all-ships jpg

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Bobby
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I updated the all ships jpg for rc2.

If there's any problems let me know.

please be advised that I don't have a backup copy of the .99 version.
Bobby
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I just saw an IAV flying around randomly, so I guess it's already outdated...
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Aury
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thanks! I'll update the wiki
(RC3 added no ship images, so you're fine there)
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Aury
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>.>
oops, yeah, george made some of the arena ships normal type ships... -_-
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Retroactive
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The unused armored transport sprite has become a "T55 armored transport" in RC3. It shows up in convoys after St. Katherine's and behaves the same as the T31s.
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Song
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Retroactive wrote:The unused armored transport sprite has become a "T55 armored transport" in RC3. It shows up in convoys after St. Katherine's and behaves the same as the T31s.
Yeah. it's still not that strong, but the ballista is way better than the smartcannon.....and at least convoys after St.Ks are actually SLIGHTLY strong now...
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digdug
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yeah, the superfreighter also shows up in st. kathrine, I love the ships traffic that is there, looks really nice and feels like a busy highly populated system :D
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Song
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digdug wrote:yeah, the superfreighter also shows up in st. kathrine, I love the ships traffic that is there, looks really nice and feels like a busy highly populated system :D
Yeah.

Although I think the Antares V is a bit under-armed when it turns up after St.Ks.......it's border-line passable, but I've seen far too many of them irradiated/ getting blown up by random enemies. Same with Medium IAVs......

(Although the heavy IAV is really nice as an AI ship.......I'd love to see a playership mod of one, some day....Mk.5 Howitzer FTW)
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digdug
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heh, no I was talking about the Scarab "pteracnium-tanker" superfreighter :D
anyway, you right, the Antares V shows up too in St. Kat
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Shrike wrote:
digdug wrote:yeah, the superfreighter also shows up in st. kathrine, I love the ships traffic that is there, looks really nice and feels like a busy highly populated system :D
Yeah.

Although I think the Antares V is a bit under-armed when it turns up after St.Ks.......it's border-line passable, but I've seen far too many of them irradiated/ getting blown up by random enemies. Same with Medium IAVs......

(Although the heavy IAV is really nice as an AI ship.......I'd love to see a playership mod of one, some day....Mk.5 Howitzer FTW)
The big problem with the medium IAV is that it presents a large target to hostile fire but only mounts two armor segments.
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Little Modder
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Ok, St.Katharine is a really nice system, with all these ships moving around.. :wink:
I never saw some enemy ships coming from the stargate and attacking me :D . Heretic is also a cool system in RC's there are lot's of missions but it's a little hard to protect the allied stations from the iocrym sentinels, isn't it?
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Song
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Retroactive wrote:
Shrike wrote:
digdug wrote:yeah, the superfreighter also shows up in st. kathrine, I love the ships traffic that is there, looks really nice and feels like a busy highly populated system :D
Yeah.

Although I think the Antares V is a bit under-armed when it turns up after St.Ks.......it's border-line passable, but I've seen far too many of them irradiated/ getting blown up by random enemies. Same with Medium IAVs......

(Although the heavy IAV is really nice as an AI ship.......I'd love to see a playership mod of one, some day....Mk.5 Howitzer FTW)
The big problem with the medium IAV is that it presents a large target to hostile fire but only mounts two armor segments.
Yeah. The fact it doesn't seem to REACT to an attack, or even TRY to avoid sapiens.....is also bad.
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Bobby
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The jpg is updated again.

The t55 is moved to independent.
The IAVs and manticore are moved to commonwealth.
Arena category is gone.
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Aury
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Thanks ^^
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