Search found 333 matches

by TVR
Fri Feb 27, 2015 2:23 am
Forum: Shipyards
Topic: polaris 2
Replies: 9
Views: 6147

Re: polaris 2

Have checked over the code, and the work needed will be hard. A lot of new code is needed, as well as testing and debugging the existing code. Will need several months, but if you can find out the exact cause of the bugs, it will greatly reduce the time otherwise needed.
by TVR
Fri Feb 27, 2015 2:07 am
Forum: The Drawing Board
Topic: CSC America: Athena class gunship
Replies: 49
Views: 21313

Re: CSC America: Athena class gunship

I know the current argument against "virtual crews" is that it doesn't fit the "character of the Commonwealth", but that's very subjective and arguable. Isn't it? Don't wars change characters anyway? The Ares have a mass cloning program, so the Commonwealth counters with mass digitization - The ref...
by TVR
Fri Feb 27, 2015 2:01 am
Forum: The Drawing Board
Topic: CSC America
Replies: 114
Views: 55755

Re: CSC America

Lore interpretation could fill several threads. I'll start a new thread for Persistent Units and Ship Customization in CSC America. There are 4 known variants of the Ronin. The ultra - light A, the moderately capable B, and the advanced C, as well as Jenna's Ronin and those fielded by gladiators( wh...
by TVR
Fri Feb 27, 2015 1:59 am
Forum: The Drawing Board
Topic: Homeworld-style Adventure Study MKII
Replies: 134
Views: 131166

Re: Homeworld-style Adventure Study MKII

Updated version of mothership.xml attached. @FourFire Great work on finishing the mod description. We should be able to post the next release on Xelerus if all goes well with the testing. @StealthX Be sure to download the newest mothership.xml version - the previous ones don't work properly in 1.5 d...
by TVR
Tue Feb 24, 2015 5:08 am
Forum: The Drawing Board
Topic: Homeworld-style Adventure Study MKII
Replies: 134
Views: 131166

Re: Homeworld-style Adventure Study MKII

-Added new XP backend support

@StealthX

Alright then, don't forget about the bitmask!

EDIT: Just need to invert the color of the bitmask.
by TVR
Tue Feb 24, 2015 5:03 am
Forum: Mod Announcements
Topic: Galactic Omni Device (G.O.D.) Mod 2.0
Replies: 5
Views: 9802

Re: Galactic Omni Device (G.O.D.) Mod 2.0

Hey alterecco, glad that you like it! Much thanks for G.O.D.Mod, especially for releasing it as public domain - it has been a critical tool for all Transcendence modding. As for commits, please do! Currently lacking hosting or a github account, but will inform about updates. The method used for addi...
by TVR
Tue Feb 24, 2015 4:37 am
Forum: The Drawing Board
Topic: Merchants: Planets and Stations
Replies: 25
Views: 12281

Re: Merchants: Planets and Stations

Attribution for quote #4 about the Salvager Nomads should be to KA101

Periculi's EnviroTopo mod that you were looking for can be found in mod #167 "Huge bunch of old mods" on Xelerus - It's inside OLD.rar/EnviroTopoMod.zip

Still also need Succession 7's modpack?
by TVR
Sun Feb 22, 2015 8:22 am
Forum: The Drawing Board
Topic: CSC America
Replies: 114
Views: 55755

Re: CSC America

If Transcendence has roguelike elements, perhaps CSC America could have 4X elements. Faction Relations - Each Outer Realm faction has a disposition indicating their default behavior towards the player Best Alliance - Defend and assist Alliance - Trade Neutral - Return fire Neutral - Non-aggression (...
by TVR
Sun Feb 22, 2015 8:17 am
Forum: The Drawing Board
Topic: CSC America
Replies: 114
Views: 55755

Re: CSC America

if the super-wolfen employs my strategy of slow weaving with a slight drift while omni-firing backwards then it can quite easily lose any ship with the same or lesser speed. Here is a geometrical proof of why that is impossible. initial.png Start with our two Wolfens in space A is the Advanced-Wolf...
by TVR
Sat Feb 21, 2015 10:10 am
Forum: The Drawing Board
Topic: CSC America: Athena class gunship
Replies: 49
Views: 21313

Re: CSC America: Athena class gunship

Extremely interesting choice of name. I would have suspected Greek names to be Ares only, in contrast with the Roman ones of the Commonwealth. Athena-class Heavy Fire Support System / Superheavy Assault Gunship 4x Thermo Cannon, fixed forward mount 1000x Thermo Cannon cartridge Designed on the princ...
by TVR
Fri Feb 13, 2015 8:14 am
Forum: The Drawing Board
Topic: Homeworld-style Adventure Study MKII
Replies: 134
Views: 131166

Re: Homeworld-style Adventure Study MKII

A few more things needed for the first release:
-Ship selection screen image
-Test with newest PSD

@RPC

Nice.
by TVR
Fri Feb 13, 2015 2:42 am
Forum: Ideas & Suggestions
Topic: Korolov and Charon mission path
Replies: 10
Views: 5578

Re: Korolov and Charon mission path

george moromisato wrote: ...
1. Actually, you're not really supposed to save Korolov in Charon--it's a Kobayashi scenario. I didn't think it was that easy in unmodded games, but maybe I'm wrong--either way, I'm glad it's hard now. :)
...
by TVR
Thu Feb 12, 2015 7:49 am
Forum: Ideas & Suggestions
Topic: Korolov and Charon mission path
Replies: 10
Views: 5578

Re: Korolov and Charon mission path

The player is supposed to lose the Charon Korolov though, Kobayashi Maru style. That's what makes it so memorable.
by TVR
Thu Feb 12, 2015 7:45 am
Forum: The Drawing Board
Topic: Homeworld-style Adventure Study MKII
Replies: 134
Views: 131166

Re: Homeworld-style Adventure Study MKII

Alright, RPC, I'll compile a stable release and create a shared account for Xelerus. Anyone happen to have a mod description we could use?
by TVR
Fri Feb 06, 2015 2:34 am
Forum: Ideas & Suggestions
Topic: Unrealistic/pipe-dream RFE: weapon-design physics mini-game
Replies: 12
Views: 6593

Re: Unrealistic/pipe-dream RFE: weapon-design physics mini-g

Here is that updated version of Weapon Labs used during the 7th Succession: https://infotomb.com/lyzvk.zip For the record, this was mentioned to sdw via PM, but an error prevents the reply from opening on Xelerus. Will probably ask again some day. @Pixelfck Fixed two bugs in Useful Items Dockscreen ...