Search found 2623 matches

by george moromisato
Thu Apr 20, 2006 5:01 am
Forum: Ideas & Suggestions
Topic: Qianlong Archcannon
Replies: 54
Views: 33274

However, using 'souls', objects not actually known to exist, and when said to, are not even tangible, let alone providing any energy, I'd say is probably inferior to antimatter, a tangible (I wouldn't, though, ;)), real thing with a guarantee of a lot of energy with a simple bit of ordinary matter....
by george moromisato
Thu Apr 20, 2006 4:48 am
Forum: Ideas & Suggestions
Topic: RPG syle
Replies: 15
Views: 10117

Has anyone seen my post? I think it flew from the hard eyes of the forum Did you write some long post that took you a long time and then when you hit submit did you get an error and lose the whole thing? It's happened to me before too. Now I select my whole post and hit Ctrl+C to copy it to the cli...
by george moromisato
Wed Apr 19, 2006 5:34 pm
Forum: Ideas & Suggestions
Topic: RPG syle
Replies: 15
Views: 10117

I've struggled with these concepts a lot in the game. At heart, I think Transcendence is an RPG of sorts, but many of the traditional game mechanics of an RPG are mutated or altered. I like Thom's perspective on it...it is close to my own. There are really two "characters" in the game that you devel...
by george moromisato
Sun Apr 09, 2006 2:43 pm
Forum: Beginner's Luck
Topic: HEEEELP
Replies: 16
Views: 14705

Re: HEEEELP

HELP! I destroyed a ringer station with the QAC (for a lvl 10 weapon(80,000 rins fragment, plasma), probably this Kyrtin Launcher people are talking about) but now the ringers will freeze me if i dock at their stations(not too surprizing). How can I install the level 10 weapon! I think your problem...
by george moromisato
Sun Apr 09, 2006 2:42 pm
Forum: Beginner's Luck
Topic: Help with the Critterin, lol, Krtryn launcher
Replies: 6
Views: 6280

Unfortunately, there is currently no set way to get ammo for the Kytryn launcher. Future versions will have that. Sorry.
by george moromisato
Fri Apr 07, 2006 5:46 am
Forum: Commonwealth
Topic: what's gonna be in the next version?
Replies: 26
Views: 18919

Another race mentioned in the xml every so often; the Hierodules. When will you be introducing them? They sound as if they are pretty close to the galactic core. Yes, that's very perceptive. Hierodules are the servants of Domina and Oracus (Hiero + dule = holy slave). They won't be in the next vers...
by george moromisato
Thu Apr 06, 2006 4:45 am
Forum: Commonwealth
Topic: what's gonna be in the next version?
Replies: 26
Views: 18919

I honestly didn't think that the Teratons would be included until another "major" release. 1. I'm not very consistent about major vs. minor. I'm running out of numbers, so I'm trying to pack as many features into "minor" releases. :) 2. As with all new things in Transcendence, Teratons will start s...
by george moromisato
Thu Apr 06, 2006 2:46 am
Forum: Ideas & Suggestions
Topic: Qianlong Archcannon
Replies: 54
Views: 33274

Qianlong Archcannon

The Qianlong Archcannon is currently one of the most powerful weapons in the game (the only sub-level X antimatter weapon) and currently the only weapon that can beat the Iocrym commandship. In future versions I want to create more weapons (and non-weapons) that can defeat the Iocrym. For example, t...
by george moromisato
Thu Apr 06, 2006 12:55 am
Forum: Commonwealth
Topic: what's gonna be in the next version?
Replies: 26
Views: 18919

Well, I generally do not announce too much about the next version, partly because I don't want to ruin the surprise, but mostly because I don't have a set plan for what goes in each version. I can say this: The next version will likely be a minor version (0.96b) meaning that it will not have major c...
by george moromisato
Tue Apr 04, 2006 2:29 am
Forum: Shipyards
Topic: Extracting resource files
Replies: 17
Views: 11597

Extracting resource files

I've just updated the TransData utility to enable extracting resources (.xml and images) from the Transcendence.tdb file. Download TransData 1.1 at: http://www.neurohack.com/transcendence/Downloads.html To invoke, use the /decompile switch transdata /decompile This will extract the files from the Tr...
by george moromisato
Fri Mar 31, 2006 4:05 am
Forum: Closed bug reports
Topic: BUG: Friendly Fragmentation
Replies: 2
Views: 2649

The problem is that fragmentation missiles go off if they come near a ship owned by a different sovereign. Note that "different sovereign" is not the same as "enemy". Wingmen count as owned by a different sovereign. Originally I did it this way for performance. It is a lot cheaper to check for sover...
by george moromisato
Wed Mar 29, 2006 4:19 am
Forum: Ideas & Suggestions
Topic: Q commands
Replies: 3
Views: 3812

I like this idea. Right now there are two kinds of escorts: Autons don't keep a tight formation (and sometimes get in your line of fire) but they engage enemies. Wingmen keep a tight formation but they don't turn to engage enemies. I agree that wingmen need an order that makes them stay in formation...
by george moromisato
Wed Mar 29, 2006 4:15 am
Forum: Ideas & Suggestions
Topic: Suggestion: Armor ordering
Replies: 2
Views: 2840

Great suggestion. Thank you--it should be relatively easy to do.
by george moromisato
Sun Mar 26, 2006 4:01 am
Forum: Closed bug reports
Topic: BUG: Barricades
Replies: 6
Views: 4462

This is also a bug in the current version.

In the next version you will not be allowed to use the barricade if it is installed.

Thanks for reporting these.
by george moromisato
Sun Mar 26, 2006 4:00 am
Forum: Closed bug reports
Topic: BUG: Destroyed targets
Replies: 3
Views: 3091

Yeah, it's a bug.

I've fixed it in the next version.

I think you can work around it by targeting the dead station and then switching the target to something else (but I haven't tried that, so I'm not sure).