Search found 58 matches

by snafu
Fri Oct 25, 2013 4:17 pm
Forum: Commonwealth
Topic: Beeping during game play?
Replies: 10
Views: 4871

Re: Beeping during game play?

I'm not sure; there have been very occasional soft blips while the game is running, mostly in background, but I'd put it down to other things also running in background

Nothing obtrusive or anything I could definately pin down to Trans though.. I'll try paying more attn..
by snafu
Mon Oct 21, 2013 5:15 pm
Forum: Announcements
Topic: 1.2 Beta 4
Replies: 30
Views: 25002

Re: 1.2 Beta 4

sun1404 wrote:As far a I know, Captain Log is a mod, and never a feature in the vanilla game.
Ah; very nice. Tks for that; however if so I'm surprised it's mentioned in a vanilla mission reward text..

I'm playing with no mods until at least RC1, just in case they break something while testing..
by snafu
Sun Oct 20, 2013 4:22 pm
Forum: Announcements
Topic: 1.2 Beta 4
Replies: 30
Views: 25002

Re: 1.2 Beta 4

I like the new tinkers, but I'm not sure if the recipes are all the same or not - one was added as I progressed through the systems. It would be nice to have a stock of 'standard' recipes', with additions depending upon system lvl maybe? - also the current recipes seem a little expensive to craft: o...
by snafu
Tue Sep 11, 2012 12:57 am
Forum: Commonwealth
Topic: Steam Greenlight
Replies: 8
Views: 5639

Re: Steam Greenlight

(Plus we'd get a lot of people asking for multiplayer support if the game went up now, and having to explain that the engine can't handle it to hundreds of Steam users may not be 100% fun.) Do it the same way as Egosoft: put it in the FAQ & handle loads of forum queries with a hotkey to the FAQ ent...
by snafu
Mon Aug 20, 2012 4:05 pm
Forum: Commonwealth
Topic: Longreach/ICX differences
Replies: 3
Views: 2277

Longreach/ICX differences

What are the advantages/disadvantages of the Longreach over the ICX? I can see the Longreach uses 10MW as opposed to 1; the ICX has a lower range (but how much for both?); & the LR fires physical 'shots' whereas ICX fires beam/laser pulses Anything else? The LR isn't mentioned at all in the wiki - n...
by snafu
Fri Oct 22, 2010 4:26 am
Forum: Ideas & Suggestions
Topic: few ideas
Replies: 15
Views: 8817

6.add command to match speed with target (helpfull in escort missions) This is much more difficult if not impossible. A simple key to match speed and heading of current target is simple enough, but the escort rarely flies straight for very long. Using more advanced code to update often would fix th...
by snafu
Fri Oct 15, 2010 2:14 pm
Forum: Beginner's Luck
Topic: Asteroid mining - the details
Replies: 10
Views: 7793

ThePrivateer wrote:Early on, I find that the Greenwich Industries pays most for the ore, as well as Centauri rice (110c for the rice, not ~50c at the Starton)..
If you have a hotel or an ice farm in your initial system(s) it can be worth holding on to food until then. Mining outposts are OK too
by snafu
Sun Oct 10, 2010 11:47 pm
Forum: Beginner's Luck
Topic: Stupidest early game death.
Replies: 133
Views: 64094

<chuckle>
by snafu
Mon Oct 04, 2010 3:00 pm
Forum: Beginner's Luck
Topic: Asteroid mining - the details
Replies: 10
Views: 7793

OK, thanks all. I suppose what I was really hoping for is a way to 'mark' 'roids that have been tried..
by snafu
Sun Oct 03, 2010 1:54 pm
Forum: Beginner's Luck
Topic: Stupidest early game death.
Replies: 133
Views: 64094

Matz05 wrote:I thought it was (W)aiting? Don't you need to make it (F)orm up before giving it other orders? And won't a formed up auton sit NEXT to you instead of ON you?

Try the (C) menu.
Ah, ISWYM. Nope, no communications while in EMP
by snafu
Sun Oct 03, 2010 2:48 am
Forum: Beginner's Luck
Topic: Stupidest early game death.
Replies: 133
Views: 64094

Matz05 wrote:Q -> F, auton leaves, auton gets killed/EMPs slavers and not you, you recover, you massacre slavers, done.
No 'F' in the unmodded menu I've got, unless I'm missing something..
by snafu
Sat Oct 02, 2010 1:37 am
Forum: Beginner's Luck
Topic: Asteroid mining - the details
Replies: 10
Views: 7793

Asteroid mining - the details

OK, I get the idea. Install some sort of mining device & an appropriate cargo hold, then go around shooting asteroids & pick up any ore they give out. Fine. But is there a more efficient way? a) Do earlier systems produce lower-tech ores, or is it completely random? b) Is there a way to tell a likel...
by snafu
Fri Oct 01, 2010 2:12 am
Forum: Beginner's Luck
Topic: Stupidest early game death.
Replies: 133
Views: 64094

Not exactly a death, but.. can you get closer?

My first game in 1.03 OK, I was running out of fuel in my freighter. I had a solar panel, so I headed for the nearest star as I had no funds (well, about 30Cr).. (this is all pre-Rigel, BTW). Once seated on the star I disabled the shield (took too hefty a whack of current power) & waited to recharge...