1.08g

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dkedr
Anarchist
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Posts: 20
Joined: Fri Aug 10, 2012 10:28 am

Mine also crashed during docking

Loaded game file version: 1000807
Save file error: Saving reference to object in another system
Object being referenced:
obj class: unknown
obj name: unknown
obj pointer: 421c3c8
error obtaining crash info

Save file error: Saving reference to object in another system
Object being referenced:
obj class: unknown
obj name: unknown
obj pointer: 421c3c8
error obtaining crash info

Save file error: Saving reference to object in another system
Object being referenced:
obj class: unknown
obj name: unknown
obj pointer: 421c3c8
error obtaining crash info

Save file error: Saving reference to object in another system
Object being referenced:
obj class: unknown
obj name: unknown
obj pointer: 421c3c8
error obtaining crash info

Unable to continue due to program error.

program state: OnAnimate
program state: updating object
obj class: CStation
obj name: Sandstorm-class gunship wreck
obj pointer: ab4be90
abandoned
m_pBase: none
m_pTarget: none
m_DockingPorts[1]: 4239b60 EI500-class freighter (CShip)
game state: docked
RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Attach save file and send to George? It'll help with the debugging.
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
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Neuromancer
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Posts: 40
Joined: Sat Jun 09, 2012 7:03 pm

Unfortunately I deleted all my transcendence folders. I don't have the savegame anymore. I was going to wait until 1.09 to give it another shot, but I could grab 1.08g and see if I can replicate the problem.
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Shivan Hunter
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Posts: 81
Joined: Tue Nov 29, 2011 3:07 am

I got a similar error when docking with an arms dealer. Reading the previous posts I thought this was #1128, but it's a different crash. Attachments cannot be *.sav files. I'll create a ticket.

[EDIT] http://wiki.neurohack.com/transcendence ... icket/1144
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RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

You can zip it and then attach to the trac ticket IIRC.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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NithrilDark
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Joined: Mon Jul 30, 2012 11:01 pm

For some strange reason, I see George as a god to be feared and respected, weird.
erik dela cruz
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Posts: 614
Joined: Wed Mar 02, 2011 7:45 pm
Location: Patrolling Scarborough Shoal and the Spratlys Islands (West Philippine Sea)

Crashed on exit to another stargate (past Eta Ceti).
.....cry without weeping......
.....talk without speaking......
.....scream without raising your voice......
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KaoS
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pip, any mods on your game? The engine doesn't like it when you declare 40 frames but the graphic is really the standard number? What you describe sounds like what happens when the framecount [edit] ticksperframe? I can never remember since I just remove it to resolve the problem [/edit] tag is active on a ship that uses a different number.
RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Ok, got similar crashes to dkedr.

Code: Select all

10/02/2012 16:24:53	Save file error: Saving reference to object in another system
10/02/2012 16:24:53	Object being referenced:
10/02/2012 16:24:53	obj class: CMission
obj name: Destroy Threat to Commonwealth Habitat
obj pointer: af2aa40

10/02/2012 16:24:53	Save file error: Saving reference to object in another system
10/02/2012 16:24:53	Object being referenced:
10/02/2012 16:24:53	obj class: CMission
obj name: Destroy Threat to Commonwealth Habitat
obj pointer: af2aa40


10/02/2012 16:22:32	Object being referenced:
10/02/2012 16:22:32	obj class: CMission
obj name: Destroy Threat to Commonwealth Habitat
obj pointer: aae2398

10/02/2012 16:22:32	Save file error: Saving reference to object in another system
10/02/2012 16:22:32	Object being referenced:
10/02/2012 16:22:32	obj class: CMission
obj name: Destroy Threat to Commonwealth Habitat
obj pointer: aae2398

10/02/2012 16:11:32	Save file error: Saving reference to object in another system
10/02/2012 16:11:32	Object being referenced:
10/02/2012 16:11:32	obj destroyed
obj class: CShip
obj name: light IAV
obj pointer: b8debc8
CStandardShipAI
Order: 5
m_State: 13
m_pDest: ba8ab58 Ankaa Stargate (CStation)
m_pTarget: none
m_pNavPath: none

10/02/2012 16:11:32	Save file error: Saving reference to object in another system
10/02/2012 16:11:32	Object being referenced:
10/02/2012 16:11:32	obj destroyed
obj class: CShip
obj name: light IAV
obj pointer: b8debc8
CStandardShipAI
Order: 5
m_State: 13
m_pDest: ba8ab58 Ankaa Stargate (CStation)
m_pTarget: none
m_pNavPath: none
I do have mods, so I'm doing a Vanilla playthrough to see if I can send a save file to George.
Tutorial List on the Wiki and Installing Mods
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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digdug
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Location: Decoding hieroglyphics on Tan-Ru-Dorem

I'm running vanilla too, I'm in Jiang's star, no crashes for now.
dkedr
Anarchist
Anarchist
Posts: 20
Joined: Fri Aug 10, 2012 10:28 am

Just got another similar crash, this time no mods. Crashed after hitting 'g' to use the star gate.
Save file error: Saving reference to object in another system
Object being referenced:
obj class: unknown
obj name: unknown
obj pointer: 421d888
error obtaining crash info
Tachyonfang
Commonwealth Pilot
Commonwealth Pilot
Posts: 63
Joined: Tue Feb 08, 2011 1:18 pm

Had a game crash that also messed up the save file. I tried it again using an earlier version of the save file, and it appears as though the game is crashing as soon as I attempt to dock with anything (station, ship wreck, whatever) in the system immediately after Rigel. Here is the Debug log and the save file. Hope this helps!
Attachments
Transcendence.zip
(232.11 KiB) Downloaded 245 times
--Tachyonfang
Front Desk Clerk and Head of Technical Support at The Alcazar Hotel, Freelance Genius (IQ 163), and Chief Orchestrator of Various Plots For Universal Domination
"I don't get it-why can't I just shoot them? I mean, after all, they ARE the evil dudes shooting at us!"
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Cygnus.X1
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Location: Elysium Fields... I mean System
Contact:

yeah, the (R)andom (N)umber (G)oddess isn't liking Trans today... got a crash report, here's the zip with my debug and save file...

It's too large to upload here so I'm sticking on my personal webspace...

http://mysticwolfmusic.com/tinkerer/lin ... report.zip

Addendum: I tried to resurrect my game, the save file loads and I can dock with stuff, but as soon as I try either gate to leave St. K's the game crashes. Seems a lot of these crash reports are referencing "OnAnimate" and an unknown object.

Code: Select all

10/06/2012 10:22:34	--------------------------------------------------------------------------------
10/06/2012 10:22:34	Start logging session
10/06/2012 10:22:35	Transcendence 1.08g
10/06/2012 10:22:38	Loaded extension: Extensions\CheatCodesV5\cheatcodes V.85.xml
10/06/2012 10:22:38	Loaded extension: Extensions\EmptyWrecksExplode.xml
10/06/2012 10:22:38	Loaded extension: Extensions\TechAnalyzer.xml
10/06/2012 10:22:39	Loaded extension: Extensions\USS_Defiant\defiantshipclass.xml
10/06/2012 10:22:39	Loaded extension: Extensions\Visible Damage mod.xml
10/06/2012 10:22:51	Loading image Resources\Explosions-AG48.jpg for .
10/06/2012 10:23:04	Loaded game file version: 1000807
10/06/2012 10:24:34	Cygnus.X1-1863.sav: System e: 1 undefined object reference:
Reference: 22775876
Address: b94c7a0 [Charon (6ffa)]
10/06/2012 10:24:34	Unable to continue due to program error.

program state: OnAnimate
program state: enter stargate, loading destination system
game state: leaving stargate


Please contact [email protected] with a copy of Debug.log and your save file. We are sorry for the inconvenience.

10/06/2012 10:24:38	End logging session
Tachyonfang
Commonwealth Pilot
Commonwealth Pilot
Posts: 63
Joined: Tue Feb 08, 2011 1:18 pm

Cygnus.X1 wrote:yeah, the (R)andom (N)umber (G)oddess isn't liking Trans today... got a crash report, here's the zip with my debug and save file...

It's too large to upload here so I'm sticking on my personal webspace...

http://mysticwolfmusic.com/tinkerer/lin ... report.zip

Addendum: I tried to resurrect my game, the save file loads and I can dock with stuff, but as soon as I try either gate to leave St. K's the game crashes. Seems a lot of these crash reports are referencing "OnAnimate" and an unknown object.
Yeah, my crash mentioned the "on animate and an unknown object as well; Any chance it's the same object?
--Tachyonfang
Front Desk Clerk and Head of Technical Support at The Alcazar Hotel, Freelance Genius (IQ 163), and Chief Orchestrator of Various Plots For Universal Domination
"I don't get it-why can't I just shoot them? I mean, after all, they ARE the evil dudes shooting at us!"
RPC
Fleet Admiral
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Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Good news!
http://wiki.neurohack.com/transcendence ... #comment:2
Basically the crash bug is (hopefully) fixed!
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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