1.06a

New releases and announcements from George and the staff.
george moromisato
Developer
Developer
Posts: 2997
Joined: Thu Jul 24, 2003 9:53 pm
Contact:

erik dela cruz wrote:George, I need help! I'm about to finish playing this (vanilla) but I was not able to acquire the LLighter prototype. I shoulda saved the bridge screen in Point Juno (but this laptop is giving me a headache) that gave a "Nil" message after I intercepted incoming Ares fleet.

I mean I docked again to report to the bridge but instead I got the above mentioned message. I spoke with the commander before hand and she gave the orders and I was done with the mission, I came back to report and, there. No Europa armory code, no nothing.

Does it have something to do with my rank? I entered Point Juno as Fleet Commander but I believe it's not an NCO or junior officer rank, am I right? But then why would the guards allow me to enter if it's not so?

So I continued and found both CSC Terra and Antarctica in the same system and wet for it, destroying the latter and when I entered the brige of Decker found him talking to his XO about the missing prototype. I went staight back to PJ and still the bridge message is the same. Was it my mistake? If this is a bug then why did it not crash? What to I need to submit to fix this, if needed? :?:
Any unusual messages in Debug.log? If so, please send it. [Put it on paste.neurohack.com or send to [email protected]]

Please try the following:

0. Back up your save file.
1. Run Transcendence with the /debug switch.
2. Go to Point Juno.
3. Dock with Point Juno.
4. Press F9 and enter the following command:

Code: Select all

(objGetData gSource "MissionStatus")
Then, enter the following:

Code: Select all

(objSetData gSource "MissionStatus" "europa")
Then dock with Point Juno and see if they give you the mission.
george moromisato
Developer
Developer
Posts: 2997
Joined: Thu Jul 24, 2003 9:53 pm
Contact:

george moromisato wrote:
erik dela cruz wrote:George, I need help! I'm about to finish playing this (vanilla) but I was not able to acquire the LLighter prototype. I shoulda saved the bridge screen in Point Juno (but this laptop is giving me a headache) that gave a "Nil" message after I intercepted incoming Ares fleet.

I mean I docked again to report to the bridge but instead I got the above mentioned message. I spoke with the commander before hand and she gave the orders and I was done with the mission, I came back to report and, there. No Europa armory code, no nothing.

Does it have something to do with my rank? I entered Point Juno as Fleet Commander but I believe it's not an NCO or junior officer rank, am I right? But then why would the guards allow me to enter if it's not so?

So I continued and found both CSC Terra and Antarctica in the same system and wet for it, destroying the latter and when I entered the brige of Decker found him talking to his XO about the missing prototype. I went staight back to PJ and still the bridge message is the same. Was it my mistake? If this is a bug then why did it not crash? What to I need to submit to fix this, if needed? :?:
Any unusual messages in Debug.log? If so, please send it. [Put it on paste.neurohack.com or send to [email protected]]

Please try the following:

0. Back up your save file.
1. Run Transcendence with the /debug switch.
2. Go to Point Juno.
3. Dock with Point Juno.
4. Press F9 and enter the following command:

Code: Select all

(objGetData gSource "MissionStatus")
Write down (and let me know) what it returns. Then, enter the following:

Code: Select all

(objSetData gSource "MissionStatus" "europa")
Then dock with Point Juno and see if they give you the mission.
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Thanks George I'm on it. :)
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Hi George! I apologize for the delayed response. I've been under the weather for a week so it is only now that I got the chance to get back onin my game. I followed what you advised and I attach the screen shot of my small predicament as follows:
This was the initial response of the program.
This was the initial response of the program.
t106a3.jpg (91.84 KiB) Viewed 4237 times
I tried it a couple a times with the code and got:
Code:
(objGetData gSource "MissionStatus")
Nil

Code:
(objSetData gSource "Mission Status" "europa")
True

Below is the debug log following my attempts with no funny response:

08/21/2011 03:27:57 --------------------------------------------------------------------------------
08/21/2011 03:27:57 Start logging session
08/21/2011 03:27:59 Transcendence 1.06a
08/21/2011 03:28:20 Loaded game file version: 1000601
08/21/2011 03:32:19 End logging session
08/21/2011 03:35:49 --------------------------------------------------------------------------------
08/21/2011 03:35:50 Start logging session
08/21/2011 03:35:50 Transcendence 1.06a
08/21/2011 03:36:08 Loaded game file version: 1000601
08/21/2011 03:41:42 End logging session
08/21/2011 04:22:02 --------------------------------------------------------------------------------
08/21/2011 04:22:02 Start logging session
08/21/2011 04:22:03 Transcendence 1.06a
08/21/2011 04:22:17 Loaded game file version: 1000601
08/21/2011 04:26:32 End logging session
08/21/2011 04:28:43 --------------------------------------------------------------------------------
08/21/2011 04:28:43 Start logging session
08/21/2011 04:28:44 Transcendence 1.06a
08/21/2011 04:29:03 Loaded game file version: 1000601
08/21/2011 04:32:27 End logging session
08/21/2011 04:33:41 --------------------------------------------------------------------------------
08/21/2011 04:33:41 Start logging session
08/21/2011 04:33:42 Transcendence 1.06a
08/21/2011 04:33:58 Loaded game file version: 1000601
08/21/2011 04:35:28 End logging session
08/21/2011 06:17:16 --------------------------------------------------------------------------------
08/21/2011 06:17:16 Start logging session
08/21/2011 06:17:17 Transcendence 1.06a
08/21/2011 06:17:31 Loaded game file version: 1000601
08/21/2011 06:18:48 End logging session
08/22/2011 05:42:15 --------------------------------------------------------------------------------
08/22/2011 05:42:15 Start logging session
08/22/2011 05:42:17 Transcendence 1.06a
08/22/2011 05:43:03 Loaded game file version: 1000601
08/22/2011 05:43:25 End logging session
08/22/2011 05:48:44 --------------------------------------------------------------------------------
08/22/2011 05:48:44 Start logging session
08/22/2011 05:48:45 Transcendence 1.06a
08/22/2011 05:49:04 Loaded game file version: 1000601
08/22/2011 06:09:39 End logging session
08/22/2011 06:22:11 --------------------------------------------------------------------------------
08/22/2011 06:22:11 Start logging session
08/22/2011 06:22:12 Transcendence 1.06a
08/22/2011 06:22:29 Loaded game file version: 1000601
08/22/2011 06:37:12 End logging session

In the next lines I got:
Code:
(objGetData gSource "MissionStatus")
Destroy Alpha Fleet

Code:
(objSetData gSource "Mission Status" "europa")
True

...thus ended my misery. But before ending the game I encountered a crash:

08/23/2011 09:44:17 --------------------------------------------------------------------------------
08/23/2011 09:44:17 Start logging session
08/23/2011 09:44:19 Transcendence 1.06a
08/23/2011 09:45:08 Loaded game file version: 1000601
08/23/2011 11:04:12 Loaded game file version: 1000601
08/23/2011 11:47:25 Loaded game file version: 1000601
08/23/2011 12:07:14 End logging session
08/24/2011 04:32:02 --------------------------------------------------------------------------------
08/24/2011 04:32:02 Start logging session
08/24/2011 04:32:04 Transcendence 1.06a
08/24/2011 04:32:44 Loaded game file version: 1000601
08/24/2011 05:54:32 Loaded game file version: 1000601
08/24/2011 06:22:47 Loaded game file version: 1000601
08/24/2011 07:16:44 Unable to continue due to program error.

program state: OnAnimate
program state: updating universe
game state: in game


Please contact [email protected] with a copy of Debug.log and your save file. We are sorry for the inconvenience.

08/24/2011 07:16:56 End logging session
08/24/2011 07:18:21 --------------------------------------------------------------------------------
08/24/2011 07:18:21 Start logging session
08/24/2011 07:18:22 Transcendence 1.06a
08/24/2011 07:18:54 Recovering from corrupt save file system: 1f
08/24/2011 07:18:55 Loaded game file version: 1000601
08/24/2011 08:01:20 Loaded game file version: 1000601
08/24/2011 08:04:02 End logging session
08/24/2011 08:08:11 --------------------------------------------------------------------------------
Adding 2 more resurrections in my game file.
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Now here is my take on this game. Yipeeee!

Game resurrections minus 2 crashes = 6!!!!

ERIK

Black Market rank Enforcer
Commonwealth Fleet rank Fleet captain
Commonwealth militia rank Colonel
Domina relationship Canon
Fate Left Human Space on a journey to the Galactic Core
Genome Human male
Korolov rank Master
Money (credits) 1,419,023
Money (rin) 419,607
Score 241,330
Ship class Wolfen-class gunship
Time played 2 days and 12 hours
Version 1.06a

ACHIEVEMENTS & REGRETS

Acquired Lamplighter archcannon
Became Defender of the Huari
Became Legendary Hero of the Arena
Cleared the Charon system for Korolov Shipping
Destroyed the CSC Antarctica
Liberated Raisu station
Rescued Mr. Katami from the Black Market
Rescued Project Lamplighter scientists

COMBAT

Enemy ships destroyed 3883
Enemy stations destroyed 164
Friendly ships destroyed 30
Friendly stations destroyed 1

COMMERCE

Profit on arms 4,070,546
Profit on goods and materials 278,289
Profit on illegal items 20,661
Profit on luxury goods 110,097
Profit on medical supplies 52,346

CONDUCTS

Game resurrections 8

ENEMY SHIPS DESTROYED

Iocrym command ship 1
Xenophobe ark 1
Phobos-class dreadnought 9
Iocrym sentinel 41
Commonwealth Star Carrier 1
Xenophobe worldship 2
Gaian processor 4
Deimos-class destroyer 23
Dragon Slaver 1
Chasm-class heavy gunship 69
Ventari destroyer 11
The Slicer 1
Tundra-class heavy gunship 73
Kobol gunship 31
Ranx dreadnought 18
Centurion/X-class heavy gunship 5
Tripoli-class destroyer 2
Manticore-class heavy gunship 2
Polar-class freighter 63
Luminous drone 94
Aurochs-class mine layer 1
Xenophobe defender 8
Earth Slaver 6
Zoanthrope behemoth 3
Wolfen-class gunship 6
Sandstorm-class gunship 984
Ares sentry 105
Dwarg master 28
Urak destroyer 1
Centurion-class heavy gunship 18
Atonement-class heavy gunship 5
Charon frigate 2
EI500-class freighter 2
Steel slaver 29
Ranx gunship 374
Barbary-class gunship 30
Sung transport 6
Xenophobe fighter 115
Drake-class missileship 17
Repentant-class gunship 8
T55-class armed transport 2
Heliotrope destroyer 2
Meth enforcer 28
Marauder raid platform 18
Ronin/C-class gunship 1
Viking II-class gunship 117
Zoanthrope raider 176
Wind slaver 261
Heliotrope gunship 23
Revelations-class missileship 12
EI100-class freighter 9
Sapphire-class yacht 4
heavy IAV 3
Plague-class gunship 17
Sotho-class gunship 1
Hammerhead II-class gunship 62
Arco Vaughn 1
Ronin/B-class gunship 4
Urak sentinel 22
T31-class armed transport 11
Corsair II-class gunship 109
Oromo-class gunship 3
Viking-class gunship 131
Centauri heavy raider 7
Borer II-class gunship 60
Ronin/A-class gunship 7
Earthzone-class armed shuttle 21
Zulu II-class gunship 2
Himal interceptor 7
medium IAV 1
Zulu-class gunship 7
Hornet-class battlepod 190
Hammerhead-class gunship 45
Borer-class gunship 53
Corsair-class gunship 186
Tenhove-class sentinel 6
Centauri raider 74

ENEMY STATIONS DESTROYED

Ares commune 8
Ares shipyard 10
Kobol Warlords camp 10
Ranx fortress 4
Rogue Fleet settlement 3
Ares outpost 6
Penitent sanctum 2
Ranx outpost 6
Rogue Fleet cache 1
Ventari colony 2
Dwarg fortress 3
outlaw pteracnium mine 6
Sung citadel 3
Sung fortress 7
Heliotrope colony 2
Marauder stronghold 1
outlaw duranium mine 3
Penitent shrine 4
Death Drug Cartel outpost 2
Marauder compound 7
Marauder outpost 4
outlaw ceralloy mine 1
Sapiens compound 2
Sung slave camp 1
Urak fortress 1
Anarchist settlement 4
Charon Pirates stronghold 4
Fortress of the Charon Pirates 1
outlaw haven 2
outlaw palladium mine 1
Sapiens camp 3
Urak mine 1
Abbasid outpost 2
Anarchist gathering 1
Centauri Warlords stronghold 2
Charon Pirates outpost 2
Himal refuge 3
outlaw titanium mine 6
Urak outpost 3
Anarchist camp 2
Centauri Warlords camp 7
Charon Pirates cache 6
Arco Vaughn's container habitat 1
Dwarg colony 14

EXPLORATION

Systems visited 28
Never reached the Galactic Core

FINAL EQUIPMENT

enhanced IM90 multitarget blaster [+150%]
enhanced Iocrym Fracture cannon [+30%]
enhanced Lamplighter archcannon [+Fast]
NAMI heavy launcher
enhanced Taikon-10 deflector [+100%]
2 enhanced segments of light Iocrym armor [+Ion]
2 enhanced segments of light Iocrym armor [+Ionization Immune]
Hyperion reactor
Longreach I autocannon
smuggler's cargo hold

FINAL ITEMS

5 M5 Nemesis missiles
42 hadron-vacuum fuel cells
8 S3 Medusa missiles
96 M2 Vulcan missiles
Kaidun shield generator
gem of contrition
2 Ares Campaign Ribbons
3 medium armor repair kits
2 Commonwealth Medals of Honor
patch spider
3 light armor repair kits
3 Commonwealth military identification chips
patcher arm
black market identification chip

FRIENDLY SHIPS DESTROYED

Ferian warrior 2
Sandstorm-class gunship 3
Molotok bounty hunter 1
Centurion-class heavy gunship 1
heavy IAV 1
Ferian miner 6
Ronin/C-class gunship 1
Zoanthrope raider 13
EI100-class freighter 2

FRIENDLY STATIONS DESTROYED

Teraton trading post 1

ITEMS INSTALLED

light Iocrym armor
heavy ithalium armor
IM90 multitarget blaster
Iocrym Fracture cannon
Lamplighter archcannon
Hyperion reactor
Iocrym veil
ithalium armor
Kaidun shield generator
NAMI heavy launcher
Fusionfire howitzer
ion reflector
Koshiba-500 reactor
omnidirectional thermo cannon
orthosteel armor
quadrocarbide armor
Rasiermesser launcher
Taikon-10 deflector
V300 powered armor
heavy blast plate
Katana star cannon
Longreach I autocannon
mark V howitzer
Nephren B700 shield generator
omnidirectional TeV 9 blaster
R5-B deflector
SN2500 reactor
150NX reactor
blast plate
Ceratops 5T quasi-armor
heavy Sung armor
high-speed howitzer loader
mark III howitzer
patch spider
R5 deflector
class V deflector
Makayev launcher
Moskva 33 repeater
Nephren P25 shield generator
Nova-100 reactor
omnidirectional particle cannon
AK505 Ballista cannon
class III deflector
dual turbolaser cannon
ICX missile defense turret
MAG launcher
Nova-50 reactor
patcher arm
RK15 Partisan turret
smuggler's cargo hold
heavy CLAW cannon
laser cannon array
light plasteel armor
miners's cargo hold
NAMI missile launcher
Nova-25 reactor
omnidirectional laser cannon
Rasiermesser SmartCannon
turbolaser cannon
dual laser cannon
hull plate ionizer

MISSIONS & ACTIVITIES

Commonwealth habitat missions 5
Commonwealth militia missions 5
CSC missions 12 (1 failed)
Korolov escort missions 20
Mining colony missions 5
Money earned on missions 14,350
Psionics offered to Domina 6
Slaves offered to Domina 22
Value of supplies donated to Commonwealth Fleet 4,290

WEAPONS FIRED

IM90 multitarget blaster 5,077
Iocrym Fracture cannon 33
Lamplighter archcannon 1,910
Black Strelka missile 137
Gotha-400 seeker 543
NAMI heavy launcher 34
S3 Medusa missile 34
98R high-flux MAG 29
Fusionfire howitzer 3,211
Gotha-10 missile 684
omnidirectional thermo cannon 7,949
Rasiermesser launcher 1,227
3K siege MAG 29
Katana star cannon 89
mark V howitzer 248
omnidirectional TeV 9 blaster 20,370
Red Strelka missile 471
XM900 Lucifer missile 376
Green Strelka missile 599
mark III howitzer 417
ZG24 cluster MAG 510
800F hexagene MAG 560
KM550 Broadsword missile 285
Makayev launcher 1,590
Moskva 33 repeater 1,744
omnidirectional particle cannon 19,129
White Strelka missile 383
600 hexagene MAG 381
AK505 Ballista cannon 25
dual turbolaser cannon 506
KM500 Stiletto missile 514
Longreach I autocannon 949
MAG launcher 1,509
RK15 Partisan turret 1,815
XM300 Reaper missile 104
heavy CLAW cannon 1,462
KM110 Starburst missile 285
KM120 Brute missile 21
laser cannon array 1,398
NAMI missile launcher 2,897
omnidirectional laser cannon 1,064
Rasiermesser SmartCannon 2,220
turbolaser cannon 133
dual laser cannon 1,036
KM100 Longbow missile 1,312
laser cannon 1,863

I can see the new entries Final Equipment and Final Items. I think it's great. :)
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
erik dela cruz
Militia Captain
Militia Captain
Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

....and another thing. I ALMOST SUBDUED THE IOCRYM AI!!!!! It's the second time it happened that I almost did it but ran out of virus. Drats! :roll:

It was so close..Grrrr....
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
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