Search found 753 matches

by sdw195
Mon Apr 30, 2012 12:43 am
Forum: Beginner's Luck
Topic: Thoughts, and request for assistance re: Heretic Gate
Replies: 12
Views: 6863

Re: Thoughts, and request for assistance re: Heretic Gate

Thank you both very much for the quick reply!... Unfortunately, no luck yet. *Heretic's quarantine doesn't seem to be glitched; I did the missions to protect Kate Morgenthal, who is alas peeved at me even though I saved Mr. Katami, got the data discs, and the quarantine is down; but for some reason...
by sdw195
Mon Apr 30, 2012 12:41 am
Forum: Beginner's Luck
Topic: Thoughts, and request for assistance re: Heretic Gate
Replies: 12
Views: 6863

Re: Thoughts, and request for assistance re: Heretic Gate

ok, i just reuploaded cheat codes @ 461 downloads , in how has a func to make the endgame gate, (hergate) will make the gate, you will need the stargate control rod if the ics isnt there, spawn it using (more 'rod) then the appropriate id on the list.

Hope this helps!
by sdw195
Mon Apr 30, 2012 12:17 am
Forum: Beginner's Luck
Topic: Thoughts, and request for assistance re: Heretic Gate
Replies: 12
Views: 6863

Re: Thoughts, and request for assistance re: Heretic Gate

hi! have you come across the ics yet? ( warning, SPOILERS) if you haven't, then you game is still winnable, for cheating, get http://xelerus.de/index.php?s=mod&id=1009 launch the game in debug mode, and type (hrests) in the console, it will finish the hertic missions allowing you to fight the final ...
by sdw195
Sun Apr 29, 2012 11:07 pm
Forum: Mod Announcements
Topic: Weapon Labs
Replies: 51
Views: 41763

Re: Weapon Labs (beta)

yes! i see someone found the damaged weapon bug! :D its already fixed in my version, out soon
the cost is still being adjusted, and i am looking into that error
by sdw195
Sun Apr 29, 2012 3:52 am
Forum: Shipyards
Topic: <OnUninstall>
Replies: 5
Views: 2556

Re: <OnUninstall>

on irc we told him to make the armor mass 1 and the max armor mass on the ship 1, that way no other armor plates would fit it
by sdw195
Sat Apr 28, 2012 11:41 pm
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 696613

Re: Transcendence Picture thread

i didnt code the orange one, its the station exploding
by sdw195
Sat Apr 28, 2012 11:16 pm
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 385532

Re: UNID Database

ZaDOS wrote:can i have:

0xD234

for:

ZaDOS

thanks
done
by sdw195
Sat Apr 28, 2012 10:53 am
Forum: Shipyards
Topic: Ship Dockscreen Images (WIP)
Replies: 21
Views: 10761

Re: Ship Dockscreen Images (WIP)

1 cubic cm of water has a mass of 1 gram and a volume of 1 ml there for, 1 ton of water will take up an ares of 1 cubic meter and have a volume of 1000 liters, this is at 5°c I think, at least thats what I remember from school, ( its late and I tired :( ) don't you just love the metric system, :P
by sdw195
Sat Apr 28, 2012 4:03 am
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 696613

Re: Transcendence Picture thread

Today i discovered that a weapon can only have about 100 projectiles in a custom config http://dl.dropbox.com/u/4543270/xps/360%20config.png i also found that 91 works pretty well http://dl.dropbox.com/u/4543270/xps/90%20config.png it also makes some nice art http://dl.dropbox.com/u/4543270/xps/tran...
by sdw195
Fri Apr 27, 2012 10:29 pm
Forum: Ideas & Suggestions
Topic: What do YOU want for 1.09?
Replies: 119
Views: 54748

Re: What do YOU want for 1.09?

travbm wrote:
Weapons module: select price sold, power use, type of weapon type times power gives damage output. Types start 0.1 laser - 1 antimatter. So antimatter gun times 100MW gives 100 damage. Fire rate can be set from 1 - 6 per second.
try this
by sdw195
Thu Apr 26, 2012 9:29 pm
Forum: Shipyards
Topic: [tool] Sprite Sheet Generator Current:0900 (64bit support!)
Replies: 26
Views: 34784

Re: [tool] Sprite Sheet Generator Current:0820

ask starweaver, he has some blender script to render then turn then render etc :D
by sdw195
Thu Apr 26, 2012 9:32 am
Forum: Shipyards
Topic: Shield adjustment problems
Replies: 6
Views: 2550

Re: Shield adjustment problems

I don't think there is a mod list, but irc, the tdb has a list of them right after the unids, in that big commented out area,

also, i think "Z" is not used :D
by sdw195
Wed Apr 25, 2012 11:21 pm
Forum: Mod Announcements
Topic: Weapon Labs
Replies: 51
Views: 41763

Re: Weapon Labs (beta)

updated at 105 dls
now are about 35000 weapon variants (34944 to be exact)

Code: Select all

added repeating config, changed the cost of working with lower level weapons, changed and added recipes, fixed some screen text
by sdw195
Wed Apr 25, 2012 5:16 am
Forum: Commonwealth
Topic: Succession #2 Modlist ideas
Replies: 48
Views: 18567

Re: Succession #2 Modlist ideas

if we kept it short, i could make you a tdb file with all the mods in for your next game :)
by sdw195
Wed Apr 25, 2012 2:08 am
Forum: Commonwealth
Topic: Succession #2 Modlist ideas
Replies: 48
Views: 18567

Re: Succession #2 Modlist ideas

what about the crate mod i made?