Ohhh... Ok, I'll will be trying that in a couple minutes.
Should I upload a new version with that included?
Search found 97 matches
- Mon Feb 18, 2008 1:15 am
- Forum: Shipyards
- Topic: Two new weapons.
- Replies: 8
- Views: 4506
- Mon Feb 18, 2008 1:11 am
- Forum: Closed bug reports
- Topic: damage type problem
- Replies: 40
- Views: 18636
The thing is, the calculaion of damage really has to have speed. You have momentum as one of the modifications, but what if your projectile isn't very massive? It would have to go faster to carry a high amount of momentum. If you don't want to have linear amounts, just tell yourself that you really ...
- Sat Feb 16, 2008 8:19 am
- Forum: Shipyards
- Topic: Switching playerships
- Replies: 3
- Views: 2378
Switching playerships
i thought of something that might make switching playerships happen sooner (this is mostly being written to george.) What about the code that runs the main menu? The ships switch between themselves, so couldn't that be used for the playership? The code would have to be changed so that the cause of t...
- Sat Feb 16, 2008 7:48 am
- Forum: Commonwealth
- Topic: Reg No. 3,381,158
- Replies: 11
- Views: 6204
george moromisato wrote: My application for a trademark has been approved, so now "Transcendence" is officially a trademark registered with the US Patent & Trademark Office. Woot! Without trademark protection, there was a chance (though small) that some other company could call their game "Transcen...
- Sat Feb 16, 2008 7:30 am
- Forum: Shipyards
- Topic: Two new weapons.
- Replies: 8
- Views: 4506
Two new weapons.
I made two weapons, the one is the firebeam and the other is the RPG The firebeam is a dark fire weapon that fires probably well beyond the speed of light. It is also silent. The fact that it is a dark weapon means that it destroys every small ship with one shot, but because of how fast it fires, it...
- Sat Feb 16, 2008 6:55 am
- Forum: Closed bug reports
- Topic: damage type problem
- Replies: 40
- Views: 18636
I'm replying to Betel's post: just a personal revision (wanted most of the combinations to make sence) of them any thoughts? anything you don't think belongs?, anything you think is missing? composition What the weapon consists of. Can be atoms, microwave, visible, X ray, gamma, graviton, dark, ions...
- Sat Feb 16, 2008 6:23 am
- Forum: Ideas & Suggestions
- Topic: hard problem armor edition
- Replies: 23
- Views: 9846
I like the Borg.
I really like the armor adapting idea. It would have to be limited, but it's good non the less. I thought of another idea that has me really wishing that it was implemented: Custom shield effects. Like each shield having a different color, shape, effect size, etc. Or how about a visible shield? So t...