So like the wiki said, I stayed out of the range of the closest enemy by 30 light seconds, with a full set of stealth armor? but I still get fired on
I was facing Deimos and Phobos from carrier missions btw.
Search found 24 matches
- Thu Mar 19, 2015 1:22 pm
- Forum: Beginner's Luck
- Topic: Stealth armor doesn't work?
- Replies: 3
- Views: 2997
- Tue Mar 17, 2015 11:55 am
- Forum: Ideas & Suggestions
- Topic: Feeding Teraton multiples of raw materials
- Replies: 4
- Views: 3009
Feeding Teraton multiples of raw materials
Simple suggestion would save a lot of the tedium of using the Teraton fabricator. But not a priority for steam release I suppose, since it takes new players quite a while after they start before they look into the Teraton.
- Tue Mar 17, 2015 11:45 am
- Forum: Beginner's Luck
- Topic: Any use to slave coffins after maxing domina powers
- Replies: 3
- Views: 3738
Any use to slave coffins after maxing domina powers
I obtained 9 dominia powers with dozens more slave coffins to spare. Is there a reason to obtain more dominia connection points after this? Or did I hear the Slave Coffins can be fed to the Teraton?
- Tue Mar 17, 2015 8:29 am
- Forum: Commonwealth
- Topic: Saphire as the poster boy for Steam launch?
- Replies: 29
- Views: 14650
Saphire as the poster boy for Steam launch?
Hmm, I may stir up different opinions here, but I think the poster ship of Transcendence shouldn't be the Saphire. I don't know, on the first glance it shape doesn't tell me it's a starship, but makes me think it's a starfish or an octopus. This may have been the design intention, but I think for ma...
- Sun Mar 15, 2015 3:41 am
- Forum: Beginner's Luck
- Topic: Teraton Fabricator doesn't do drugs?
- Replies: 0
- Views: 8690
Teraton Fabricator doesn't do drugs?
Strange seeing that it eats most human food, even indulges on alchohol, but doesn't do drugs???
I thought those hallucinogenic drugs would have given me a big boost
I thought those hallucinogenic drugs would have given me a big boost
- Fri Mar 13, 2015 9:13 am
- Forum: Stable (v1.7) Bug Reports
- Topic: 1.5 Osaka's armor facing is messed up
- Replies: 0
- Views: 13009
1.5 Osaka's armor facing is messed up
Playing the 1.5 pilgrims campaign, armor arcs displayed in the lower right of the screen isn't what it says it is. This can be tested by turning off shields and flying to a hostile station to control which arc should get damaged. It seems only the forward arc is labelled correctly.
Tested with Osaka
Tested with Osaka
- Thu Mar 12, 2015 8:52 am
- Forum: Commonwealth
- Topic: Sticking to one ship is a missed gameplay opportunity
- Replies: 50
- Views: 23833
Re: Sticking to one ship is a missed gameplay opportunity
By late game the player flies a capital ship in all but sprite appearances though.
Heavy plasma cannon, ions turrets, thermo missiles, 400hp shields and armor, are basically what goes on the game's dreadnaughts and cruisers.
Heavy plasma cannon, ions turrets, thermo missiles, 400hp shields and armor, are basically what goes on the game's dreadnaughts and cruisers.
- Wed Mar 11, 2015 1:51 am
- Forum: Commonwealth
- Topic: Sticking to one ship is a missed gameplay opportunity
- Replies: 50
- Views: 23833
Re: Sticking to one ship is a missed gameplay opportunity
Why only up to Britannia tho I want a Charon frigate or a Tripoli destroyer...
- Tue Mar 10, 2015 7:12 am
- Forum: Commonwealth
- Topic: Sticking to one ship is a missed gameplay opportunity
- Replies: 50
- Views: 23833
Re: Sticking to one ship is a missed gameplay opportunity
Not having played too much, so I'm probably not familiar with the intentions of the community or the developer
But I had hoped to play in a Charon frigate or Tripoli Destroyer, cuz those look cool
But I had hoped to play in a Charon frigate or Tripoli Destroyer, cuz those look cool