Search found 802 matches
- Mon Oct 19, 2015 3:39 pm
- Forum: Ideas & Suggestions
- Topic: Some ideas to make transcendence more fun.
- Replies: 17
- Views: 9342
Re: Overhaul
So with ^ in consideration, matter weapons are of a large size, but low power. Only some ships can fit them, but those who can, can fit a huge array of them. So prepare for a volley of howitzers :D. The energy weapons hence have an awesome damage : power ratio, but the more its powerful, the more of...
- Mon Oct 19, 2015 3:29 pm
- Forum: Ideas & Suggestions
- Topic: Some ideas to make transcendence more fun.
- Replies: 17
- Views: 9342
Re: Overhaul
3. Weapon installation OVERHAUL One big factor discussed in ^^^ was the way large freedom the ships got. So now they are limited by their reactor range. But lets now add another hurdle. WEAPON SIZE AND WEAPON MW RATING! The latter first. So we know that in Transcendence, there are 3 types of chains ...
- Mon Oct 19, 2015 2:50 pm
- Forum: Ideas & Suggestions
- Topic: Some ideas to make transcendence more fun.
- Replies: 17
- Views: 9342
Re: Overhaul
2. Upgradable Ships OVERHAUL So transcendence ships are upgradable, eh? I think so that George gave quite large upgrade freedom to ships. Ares plasma archcannon on a wolfen? Lol. A 1 GW reactor on a sapphire? Its like an excavator engine on a scooter. The engine is bigger than the transport itself. ...
- Mon Oct 19, 2015 2:04 pm
- Forum: Ideas & Suggestions
- Topic: Some ideas to make transcendence more fun.
- Replies: 17
- Views: 9342
Some ideas to make transcendence more fun.
So, well, i had this idea and said "Why not? Lets share it". This idea can change the Transcendence we know completely. Im suggesting tradational RPG elements to be added: 1. XP and Fame system Alright. You all know XP. Experience. So a ship doesnt earn xp. You do. So when the next time you knock so...
- Mon Oct 19, 2015 12:57 pm
- Forum: Announcements
- Topic: 1.6.2 Released
- Replies: 7
- Views: 21055
Re: 1.6.2 Released
The episodes of Dev tries to reach the core?
- Mon Oct 19, 2015 11:48 am
- Forum: Commonwealth
- Topic: The Ion9 seems rather decent now
- Replies: 10
- Views: 7913
Re: The Ion9 seems rather decent now
Hey Shrike! Have used your mod and have loved it so far. But i didnt knew that it had a ++ version. So what tweaks are present to the Ion9 in your mod?
And one of the most fun scene you you can witness is firing an Ion9 or Slicer cannon +fast into a real huge dwarg hoard!
And one of the most fun scene you you can witness is firing an Ion9 or Slicer cannon +fast into a real huge dwarg hoard!
- Mon Oct 19, 2015 10:14 am
- Forum: Commonwealth
- Topic: Lore Questions (for George)
- Replies: 28
- Views: 18847
Re: Lore Questions (for George)
@sun1401 Thanks mate, for clearing my doubts about the Huari. So you never were IT, eh? If the Huari are so ancient, how come they got thrashed by the sung? And i think that you didnt understand my Longzhu sphere question. Ofcourse i know what they do. I wouldnt have my iocrym veil without one. I me...
- Mon Oct 19, 2015 7:12 am
- Forum: Commonwealth
- Topic: The Ion9 seems rather decent now
- Replies: 10
- Views: 7913
Re: The Ion9 seems rather decent now
Can any of you helpful people provide an Ion9 firing and hitting gif? I dont have access to a pc and will not have for time to come. But i really wanna see this new Ion9 in action!
- Mon Oct 19, 2015 7:03 am
- Forum: Announcements
- Topic: 1.6.3 Released
- Replies: 4
- Views: 18154
Re: 1.6.3 Released
@Ferdinand
Ty for info mate. I assume that the smoke trail also no longer disperses as broken spaghetti pieces aha!
Ty for info mate. I assume that the smoke trail also no longer disperses as broken spaghetti pieces aha!
- Mon Oct 19, 2015 6:55 am
- Forum: Commonwealth
- Topic: Lore Questions (for George)
- Replies: 28
- Views: 18847
Re: Lore Questions (for George)
Hey mates! Firstly, explain RegDev please. And then, once i got both the ares mega weapons (the archcannon that kicks ass and the cannon that shreds you before you can say "ares") and got back to the huari homeworld of humaraca after some missions and slave rescue. Then i protected them from the sun...
- Mon Oct 19, 2015 6:24 am
- Forum: Commonwealth
- Topic: fracebook
- Replies: 13
- Views: 9175
Re: fracebook
Nobody checks out the Transcendence on fartbook. I have been commenting every pic with ideas for trans and nobody has checked. Lol. Anyway, sup guys!
- Mon Oct 19, 2015 6:15 am
- Forum: Announcements
- Topic: 1.6.2 Released
- Replies: 7
- Views: 21055
Re: 1.6.2 Released
What stream? You mean Valve's Stream game distribution? Im confused.
Btw waiting eagerly for part 2.
Btw waiting eagerly for part 2.
- Mon Oct 19, 2015 6:11 am
- Forum: Announcements
- Topic: 1.6.3 Released
- Replies: 4
- Views: 18154
Re: 1.6.3 Released
Firstly, ^^^ is a lot of code. Looks to me as a linux error. Which distro you using?
And i have not played Transcendence for a long time. And i have a question:
When i used to play, the stiletto missile moved as if it had a fear of collision. It trembled like hell. Does it still do so?
And i have not played Transcendence for a long time. And i have a question:
When i used to play, the stiletto missile moved as if it had a fear of collision. It trembled like hell. Does it still do so?
- Mon Feb 09, 2015 11:12 am
- Forum: Transcendence Fan Fiction
- Topic: REVENGE II: Rebirth
- Replies: 8
- Views: 18899
Re: REVENGE II: Rebirth
Why doesn't he?
- Thu Nov 20, 2014 1:03 pm
- Forum: Commonwealth
- Topic: How did you learn of Transcendence?
- Replies: 34
- Views: 24197
Re: How did you learn of Transcendence?
Looking for a good space game. Stumbled on transcendence 1.0a I think? Got hooked!