Search found 720 matches

by schilcote
Sat Aug 23, 2008 11:40 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 581108

I'm doing something like this too. Of cource, by the time it comes out, it will be outdated.
by schilcote
Sat Aug 23, 2008 11:36 pm
Forum: Shipyards
Topic: Question: concerning ships that spawn ships
Replies: 7
Views: 3079

Hmmm... Might want to put that into the Schil Capital Ship, triggered by my version of the ship computer mod.
by schilcote
Sat Aug 23, 2008 11:34 pm
Forum: Shipyards
Topic: Ending the game
Replies: 3
Views: 1714

The game also ends when you are gated to the EndGame node. That's how the heretic gate works.
by schilcote
Sat Aug 23, 2008 11:18 am
Forum: Modding Reference
Topic: Adventure Extensions Introduction (basic)
Replies: 19
Views: 22884

Ah well. I think I'll wait untill version 1 to start with the adventure extention thing. At least publicly I think. I like to learn about something before I use it. Plus you can be sure that there are bugs.
by schilcote
Sat Aug 23, 2008 10:05 am
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 396927

eff zero zero dee it is then.
FOOD-Schilcote

Sorry
F00D-Schilcote

Just read Perculi's post. Geez, how hard is it to find three numbers I can remember?
by schilcote
Sat Aug 23, 2008 9:58 am
Forum: Modding Reference
Topic: Adventure Extensions Introduction (basic)
Replies: 19
Views: 22884

I mean in case the player wants to turn the Stephinian weapons and ships on and off, like if player wants to play the pure vanilla game without any off-balance weapons then player can, but if he wants my super-laggy weapons in the game, then he can just choose the "Stephinian Weapons" adventure, and...
by schilcote
Fri Aug 22, 2008 9:15 pm
Forum: Modding Reference
Topic: Adventure Extensions Introduction (basic)
Replies: 19
Views: 22884

Do we have to put topology in are adventures? Like, if i made a mod that used vanilla topology, but included Stephinian stuff, would I have to copy the whole topology from Transcendence.xml, or just have no topology tag? If not, why?
by schilcote
Fri Aug 22, 2008 9:07 pm
Forum: Mod Announcements
Topic: Navigation Computer v1
Replies: 22
Views: 11314

What happens if you fire a Stephinian Missile while this is working? Maybe we can have a competition to see who can make the most laggy mod?
by schilcote
Fri Aug 22, 2008 8:58 pm
Forum: The Drawing Board
Topic: Navigation Computer Visual (project cancelled)
Replies: 16
Views: 8039

Now all you have to do is make it so that it builds itself.
by schilcote
Fri Aug 22, 2008 8:47 pm
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 396927

D777 for me. Gee, I wonder if he plays Marathon? Oops, allready taken. ****!!!!!! Ummm... D...1024? No, too long. FOOD Hmm... (measures midsection) (tape runs out) FOOD it is then. By the way, 0OOD will also be taken for ATTC.(A Transcendence Total Conversion) Of cource that implies it is unregister...
by schilcote
Thu Aug 14, 2008 8:07 pm
Forum: Official Extensions
Topic: The Stars Beyond
Replies: 671
Views: 581108

I have an idea, maybe you can use some sort of hyperdimentional transponder (Stephinian of course) to contact the ghosts of the dead starship captains who will help you somehow (the code to a weapons vault, an Iocrym weakness, maybe even inplementing ghost ships.)
by schilcote
Thu Aug 14, 2008 8:03 pm
Forum: Shipyards
Topic: playerships and playership balance
Replies: 13
Views: 5433

Yeah, pretty much what I do
by schilcote
Thu Aug 14, 2008 1:16 pm
Forum: Shipyards
Topic: Animated shield graphic
Replies: 12
Views: 5005

Can it be different depending on the type of damage that triggered it, like when HyperDestroyer shields get hit by thermo fire it can just turn green a bit, but when lighning cannon (ion I think) damage hits it, it gives a big violent reaction?
by schilcote
Thu Aug 14, 2008 1:11 pm
Forum: Shipyards
Topic: playerships and playership balance
Replies: 13
Views: 5433

Presonally, I tend to lean away from balancing things seriously and think "What would be the most FUN thing to do here?" And I giggle everytime I load up my favorite ship, the Stephinian HyperDestroyer. It is actually more balanced than you might think. It flys so fast that you have to be a really g...
by schilcote
Sun Aug 10, 2008 2:12 pm
Forum: The Drawing Board
Topic: Schil Capital Ship
Replies: 15
Views: 9913

here's an idea- can you come up with a new line of technology that is interesting and balanced for the entire course of the game? Perhaps include some types of storyline and mission interaction for the other playerships to fringe benefit from, while making a core progression path for your particula...