1.8 Alpha 1 Released

New releases and announcements from George and the staff.
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george moromisato
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1.8 Alpha 1 Released

Post by george moromisato » Wed Apr 26, 2017 12:31 am

The first of the 1.8 series is here! This release has some of the new armor balance changes described here: https://ministry.kronosaur.com/record.hexm?id=70980

I would love some feedback on the new armor balance. I fully expect to make changes in the next version, so any balance feedback will be helpful.

Get the release here: https://kronosaur.com/downloads/TranscendenceNext.zip
The full list of fixes is here: https://ministry.kronosaur.com/program. ... sed&tag=86
API 36 is described here: https://ministry.kronosaur.com/record.hexm?id=71132
You'll need the latest TransData: https://kronosaur.com/downloads/TransData.zip
Corporate Command has been updated to have new mass limits, but Eternity Port has not been.

Thanks to everyone who reported bugs and offered suggestions for this release. Also, a big thanks to giantcabbage for converting the Fleet missions to the new(ish) mission architecture; and to NMS for providing Auton Bay fixes and improvements.

shanejfilomena
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Re: 1.8 Alpha 1 Released

Post by shanejfilomena » Fri Apr 28, 2017 12:41 pm

I did not want to be First, there is so much pressure at the front of the line..
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Thank You , George.
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& reminder to those that aren't Masters of the Universe with TransData :
Here's the most convenient way to use it : http://forums.kronosaur.com/viewtopic.p ... 546#p72546
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..

CFG
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Re: 1.8 Alpha 1 Released

Post by CFG » Sat Apr 29, 2017 12:24 pm

I've just downloaded this version of Transcendence after not playing for a longer time.
Lots of changes for me, finally there are more versions of solar armor - well but no more free fuel :D

I also wanted to try the new Benedict missions which have been updated with 1.7, but they dont seem to be available with 1.8. All I get is to shoot those training drones, no more missions after that.

Do the Benedict missions work with 1.8?

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AssumedPseudonym
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Re: 1.8 Alpha 1 Released

Post by AssumedPseudonym » Sat Apr 29, 2017 1:46 pm

 Not currently; it’s already been ticketed. Give it another alpha or two and it should be fixed.
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Re: 1.8 Alpha 1 Released

Post by giantcabbage » Sat Apr 29, 2017 6:54 pm

The early Benedict missions and Korolov at Charon were broken by my mission updates. The Benedict missions are just missing the sistersMission attribute and I've added a fix in the "MissionRefactor" mod available here: https://github.com/gcabbage/Transcenden ... master.zip

Edit: Initial version of the Korolov at Charon missions added too

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Re: 1.8 Alpha 1 Released

Post by Androgeos » Fri May 19, 2017 4:35 pm

Thanks for the release. Having jumped 0.7 versions, it's really fascinating to see just how much has changed over 4 years of development. :shock:
[10:42] <Katami> TTECH: IT SEYS "ONCE YOU ENTAR A EYSTEM HAHAHAHAAHH~~~!~~~!<3<3<3
[10:42] <Katami> ~ROLLL 1D100 L0LL0LL0LL0LHAHHAHHAH!~!!~~:-):-):-)

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