1.08f

New releases and announcements from George and the staff.
george moromisato
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Mon Aug 13, 2012 12:41 am

http://www.neurohack.com/downloads/Trans108f.zip

I've made a couple of simple but important fixes:

1. Fixed the radiation effect.
2. Fixed the missile sound effect.
3. Fixed a crash when reloading dynamic types.

Thanks all for the reports.

I also want to acknowledge some new people who got their names in the credits:

LordSutekh
Peter F. Slattery

Thanks to both!

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Wolfy
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Mon Aug 13, 2012 12:46 am

Thanks for the hotpatch!

Any changes to the XML?
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
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Atarlost
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Mon Aug 13, 2012 12:51 am

Wolfy wrote:Thanks for the hotpatch!

Any changes to the XML?
The TDB timestamp hasn't changed.
Literally is the new Figuratively

george moromisato
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Mon Aug 13, 2012 1:16 am

Atarlost wrote:
Wolfy wrote:Thanks for the hotpatch!

Any changes to the XML?
The TDB timestamp hasn't changed.
That's right--no changes to XML.

PM
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Mon Aug 13, 2012 3:05 pm

Sung fleet in Huaramarca is at full strength again. The game corruption bug in 1.08c-d must have been responsible for removing Slavers from the fleet.
Download and Play in 1.9 alpha...
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PM
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Tue Aug 14, 2012 2:57 am

I just noticed one recent change: One of the systems between Point Juno and Dantalion has been removed. This means only one system instead of two. Is this intentional?
Download and Play in 1.9 alpha...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!

Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones (WIP): Acquire more wingmen from Ship Broker. Unfinished, but updated to 1.8 beta.
Drake Technologies (Alpha) for 1.8: If you do not have 1.9 alpha 1...

george moromisato
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Tue Aug 14, 2012 4:44 am

PM wrote:I just noticed one recent change: One of the systems between Point Juno and Dantalion has been removed. This means only one system instead of two. Is this intentional?
No, not intentional. If you get a chance, please write a ticket. Thanks!

[Probably happened when I converted the topology to the new SystemMap version.]

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WillyTheSquid
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Tue Aug 14, 2012 7:03 am

So can we expect 1.08g soon?
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WillyTheSquid
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Tue Aug 14, 2012 7:55 am

Okay, 1.08f seems to break half the mods I had installed. It won't run unless I disable most of them. This is new. What happened?
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matix
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Tue Aug 14, 2012 2:31 pm

I'm assuming it has to do with the new "api version="
you'd have to change the version to work with 1.08f
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WillyTheSquid
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Tue Aug 14, 2012 2:46 pm

Thanks, I'll look into it. also getting a host of other errors, will need time to sort this mess out.
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Wolfy
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Tue Aug 14, 2012 2:54 pm

I don't think that using the new apiVersion is required; 1.08e which pretty much is 1.08f minus a couple of minor bugfixes worked fine with 1.1 dsf/godmod/wip-tsb
(shpOrder gPlayership 'barrelRoll)
(plySetGenome gPlayer (list 'hycrotan 'nonBinary))
Image
Homelab Servers: Xeon Silver 4110, 16GB | Via Quadcore C4650, 16GB | Athlon 200GE, 8GB | i7 7800X, 32GB | Threadripper 1950X, 32GB | Atom x5 8350, 4GB | Opteron 8174, 16GB
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Office Systems: 2x Xeon Silver 4116, 96GB, 2x 1080ti | i7 3770, 16GB, some old quadro | i5 3210m, 8GB | some i7 macbook
Misc Systems: R5 3500U, 20GB | R5 2400G, 16GB | i5 7640X, 16GB, Vega56 | E5 2620, 8GB, R5 260 | P4 1.8ghz, 0.75GB, Voodoo 5 5500 | Athlon 64 x2 4400+, 1.5GB, FX 5800 Ultra | Pentium D 3.2ghz, 4GB, 7600gt | Celeron g460, 8GB, 730gt | 2x Athlon FX 74, 8GB, 8800gts 512 | FX 9590, 16GB, R9 295x2 | E350, 8GB | Phenom X4 2.6ghz, 16GB, 8800gt | random core2 duo/atom/i5/i7 laptops

george moromisato
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Tue Aug 14, 2012 4:19 pm

Wolfy wrote:I don't think that using the new apiVersion is required; 1.08e which pretty much is 1.08f minus a couple of minor bugfixes worked fine with 1.1 dsf/godmod/wip-tsb
Agreed.

Post some of the Debug.log errors and I can take a look.

mi64
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Wed Aug 15, 2012 5:09 pm

Sir Its Milind Joglekar, I am still unable to register the game. Please help

Milind
mi64

george moromisato
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Wed Aug 15, 2012 6:12 pm

mi64 wrote:Sir Its Milind Joglekar, I am still unable to register the game. Please help

Milind
Could you attach a Debug.log? Also, can you tell me what happens, step by step?

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