Search found 437 matches

by relanat
Thu Aug 10, 2017 6:08 am
Forum: Mod Announcements
Topic: EI Freighter Autons
Replies: 2
Views: 202

EI Freighter Autons

Beta version of EI100, 100/M, 200 and 7000 freighter autons. Purchase at Korolov Shipping. Dock the freighters and the playership for dock services and commodities trading but only at larger stations/shipyards. See the README for details. Targeting ROM added to the playership hold for this version. ...
by relanat
Thu Aug 10, 2017 5:58 am
Forum: Modding Reference
Topic: adding to existing structs info
Replies: 0
Views: 174

adding to existing structs info

The function list in 1.8a2 gives this: ([email protected] struct-var key value) -> struct ([email protected] struct-var struct) -> merged structs We create a struct by using the format of the first example above. See this topic for background info https://forums.kronosaur.com/viewtopic.php?f=5&t=7901&p=71505&hilit=storing#p7...
by relanat
Thu Aug 10, 2017 5:51 am
Forum: Shipyards
Topic: scrSetListFilter query
Replies: 2
Views: 98

scrSetListFilter query

Trying to remove items from a list display by adding item data to them. Background info: A station contains items which can be shipped to another station for the player. The player selects a system which has the desired destination station and navigates to an itemPicker list. Selecting items from th...
by relanat
Thu Aug 10, 2017 5:45 am
Forum: Shipyards
Topic: initial item code in armorSelector help please
Replies: 8
Views: 209

Re: initial item code in armorSelector help please

Excellent. That code did it. Now, no matter how I try to fool it, the first damaged segment is selected or the first segment if no armor is damaged. Thank you.
by relanat
Thu Aug 10, 2017 5:37 am
Forum: Community Discussions
Topic: [Meta] why are there so many mods on the forums but not Xelerus?
Replies: 7
Views: 340

Re: [Meta] why are there so many mods on the forums but not Xelerus?

I only post mods on xelerus if they are complete and useful. Little example mods get posted on the forum. If you search "xelerus" and/or "upload" on the forum you will find info that makes it possible to upload mods. But if it's only a mod that's being developed as I go and probably has a few bugs i...
by relanat
Sat Aug 05, 2017 1:20 am
Forum: The Drawing Board
Topic: Scorpion GodPlayership
Replies: 8
Views: 1996

Re: Scorpion GodPlayership

Version 2 now on xelerus. Added the ability to place a text marker on the system map. Thanks to Bobby for the code from Captain's Log/Shiplog mod. Also "Find Stations and Ships" which finds objects using unvFindObject and gives the option to jump to the system where the object is. Thanks to 0xABCDEF...
by relanat
Sat Aug 05, 2017 1:18 am
Forum: Mod Announcements
Topic: Scorpion GodPlayership
Replies: 2
Views: 305

Re: Scorpion GodPlayership

Version 2 Requires 1.7 or higher. Now has: Map Marker Find Station and Ships System travel to enemy stations Added "End Of List" action to some dockscreens Ranks, and More item criteria (still not perfect, need to work out partial name searches). Thanks to, especially, NMS, 0xABCDEF, AP, xephyr, sjf...
by relanat
Sat Aug 05, 2017 1:00 am
Forum: Shipyards
Topic: list forming query 2
Replies: 3
Views: 124

Re: list forming query 2

The apply code works beautifully and is already included in the mod. And the explanations of the functions are excellent if a touch jargonish. This info is going in the "very useful stuff" folder. Thank you both very much.
by relanat
Sat Aug 05, 2017 12:55 am
Forum: The Drawing Board
Topic: Living Minutes
Replies: 14
Views: 735

Re: Living Minutes

This comes up and stops the game from loading. (downloaded 1 Aug) AutonEdits.xml Unable to find image: "Resources\ExplorerAuton.jpg" Deleting line 997 fixed it. The Black Market ordering feature is very clever. It makes sense that the black market can get you what you want! Do you mind if I do a sep...
by relanat
Tue Aug 01, 2017 7:30 am
Forum: Commonwealth
Topic: long delays with send game to recycle bin
Replies: 2
Views: 103

long delays with send game to recycle bin

Sometimes when I select "Send game to recycle bin" in the loading screen the screen freezes for a varying period of seconds (up to 5) before the game disappears. It is only the first game deleted that has the pause. After that further games vanish immediately. Only happens sometimes, other times gam...
by relanat
Tue Aug 01, 2017 7:09 am
Forum: Commonwealth
Topic: Transgenesis (Alpha 2): Smart XML Editor for Transcendence
Replies: 10
Views: 458

Re: [Tool] TransGenesis (Alpha): Smart Editor for Transcendence

This looks like it could be awesome but I'm not sure how to get it to run. I'm failry sure I don't have the latest verion of Java and my very old computer recommends opening Transgenesis v11.jar with: Java(TM) Platform SE binary but does nothing when I do. It doesn't give a "Run as" option. Which ve...
by relanat
Tue Aug 01, 2017 6:55 am
Forum: Shipyards
Topic: initial item code in armorSelector help please
Replies: 8
Views: 209

Re: initial item code in armorSelector help please

Many thanks. The code works almost perfectly. Unfortunately, on entering the screen for the first time, for some reason, even if there are damaged armor segments the cursor defaults to the top armor segment (location 0). On all screen entries after that it works fine and will default to the lowest n...
by relanat
Tue Aug 01, 2017 6:50 am
Forum: Shipyards
Topic: self-repairing armor on NPCs query
Replies: 2
Views: 92

Re: self-repairing armor on NPCs query

Thanks for the speedy reply. I might have to do something different then.
by relanat
Mon Jul 31, 2017 7:18 am
Forum: Shipyards
Topic: initial item code in armorSelector help please
Replies: 8
Views: 209

Re: initial item code in armorSelector help please

Thank you both. The hardest part is working out what the game actually wants sometimes. This will help. I tried a couple of dozen different lots of code mainly using itmGetProperty 'damaged but couldn't make it happen so thought I would pick the brains of more experienced people. Thanks again.
by relanat
Mon Jul 31, 2017 7:07 am
Forum: Shipyards
Topic: list forming query 2
Replies: 3
Views: 124

list forming query 2

Trying to get a list of docked ships at St Kats Arcology which have the attribute "D789FreighterWingmen". Because the arcology is 12 different segments code like this, which works at "single" stations, doesn't work: (setq freightersDocked (filter (staGetDockedShips gSource) dockObj (objHasAttribute ...