yet so changing to another ship type is free! Ship broker stations cannot change armor or devices above their tech level. Cargo space needs work. The mod currently uses the new ship ...
- Wed May 19, 2021 1:50 pm
- Forum: Transcendence Tech Support
- Topic: Is there any way to get earlier versions any more, particularly 1.1?
- Replies: 2
- Views: 10509
Re: Is there any way to get earlier versions any more, particularly 1.1?
There was an archive page but it hasn't been available for years. 1.3 is available here: https://forums.kronosaur.com/viewtopic.php?f=5&t=8830&p=77154&hilit=archive+1.3#p77154 thanks to @digdug. I have 1.1 but the forum won't attach 18 MB zips, the file size is too large. Do you have a dropbox/file ...
- Tue Apr 27, 2021 3:07 am
- Forum: Shipyards
- Topic: Transcendence.exe for the current git version
- Replies: 2
- Views: 12297
Re: Transcendence.exe for the current git version
Thank you. I had a quick look at the new Squadron features. They look good. Now I need to work out how to use them!
I would love to be able to compile a new version but it is a long way down the list of things to do. But thank you for keeping the info out there for people. Good work.
I would love to be able to compile a new version but it is a long way down the list of things to do. But thank you for keeping the info out there for people. Good work.