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1.08b

Posted: Sat Mar 17, 2012 4:19 am
by george moromisato
Believe it or not, 1.08b is ready:

http://www.neurohack.com/downloads/Trans108b.zip

There are no critical bugfixes, but it does fix a problem with getting the high scores from the cloud. It also implements the changes that PM and I were talking about regarding omni/swivel devices (http://wiki.neurohack.com/transcendence/trac/ticket/772)

The complete list of fixes is at the usual place: http://wiki.neurohack.com/transcendence/trac/report/14

Will there be a 1.08c? That depends on whether anyone finds a really interesting bug...

Re: 1.08b

Posted: Sat Mar 17, 2012 4:20 am
by sdw195
O.o i don't believe it :D
wow, lots of releases,
thanks george!

Re: 1.08b

Posted: Sat Mar 17, 2012 5:34 am
by Aury
Wow, that was fast. :shock:

-edit: how do these rules apply to multi-targeting devices?

Re: 1.08b

Posted: Sat Mar 17, 2012 6:52 pm
by erik dela cruz
Whoa!!!!! That's mighty fast! George you're the most awesome dude I've ever met. Thanks a million!!!!! :D
Err me have bad connections so registering is a b**tch for me. Same rules in registration? :?:

Waah, "Unable to Register: Unable to Send Command to Server". :cry:

Re: 1.08b

Posted: Sat Mar 17, 2012 8:05 pm
by RPC
I have the same problem erik, but I don't know why :/

Re: 1.08b

Posted: Wed Mar 21, 2012 2:06 am
by Darth Saber
Thank-you-George! Of all the developers Microsoft has ever consulted with, you are indeed the best!

Re: 1.08b

Posted: Thu Mar 22, 2012 1:25 pm
by CFG
I nice thing to notice is that 1.08 again runs fine under wine, even with older versions like 1.01 (Debian).

Ok, at least with the software-renderer. With "/dx" it crashes on exit, but is playable.

Once thing Im wondering about is: There is no hit effect/sound displayed/played when hitting an asteroid with a mining laser. But thats fine for me - makes mining less noisy :D

Re: 1.08b

Posted: Thu Mar 22, 2012 7:06 pm
by erik dela cruz
I crashed a good game in Charon system!


03/18/2012 02:54:56 --------------------------------------------------------------------------------
03/18/2012 02:54:56 Start logging session
03/18/2012 02:54:58 Transcendence 1.08b
03/18/2012 02:56:42 End logging session
03/19/2012 03:20:53 --------------------------------------------------------------------------------
03/19/2012 03:20:53 Start logging session
03/19/2012 03:20:55 Transcendence 1.08b
03/19/2012 03:21:47 Created new game
03/19/2012 04:40:09 End logging session
03/21/2012 13:12:04 --------------------------------------------------------------------------------
03/21/2012 13:12:04 Start logging session
03/21/2012 13:12:05 Transcendence 1.08b
03/21/2012 13:12:54 Created new game
03/21/2012 13:14:45 Created new game
03/21/2012 14:25:19 End logging session
03/22/2012 03:39:01 --------------------------------------------------------------------------------
03/22/2012 03:39:01 Start logging session
03/22/2012 03:39:02 Transcendence 1.08b
03/22/2012 03:39:21 End logging session
03/22/2012 03:39:54 --------------------------------------------------------------------------------
03/22/2012 03:39:54 Start logging session
03/22/2012 03:39:54 Transcendence 1.08b
03/22/2012 03:40:40 Loaded game file version: 1000802
03/22/2012 03:56:09 Created new game
03/22/2012 03:57:30 Created new game
03/22/2012 06:15:49 Loaded game file version: 1000802
03/22/2012 09:06:34 Exception in scrShowScreen; arg = (16488408 "0x0000A013")
03/22/2012 09:06:34
03/22/2012 09:06:39
03/22/2012 09:06:40 End logging session

Funny thing is I had the same crash with 1.08 but without error message in the log. :(

Re: 1.08b

Posted: Fri Mar 23, 2012 1:16 am
by CFG
Another minor issues:

I bought an unidentified level 1 barrel at an armor dealer. The station offered me to install that device - but could not :o
transcendence bug install barrel.png
transcendence bug install barrel.png (164.75 KiB) Viewed 84532 times

Re: 1.08b

Posted: Fri Mar 23, 2012 2:11 am
by Song
CFG wrote:Another minor issues:

I bought an unidentified level 1 barrel at an armor dealer. The station offered me to install that device - but could not :o
transcendence bug install barrel.png
This is the same bug as the "let's try to installa piece of armor as a device" bug that turned up in 1.07a.

Although installing a BARREL is new. And quite impressive. :P

Re: 1.08b

Posted: Fri Mar 23, 2012 2:35 am
by Darth Saber
I guess that it would be easier to "install" the contents of a barrel in dry dock, than it would be to do so in the depths of space while wearing an environment suit. Perhaps this is a new service? :twisted:

Re: 1.08b

Posted: Fri Mar 23, 2012 10:22 am
by TranscendentGeek
I would like to request more string functions. Specifically a function for searching item names for keywords and returning if it found the word. Example searching armors for their materials keywords like 'titanium' from 'a segment of light titanium armor'. The function would search for the word titanium and return turn if it is found.

Re: 1.08b

Posted: Fri Mar 23, 2012 2:05 pm
by alterecco
we have that already. 'find' is what you are looking for :)

Re: 1.08b

Posted: Fri Mar 23, 2012 5:03 pm
by CFG
So lets hope "installing (the contents of) a barrel" is a "really interesting bug" :D

One thing that still (for several versions of Transcendence) annoys me is: Im again playing a game with extensions installed that I dont use. I think I mentioned this several versions back, but I would highly appreciate if I could select which extensions Transcendence should use upon creation of a new game (a scrollable list with checkboxes for each extension may be ...).
Having to move/copy/delete stuff in your extensions folder before each game just doesnt seem to be the right way to handle extensions for me...

Re: 1.08b

Posted: Fri Mar 23, 2012 7:14 pm
by Amariithynar
can't you just edit the folder name with an "_" prior to the actual name to disable an extension?