Search found 163 matches

by Tiber
Tue Aug 06, 2019 10:21 am
Forum: Commonwealth
Topic: The value of life?-- Rama---Volkov and Jeana
Replies: 19
Views: 15064

Re: The value of life?-- Rama---Volkov and Jeana

The upgrading of companions has been mentioned before, Especially feeding them : -> Ammunition <- (after u buy a ship for them that fires ammo that is). Because they can fire ammo weapons, however when u buy a ship whit ammo weapons u get like 100 rounds or something in cargohold? Not enough for mul...
by Tiber
Fri Aug 02, 2019 7:40 pm
Forum: Mod Announcements
Topic: The Final Strike
Replies: 39
Views: 82335

Re: The Final Strike

oh very nice, time to try again!
Soonish ^^


Edit:
Looks like u dint upload yet?
file on xelerus says:
Added (Last modified) 11.03.2018 (11.03.2018)

When would this new version be ready?
Or is it uploaded somewhere else?
by Tiber
Fri Aug 02, 2019 7:24 pm
Forum: Ideas & Suggestions
Topic: Targeting option to switch to different ship
Replies: 1
Views: 2699

Re: Targeting option to switch to different ship

Altho i can relate to that. These days i pew pew anything red on the edges of my screen and have domina sort them out ;-)
by Tiber
Fri Aug 02, 2019 7:10 pm
Forum: Mod Announcements
Topic: Binary System Stargates
Replies: 6
Views: 9175

Re: Binary System Stargates

…I’d also suggest changing the check on star count to >1 instead of =2 in case someone gets cute and makes a trinary or quaternary system, but then you get multiple minigates around each star, and two stars might be only a light-minute or so apart, and basically it just all gets really messy in a h...
by Tiber
Thu Jul 25, 2019 2:05 pm
Forum: Beta Bug Reports
Topic: Current feedback alpha 1.9
Replies: 16
Views: 20417

Re: Current feedback alpha 1.9

ok, ty
by Tiber
Mon Jul 22, 2019 2:09 am
Forum: Beta Bug Reports
Topic: Current feedback alpha 1.9
Replies: 16
Views: 20417

Re: Current feedback alpha 1.9

y, i can see armor mentioned in that bug code line.
This happened during a switch of a gun tho, not armor, as seen in picture 1
by Tiber
Sun Jul 21, 2019 7:53 am
Forum: Beta Bug Reports
Topic: Current feedback alpha 1.9
Replies: 16
Views: 20417

Re: Current feedback alpha 1.9

slight drone bug: https://i.ibb.co/3vtTctf/Drone-error.jpg 07/21/2019 08:56:28 -------------------------------------------------------------------------------- 07/21/2019 08:56:28 Start logging session 07/21/2019 08:56:28 Direct3D 07/21/2019 08:56:28 Screen: 1920 x 1080 07/21/2019 08:56:28 Scale: 1....
by Tiber
Fri Jul 19, 2019 3:29 pm
Forum: Beta Bug Reports
Topic: Current feedback alpha 1.9
Replies: 16
Views: 20417

Re: Current feedback alpha 1.9

I do have CC and my runs are whit CC, usally, or EP. Anyway, the point was that in CC there are no side-external more basic weapons. Somewhere mid game almost everything gets side weapons (well not every ship, but plenty of them). While at the start of a CC game none get laser side weapons, or turbo...
by Tiber
Tue Jul 16, 2019 3:58 pm
Forum: Announcements
Topic: 1.9 Alpha 1
Replies: 13
Views: 55089

Re: 1.9 Alpha 1

Amteloletom wrote:
Sat Jul 06, 2019 9:42 am

+ Charon system you have Korolov station but without or only one ally station nearby.
It's a Pirate system !
Dock what that Korolev station and talk to the folks to get the stoyline rolling, gl !
by Tiber
Tue Jul 16, 2019 12:43 am
Forum: Beginner's Luck
Topic: Red flash (Split from old thread)
Replies: 12
Views: 13064

Re: Red flash (Split from old thread)

latest 1.9 alpha has now full red flash back it seems.
Any kind of damage even if it does not drop hp, gives a red flash again.
by Tiber
Sun Jul 14, 2019 1:19 pm
Forum: Beta Bug Reports
Topic: Current feedback alpha 1.9
Replies: 16
Views: 20417

Re: Current feedback alpha 1.9

Ok so i started a new playtrue, it's 2 days old now. Loot still out of place, for example the AK505 starters seige weapon, shows up after mk3 or even at the same time as thermo mark5. Altho i DO LIKE the randomness of armor segments, some combo's are kinda od looking.... still an improvement tho ^^ ...
by Tiber
Tue Jul 09, 2019 2:50 pm
Forum: Ideas & Suggestions
Topic: Cargo bay's and space
Replies: 2
Views: 2899

Re: Cargo bay's and space

That is a consideration i suppose. So is: 1: 50t +Auton Bay of 0t = 50t ... so a flying empty brick. 2: having 10 slots is ok, but i cant assign 2 of them to cargo bays, like: 1mining cargo bay for +150 and a 2nd one for Auton bay. So whats the use of 10sloths in effect? In fact i would recommend a ...
by Tiber
Mon Jul 08, 2019 2:42 am
Forum: Ideas & Suggestions
Topic: Cargo bay's and space
Replies: 2
Views: 2899

Cargo bay's and space

In relation to this post: https://forums.kronosaur.com/viewtopic.php?f=30&t=8812&p=77027#p77027 I decided to make a new one. Currently the EL500 in 1.9 alpha has a base cargo of 50. And can make that 200 whit the traders cargo and miners cargo hold or 100 whit the illegals, and stays 50 whit the aut...
by Tiber
Mon Jul 08, 2019 2:14 am
Forum: Beta Bug Reports
Topic: Current feedback alpha 1.9
Replies: 16
Views: 20417

Re: Current feedback alpha 1.9

https://i.ibb.co/4Nk2cLW/advanced-plasteel-armor.jpg Sry typo As for the loot, yeah this playtrue is now 6 days old, and am still doing it... sounds good tho. Ares posts dropping blast and other crap armor isnt all that funny ;-p Ill do a new run soon, constellation for the drones or EP Hmm, wait n...
by Tiber
Sun Jul 07, 2019 11:53 pm
Forum: Ideas & Suggestions
Topic: Since your working on 1.9 alpha
Replies: 0
Views: 9807

Since your working on 1.9 alpha

And since your overhauling UI for ship enhancements. Can i suggest the stat sheet of armors get a small update? Nameley: - inherent armor resistivity Armors that have equal or higher level to the one stated become immune to status effects, such as all level 7 armors being immune to radiation, etc. A...