Great! Can't wait to try it out! Unfortunately I have to be social this evening *cry cry*.
Thanks George!
1.05 is ready
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- Anarchist
- Posts: 3
- Joined: Wed Mar 09, 2011 5:43 am
- Location: Death Valley
Great work, George. And thanks for the newer version. I had been testing 1.04 awhile and was dissatisfied to see it crash many times during a single gameplay. I used to run the game with many mods downloaded from xelerus. Then i tried it on without any mod and somehow passed it. Ur last stable release 1.01 did well.
Waiting for further releases.......
Waiting for further releases.......
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- Militia Captain
- Posts: 779
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- Contact:
Welcome to the forums munawar warsi! :Dmunawar warsi wrote:Great work, George. And thanks for the newer version. I had been testing 1.04 awhile and was dissatisfied to see it crash many times during a single gameplay. I used to run the game with many mods downloaded from xelerus. Then i tried it on without any mod and somehow passed it. Ur last stable release 1.01 did well.
Waiting for further releases.......
- Aury
- Fleet Admiral
- Posts: 5421
- Joined: Tue Feb 05, 2008 1:10 am
- Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.
Welcome!sdw195 wrote:Welcome to the forums munawar warsi!munawar warsi wrote:Great work, George. And thanks for the newer version. I had been testing 1.04 awhile and was dissatisfied to see it crash many times during a single gameplay. I used to run the game with many mods downloaded from xelerus. Then i tried it on without any mod and somehow passed it. Ur last stable release 1.01 did well.
Waiting for further releases.......
We have an introduction forum if you'd like to get yourself properly acquainted: http://www.neurohack.com/transcendence/ ... m.php?f=29
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
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(plySetGenome gPlayer (list 'Varalyn 'nonBinary))
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB | Xeon E5 2620 v3, 8GB | 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 8700, 32GB, 6500XT
Workstations & Render machines: Threadripper 3990X, 128GB, 6900XT | Threadripper 2990WX, 32GB, 1080ti | Xeon Platinum 8173M, 48GB, 1070ti | R9 3900X, 16GB, Vega64 | 2x E5 2430L v2, 24GB, 970 | R7 3700X, 32GB, A6000
Gaming Systems: R9 5950X, 32GB, 6700XT
Office Systems: Xeon 5318Y, 256GB, A4000
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops
- alterecco
- Fleet Officer
- Posts: 1658
- Joined: Wed Jan 14, 2009 3:08 am
- Location: Previously enslaved by the Iocrym
Also, the 1.05 diff is up... Not much to see this time though.
http://drop.alterecco.net/transcendence/diffs/1.05.diff
http://drop.alterecco.net/transcendence/diffs/1.05.diff
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- Anarchist
- Posts: 3
- Joined: Wed Mar 09, 2011 5:43 am
- Location: Death Valley
Thank u, Sir. I would love to learn about xml modding. I am right now going through the various help sources provided here. Hoping to learn it fast and then actually working on my own mods. And again, thank u for ur encouragement.
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- Militia Captain
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george moromisato wrote: 6. Added <OnReactorOverload> for reactors.
could we have it for installed devices as well
http://wiki.neurohack.com/transcendence ... #comment:3
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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- Developer
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Yes, that's possible.sdw195 wrote:george moromisato wrote: 6. Added <OnReactorOverload> for reactors.
could we have it for installed devices as well
http://wiki.neurohack.com/transcendence ... #comment:3
[This does point out the benefit of writing a clear ticket, so that the actual implementation is not left up to interpretation.]
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- Militia Captain
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yeah i should have been clearer, but thanks
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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- Militia Captain
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- Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)
THANKS GEORGE!!!!!!
I had some troubles with the 1.04. hope this one ROCKS!!!!!
I had some troubles with the 1.04. hope this one ROCKS!!!!!
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
.....talk without speaking......
.....scream without raising your voice......
Started my first run through and ended just past St. Kat's. Aside from slight rust from not playing in awhile, it works smoothly. And I giggled at the ability to select things other than missiles. Fun ensues for all.
My first mod, mostly done, still balance testing.
http://xelerus.de/index.php?s=mod&id=789
http://xelerus.de/index.php?s=mod&id=789