So yes, as a number of you suspected, this was indeed an april fool's day release.http://www.neurohack.com/downloads/Trans106.zip
I am proud to present the Officially Patched version of Transcendence version 1.05; version 1.06 (alpha)! Its not a mod, its added directly into the TDB through the magic of hex-editors. (We only just got the actual go-head from George yesterday, even though I had been toying around with fully integrating the mod into the tdb for quite some time, so he had no time to give us the TDB-compiling capable version of transdata. Since I've already studied the TDB, I was able to make the modifications easily.)
Its actually just a very early alpha of the official patch version, and contains only the following changes:
-gaian cannon now has 80 charges, uses 10MW of power, and does and additional 32 HP of damage on average
-lazarus now has 72HP, enough to not fall to the iocrym disintegration, and uses 750MW of power - in a future version, we're hoping to have George set things up so that the idle power draw will be much less than half of 750MW, which is the current idle power for all shields at the moment.
-Teratons will buy high level military shields now, (level 8+), but at their usual low buy margins.
-Ares plasma cannon now has more range (~90ls from my calculations). It also accepts the speedloader, and uses 250MW.
-Worldship plate is now disintegration-immune.
-A number of small balance tweaks to the following: Tritium cannon, behemoth cannon, IM90, longzhu, uranium rod,
We also added a very simple framework tutorial system to the beginning of the game: the tutorial is still completely absent, and its really just an experiment; it may not even be present in the final version of 1.06. For now I just stuck in a version of the old Heretic from .99c, but without the radiation field & ICS [It has a centauri raider instead guarding the gate]. Use a helium 3 fuel rod to activate the gate. Yeah, I was lazy.
In the upcoming releases, expect to see an actual tutorial in the tutorial system, as well as other balance fixes. For now though, I'd just like to get people's input on the balance changes.
Also, next release, Ttech has requested that I pre-pack a settings file containing the config for sending stats to his stats server.
(on second thought, we need to get a better naming scheme that doesn't interfere with George's, so as to differentiate actual engine-improvement releases from our xml-improvement releases. like 1.05.1 or something.)
Its not actually the first time this happened on April 1st- someone did a fake .99 release way back when, but it was just a dead download link.