RC2
Posted: Sun Nov 08, 2009 5:41 am
RC2 is ready for testing!
http://www.neurohack.com/downloads/Trans10RC2.zip
RC2 fixes the following issues:
BUG FIXES
Fixed crash while invoking Sustain when out of ammo. This also fixes a crash when installing new devices.
Fixed crash when gating out [Thanks to fossaman]
Fixed crash when resurrecting [Thanks to Betelgeuse and digdug]
Fixed a bug in which weapons keep firing after switching [Thanks to Atarlost]
Fixed problem with wingmen not waiting properly
Wingmen no longer chase enemies unless ordered to [Thanks to Atarlost]
Wingmen stay out of player's line of fire
Fixed bug with multitarget fragments [Thanks to BloodEagle and Atarlost]
Fixed bug in which device enhancers stacked inappropriately [Thanks to omniaddict]
Fixed bogus fire rate in Longreach autocannon [Thanks to bimbel]
Fixed problems with Volkov when he finds Helena [Thanks to fossaman]
Fixed error when returning from militia mission (scrShowPane "Default") [Thanks to fossaman]
Fixed a bug with spurious "Invalid painter creator" errors
Fixed a crash in intro screen [Thanks to Wolfy]
Fixed a bug in which no opponent shows up in Arena [Thanks to Prophet]
Fixed bug when selling illegal items [Thanks to fossaman]
Reverted change that (eq 0 Nil) evals to True; this will fix DSF mod [Thanks to Atarlost and alterecco]
Fixed price of Ceratops 5T [Thanks to Aeonic]
Fixed a bug when destroying Iocrym outpost [Thanks to Prophet]
Fixed a bug in which freighters (and others) were not using their weapons [Thanks to Wolfy]
Fixed a problem with Sapiens compound producing missiles even after destroyed [Thanks to speedofsquid]
Fixed bug with pluralization of unknown devices [Thanks to Nate879]
Fixed conflicting accelerator menus [Thanks to digdug and Wolfy]
Fixed animation of Kytryn blaster [Thanks to Wolfy]
Fixed typos [Thanks to SparcMan and BloodEagle]
GAME BALANCE
AI is improved when attacking stations
Ferians are now neutral and turn to enemy only when colony destroyed [Thanks to Atarlost]
Player is not accused of piracy if enemy ships in the area
Heretic stations don't blacklist player
Heretic stations show destination marker when under attack (even if unknown)
Distress signal from Heretic stations comes sooner
Iocrym sentinels take longer between attacks
Stations in Heretic can be found with system map rom
EXTENSIONS
(objDamage) function creates fragments, if necessary [Thanks to Prophet]
(int "some string") returns Nil if if could not convert string to number [Thanks to alterecco]
combatStyle="chase" (see Ferian warrior)
Ignore extensions and folders with prefixed . or _ [Thanks to alterecco and Wolfy]
(objAddOverlay) returns overlayID [Thanks to Atarlost]
Added (objGetNamedItems) [Thanks to Betelgeuse]
USABILITY
F1 help screen shows damage type icons
Ship selection screen shows appropriate info for items
Visual enhancement colors match LRS colors [Thanks to bimbel]
As always, thanks to everyone for all your help and excellent feedback. RC2 does not incorporate all of your suggestions, but I'm continuing to work on RC3, which will have more fixes--mostly around game balance.
Thanks all!
http://www.neurohack.com/downloads/Trans10RC2.zip
RC2 fixes the following issues:
BUG FIXES
Fixed crash while invoking Sustain when out of ammo. This also fixes a crash when installing new devices.
Fixed crash when gating out [Thanks to fossaman]
Fixed crash when resurrecting [Thanks to Betelgeuse and digdug]
Fixed a bug in which weapons keep firing after switching [Thanks to Atarlost]
Fixed problem with wingmen not waiting properly
Wingmen no longer chase enemies unless ordered to [Thanks to Atarlost]
Wingmen stay out of player's line of fire
Fixed bug with multitarget fragments [Thanks to BloodEagle and Atarlost]
Fixed bug in which device enhancers stacked inappropriately [Thanks to omniaddict]
Fixed bogus fire rate in Longreach autocannon [Thanks to bimbel]
Fixed problems with Volkov when he finds Helena [Thanks to fossaman]
Fixed error when returning from militia mission (scrShowPane "Default") [Thanks to fossaman]
Fixed a bug with spurious "Invalid painter creator" errors
Fixed a crash in intro screen [Thanks to Wolfy]
Fixed a bug in which no opponent shows up in Arena [Thanks to Prophet]
Fixed bug when selling illegal items [Thanks to fossaman]
Reverted change that (eq 0 Nil) evals to True; this will fix DSF mod [Thanks to Atarlost and alterecco]
Fixed price of Ceratops 5T [Thanks to Aeonic]
Fixed a bug when destroying Iocrym outpost [Thanks to Prophet]
Fixed a bug in which freighters (and others) were not using their weapons [Thanks to Wolfy]
Fixed a problem with Sapiens compound producing missiles even after destroyed [Thanks to speedofsquid]
Fixed bug with pluralization of unknown devices [Thanks to Nate879]
Fixed conflicting accelerator menus [Thanks to digdug and Wolfy]
Fixed animation of Kytryn blaster [Thanks to Wolfy]
Fixed typos [Thanks to SparcMan and BloodEagle]
GAME BALANCE
AI is improved when attacking stations
Ferians are now neutral and turn to enemy only when colony destroyed [Thanks to Atarlost]
Player is not accused of piracy if enemy ships in the area
Heretic stations don't blacklist player
Heretic stations show destination marker when under attack (even if unknown)
Distress signal from Heretic stations comes sooner
Iocrym sentinels take longer between attacks
Stations in Heretic can be found with system map rom
EXTENSIONS
(objDamage) function creates fragments, if necessary [Thanks to Prophet]
(int "some string") returns Nil if if could not convert string to number [Thanks to alterecco]
combatStyle="chase" (see Ferian warrior)
Ignore extensions and folders with prefixed . or _ [Thanks to alterecco and Wolfy]
(objAddOverlay) returns overlayID [Thanks to Atarlost]
Added (objGetNamedItems) [Thanks to Betelgeuse]
USABILITY
F1 help screen shows damage type icons
Ship selection screen shows appropriate info for items
Visual enhancement colors match LRS colors [Thanks to bimbel]
As always, thanks to everyone for all your help and excellent feedback. RC2 does not incorporate all of your suggestions, but I'm continuing to work on RC3, which will have more fixes--mostly around game balance.
Thanks all!