Search found 81 matches
- Thu Apr 23, 2009 6:34 am
- Forum: Community Discussions
- Topic: Official Transcendence Wiki
- Replies: 43
- Views: 37923
- Fri Apr 17, 2009 4:51 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
- Sun Apr 12, 2009 12:58 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
From the output you gave me, it looks like there's not quite the right files in the right place. I'll talk more about it below, but first try redownloading the latest (see above), unpack it somewhere completely different, and try again. Ah! I never realized that there was a debug log. This is what i...
- Sat Apr 11, 2009 3:46 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
I think I am. You do mean the folder with all the jpg's and xml files and wav's right? (That's how my version's files are arranged. I think its release 13) By the way, I am running this under Ion3 WM. But I get the same error from gnome too. So its not window manager. That's not a known failure, an...
- Sat Mar 28, 2009 4:47 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
What's white, has a blue lit-up DVD slot, and runs homebrew? Here's a hint: it has a PPC in it. Oh, huh. Interesting idea. Transcendence would be a /really/ good virtual console game. Of course George works for Microsoft, though I don't think that puts him in any position to get, say, an Xbox dev k...
- Fri Mar 27, 2009 5:07 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
- Fri Mar 20, 2009 2:02 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
Can you consistently reproduce this, CFG? If so, please generate a core file by the following steps: gdb ./transcendence (wait for it to throw the assertion) gdb> [b]gcore[/b] This should generate a rather large corefile. Compress the file up and attach it to a bugtrac or, if it's too large, stick i...
- Sun Mar 15, 2009 12:21 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
I thought I was going to have a mac available to build/test, but until now I do not. Once I get a mac locally, I'll be able to generate builds -- fortunately, all the port work I've done so far will be portable with linux and mac . Unfortunately, I still don't have a mac :/ Thanks for the offer, tho...
- Sat Mar 14, 2009 10:36 pm
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
VERSION 13 AVAILABLE Executable Only: Not Available Full Package: bz2 Magic Number: 213 Changes in version 13: * More fixed graphics bugs. * Fixed Demanther's crash in Ares space * All weapons should be rendering pretty close to correct now, including missile trails (which actually render /better/ ...
- Wed Mar 11, 2009 2:23 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
Till I have write access in trac, Ill need to add it here to not forget about: Done. I managed to create an invisible cargo crate with the windows version. the savegame also works with the linux version, behaving exactly the same way. Create an invisible cargo crate how, exactly? You imply that you...
- Tue Mar 10, 2009 2:56 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
I could take care of the linux builds... plenty (relative) of space for chroot environments here. Only limitation is my time if things dont work out of the box. I dont have a Mac (and sadly didnt have the money to buy one when they still had PPCs inside...). As the are x86 too now, cant they be emu...
- Mon Mar 09, 2009 4:48 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
VERSION 12 AVAILABLE Executable Only: bz2 Full Package: bz2 Magic Number: 204 Changes in version 12: * Fixed the 'radiation' code so that it both fails to crash, and properly renders. * Added support for rendering the ares nuke explosions, which will likely make station explosions look properly as ...
- Mon Mar 09, 2009 4:43 am
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
- Sun Mar 08, 2009 6:25 pm
- Forum: Announcements
- Topic: Transcendence Port to Linux and Mac
- Replies: 140
- Views: 177239
Ah, good catch. An assertion '0' is basically a "Not Yet Implemented" note to myself. I'll try to loop out a version with an appropriate placeholder in the next few days (I may even fully implement it!). There's actually two builds that I'd like to make, but lack the hardware for. The first is a 64-...
- Fri Mar 06, 2009 1:18 am
- Forum: Commonwealth
- Topic: Moderator added to Commonwealth Forum
- Replies: 13
- Views: 7359