1.06

New releases and announcements from George and the staff.
erik dela cruz
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YIPEEE!!! Downloading now! Thanks master er, George. :D
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Resident-Pyromaniac
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I love you george.
weapon modifications are so awesome...
If Transcendence was made in 3D, I would die of Happiness.



If you are reading this, then I have planted a deadly virus into your CPU. (not really, but you can never be too careful.)
RPC
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Thank you so much George for my backwards facing lancer! You listened to the 1.06 thread! Thanks!

However, when I use a combination of LinkedFire="always" and (objSetDeviceFireArc gSource gItem 180 270) the weapon I'm using is only firing at the minimum fire arc. Is this supposed to happen, or are the two supposed to be used separately?
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I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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alterecco
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I posted a much more readable version of the diff here:

http://drop.alterecco.net/transcendence ... .diff.html

If someone would like one of the other diffs in a readable way, pm me.
shanejfilomena
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THANK you:) NOW when I say " works on 1.06 " people will stop laughing :) ( I got the April fools version that I use to testing ideas: it crashes pretty good lately so I think I am getting closer to progress )
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I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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PKodon
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Oooooooh.

Thanks George for another release.

Thanks Wolfy and sdw195 for the heads up (even if I didn't actually get it till today).

Now to see what all these new goodies do...
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DSMK2
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Ey George, does linkedFire only have one option? I'm hoping to see if I can link weapons to a weapon in a specific device slot, or a specific weapon.
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erik dela cruz
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I'm still playing it now but a crash cost me a resurrection. :(
07/16/2011 02:39:20 Start logging session
07/16/2011 02:39:21 Transcendence 1.06
07/16/2011 02:39:38 Loaded game file version: 1000600
07/16/2011 03:59:03 Loaded game file version: 1000600
07/16/2011 07:12:28 Unable to continue due to program error.

program state: OnAnimate
program state: updating object
obj class: CShip
obj name: EI500-class freighter
obj pointer: 75269e0
CPlayerShipController
m_pStation: none
m_pTarget: none
m_pDestination: none
game state: in game


Please contact [email protected] with a copy of Debug.log and your save file. We are sorry for the inconvenience.

07/16/2011 07:12:48 End logging session
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digdug
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erik dela cruz,
can you try to update to the latest version 1.06a and try again ?
erik dela cruz
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digdug wrote:erik dela cruz,
can you try to update to the latest version 1.06a and try again ?
Can't stop now . I'm in the last stage of the game.

Funny I can't find CW fortresses here. :?:
...and the one Ringers Collective seems to have a quota in buying ores and other valuables(boson condensates, hydron vacuum, etc.).

I'll start 106a tonight.
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erik dela cruz
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Hey George look. Regardless of the bugs, game crashes(I had 2) and one stuck game(got stuck in a Teraton Nest), I finished it. See?

I really got only 9 resurrections but it counted 12 due to the above. Also it's my first EI500 game. Pretty sweet huh?


ERIK

Black Market rank Enforcer
Commonwealth Fleet rank Fleet captain
Commonwealth militia rank Lieutenant
Domina relationship Patriarch
Fate Left Human Space on a journey to the Galactic Core
Genome Human male
Korolov rank Legend
Money (credits) 1,531,727
Money (rin) 284,709
Score 233,209
Ship class EI500-class freighter
Time played 2 days and 11 hours
Version 1.06

ACHIEVEMENTS & REGRETS

Acquired Lamplighter archcannon
Allowed Volkov to find his wife
Became Defender of the Huari
Became Legendary Hero of the Arena
Cleared the Charon system for Korolov Shipping
Defended Point Juno
Destroyed the CSC Antarctica
Liberated Raisu station
Rescued Mr. Katami from the Black Market
Rescued Project Lamplighter scientists

COMBAT

Enemy ships destroyed 3953
Enemy stations destroyed 218
Friendly ships destroyed 46
Friendly stations destroyed 1

COMMERCE

Profit on arms 3,570,420
Profit on goods and materials 212,850
Profit on illegal items 12,364
Profit on luxury goods 110,050
Profit on medical supplies 63,644

CONDUCTS

Game resurrections 12

ENEMY SHIPS DESTROYED

Iocrym command ship 1
Xenophobe ark 1
Phobos-class dreadnought 12
Iocrym sentinel 62
Commonwealth Star Carrier 1
Xenophobe worldship 1
Gaian processor 14
Deimos-class destroyer 33
Dragon Slaver 1
Chasm-class heavy gunship 63
Cometfall-class missileship 7
Ventari destroyer 50
Polar II-class freighter 5
The Slicer 1
Tundra-class heavy gunship 83
Ranx dreadnought 13
Centurion/X-class heavy gunship 1
Tripoli-class destroyer 8
Polar-class freighter 50
Kobol gunship 22
Luminous drone 140
Xenophobe defender 8
Earth Slaver 8
Zoanthrope behemoth 5
Manticore-class heavy gunship 3
Sandstorm-class gunship 803
Ares sentry 115
Dwarg master 17
Urak destroyer 5
Centurion-class heavy gunship 17
pirate ship Kronosaurus 1
Atonement-class heavy gunship 14
Wolfen-class gunship 2
Charon frigate 6
EI500-class freighter 3
Steel slaver 39
Ranx gunship 452
Barbary-class gunship 30
Sung transport 4
Xenophobe fighter 153
Drake-class missileship 17
Repentant-class gunship 25
T55-class armed transport 2
Heliotrope destroyer 13
Meth enforcer 45
Marauder raid platform 5
Ronin/C-class gunship 3
200A defender auton 1
Viking II-class gunship 101
Zoanthrope raider 218
Wind slaver 293
Heliotrope gunship 20
Revelations-class missileship 16
EI100-class freighter 7
Sapphire-class yacht 2
heavy IAV 3
Plague-class gunship 45
Sotho-class gunship 11
Hammerhead II-class gunship 53
Arco Vaughn 1
Ronin/B-class gunship 5
Urak sentinel 36
T31-class armed transport 5
Corsair II-class gunship 50
Oromo-class gunship 10
Viking-class gunship 87
Centauri heavy raider 1
Borer II-class gunship 37
Ronin/A-class gunship 7
Earthzone-class armed shuttle 11
Zulu II-class gunship 15
Himal interceptor 5
medium IAV 2
Zulu-class gunship 52
Hornet-class battlepod 99
Hammerhead-class gunship 26
light IAV 2
Borer-class gunship 70
Corsair-class gunship 207
Tenhove-class sentinel 5
Centauri raider 86

ENEMY STATIONS DESTROYED

Ares commune 7
Ares shipyard 11
Kobol Warlords camp 6
Ranx fortress 4
Rogue Fleet settlement 1
Ares outpost 9
Penitent sanctum 1
Ranx outpost 3
Rogue Fleet cache 3
Ventari colony 8
Dwarg fortress 4
outlaw pteracnium mine 4
Sung citadel 2
Sung fortress 8
Heliotrope colony 2
Marauder stronghold 5
outlaw duranium mine 6
Penitent shrine 18
Death Drug Cartel outpost 8
Marauder compound 3
outlaw ceralloy mine 1
Sapiens compound 6
Sung slave camp 13
Urak fortress 2
Anarchist settlement 3
Charon Pirates stronghold 9
Fortress of the Charon Pirates 1
outlaw haven 2
outlaw palladium mine 2
Sapiens camp 3
Urak mine 4
Anarchist gathering 2
Centauri Warlords stronghold 1
Charon Pirates outpost 7
Himal refuge 2
outlaw base 5
outlaw camp 2
outlaw titanium mine 5
Urak outpost 2
Anarchist camp 1
Centauri Warlords camp 8
Charon Pirates cache 2
Arco Vaughn's container habitat 1
Dwarg colony 21

EXPLORATION

Systems visited 29
Never reached the Galactic Core

FINAL EQUIPMENT

enhanced IM90 multitarget blaster [+150%]
Lamplighter archcannon
enhanced Taikon-200 deflector [+70%]
segment of heavy Iocrym armor
3 enhanced segments of light Iocrym armor [+Ion]
Hyperion reactor
Titan 440 fusion drive
2 Longreach I autocannons
Heisenmachines quantum CPU
ICX missile defense turret

FINAL ITEMS

damaged Iocrym cocoon
22 hadron-vacuum fuel cells
enhanced Kaidun shield generator [+30%]
Ares Campaign Ribbon
medium armor repair kit
6 Scramble1.5 algorithm cubes
light armor repair kit
Commonwealth military identification chip
black market identification chip

FRIENDLY SHIPS DESTROYED

Manticore-class heavy gunship 1
Sandstorm-class gunship 2
Molotok bounty hunter 1
Britannia-class heavy gunship 5
Centurion-class heavy gunship 11
heavy IAV 1
Ferian miner 10
Ronin/C-class gunship 4
Salvager Nomad 1
Zoanthrope raider 7
Ronin/B-class gunship 1
EI200-class freighter 1
light IAV 1

FRIENDLY STATIONS DESTROYED

Teraton trading post 1

ITEMS INSTALLED

heavy Iocrym armor
light Iocrym armor
diamond lattice armor
IM90 multitarget blaster
Iocrym Fracture cannon
Lamplighter archcannon
octocarbide armor
Taikon-200 deflector
heavy orthosteel armor
Hyperion reactor
Iocrym veil
Kaidun shield generator
Nephren X1 shield generator
carbide carapace
Fusionfire howitzer
ion reflector
Koshiba-500 reactor
omnidirectional thermo cannon
quadrocarbide armor
R9 deflector
transuranic armor
worldship armor plate
crenellated device
Cydonian heavy shield generator
Dwarg holochroal armor
Longreach I autocannon
NM900 external missile pod
omnidirectional TeV 9 blaster
SN2500 reactor
ultraviolet alien device
150NX reactor
advanced plasteel armor
Akan 600 turret
blast plate
high-speed howitzer loader
patch spider
R5 deflector
Titan 440 fusion drive
class V deflector
Heisenmachines quantum CPU
Makayev launcher
Nephren P25 shield generator
Nova-100 reactor
Shuriken neutron blaster
advanced reactive armor
Cyclotron S1200 deflector
ICX missile defense turret
MAG launcher
Nova-50 reactor
omnidirectional turbolaser cannon
particle accelerator
patcher arm
smuggler's cargo hold
NAMI missile launcher
omnidirectional laser cannon
Rasiermesser SmartCannon
tritium propulsion upgrade
cannon accelerator
DM1500 disposable missile rack
heavy titanium armor
class I deflector
Cyclotron S10 deflector

MISSIONS & ACTIVITIES

Agricultural colonies defended 1
Commonwealth habitat missions 4
Commonwealth militia missions 0
CSC missions 13 (2 failed)
Korolov escort missions 18
Mining colony missions 6
Money earned on missions 18,400
Psionics offered to Domina 12
Slaves freed 16
Slaves offered to Domina 32
Value of supplies donated to Commonwealth Fleet 6,599

WEAPONS FIRED

IM90 multitarget blaster 10,756
Iocrym Fracture cannon 90
Lamplighter archcannon 2,726
98R high-flux MAG 422
Fusionfire howitzer 549
omnidirectional thermo cannon 13,649
3K siege MAG 138
NM900 external missile pod 72
omnidirectional TeV 9 blaster 9,147
Red Strelka missile 958
XM900 Lucifer missile 76
Akan 600 turret 216
Green Strelka missile 197
JB2 shield buster MAG 425
ZG24 cluster MAG 1,795
800F hexagene MAG 2,855
KM550 Broadsword missile 291
Makayev launcher 1,474
Shuriken neutron blaster 22,112
White Strelka missile 319
600 hexagene MAG 910
KM500 Stiletto missile 1,155
Longreach I autocannon 14,328
MAG launcher 8,077
omnidirectional turbolaser cannon 10,799
XM300 Reaper missile 286
400 hexagene MAG 1,532
KM110 Starburst missile 370
KM120 Brute missile 54
NAMI missile launcher 3,734
omnidirectional laser cannon 7,342
Rasiermesser SmartCannon 934
DM1500 disposable missile rack 12
KM100 Longbow missile 1,502
laser cannon 5,410

Thanks for the guys who advised me well. :D
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FAD
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George, I'm unable to DL v1.06a completely. Get as far as around 1 meg and it says DL complete. Tried several times. Would appreciate any help, tnx.

Congrats on reaching v1.0x^ !! And it's great to be back online, just hope I'll be able to update Transc.
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digdug
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Amariithynar
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Er, george... i noticed that you have me in for bug reporting, but I can't seem to find it in the list of 1.06/1.05 bugfixes, so i'm assuming that someone else reported the bug for me. Do you by any chance know what it was (It's been a year or so, I can't remember myself, but I saw my name creditted and was all "WHOA.")
george moromisato
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Amariithynar wrote:Er, george... i noticed that you have me in for bug reporting, but I can't seem to find it in the list of 1.06/1.05 bugfixes, so i'm assuming that someone else reported the bug for me. Do you by any chance know what it was (It's been a year or so, I can't remember myself, but I saw my name creditted and was all "WHOA.")
You suggested several ideas in the thread called "what do you want in 1.06" (http://neurohack.com/transcendence/foru ... 302#p38302)

I took the idea of decreasing insurance station spawns from your list. While you may not have been the first to suggest it (I believe PM, at least, had suggested it also) your post was the one I noticed first and the one that convinced me to do it.
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