I think I broke several records quite decisively

General discussion about anything related to Transcendence.
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Aury
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32 phobses killed
75 deimoses killed
133 chasms killed
164 tundras killed
693 sandstorms killed

Boy, the ares must hate my guts :D

I also got over 1.8 million points
and turned a net profit of over 2.76 million credits

I defeated the iocrym with this loadout:

1.1million credits
370thousand rins
+80% IM90
+40% xeno lancer
+20% lightning turret
+20% positron lancer
1GW hyperion
+60% Taikon 200
+20% light iocrym bow
+50% light iocrym stern
+20% octocarbide port
+20% octocarbide starboard

Found 7 longzhu's (All had to be bought or ordered; not a single sung fortress :( )
Found 2 diamond field rings (all had to be bought as well)
Had over 1000 pteracnium fuel rods in a crate on a star
Had over 100 hadron fuel rods in a crate on a star
Had several left over segments of ares armor & random commodities & enhancers I didn't bother to use in that crate
Had a lazarus I didn't use because the lazarus is broken balance-wise (it was not damaged, in-game, is what I mean), and couldn't sell because nobody would buy it (too expensive for any credit-using station, and nobody using rings buys shields/armor/commodities/enhancers/misc devices)

SO:

I challenge you guys to kill more phoboses than I did. :D
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alterecco
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Wolfy wrote:I challenge you guys to kill more phoboses than I did. :D
Loads up godmod

hrhhmmm.., no, seriously... I can't even get to the end of the game :/
You won't see me doing that kind of thing in the near future...

But I am certain I can write a script that kills more phoboses than you can!! So there! :D
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Aury
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I meant in a fair game :P

I could write a script that spawns a huge number of phobses, and then I fire some godmod weapon that kills a few, causing a chainreaction of mass fratricide all attributed to me (because of the way explosions work)
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Good lord Wolfy.

What ship were you using?
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Aury
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A wolfen. :)

No mods at all.
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Bobby
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32? Where did you even find 32 phoboses? Were you farming Ares shipyards?
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Ttech
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One thing is for sure, if your in a dog fight with Wolfy, prepare to die... Obiviously he has some magic to do this. heh
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Bobby
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How would you like to be captain of one of those phoboses? watching helplessly as a lone wolfen (which weighs one 375th as much as your phobos, and on paper isn't even a threat) dodges everything you throw at it, then the "hull breech imminent" alarm starts to beep...

And how would you explain that to your superior officers if you eject and live?
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Ttech
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Bobby wrote:How would you like to be captain of one of those phoboses? watching helplessly as a lone wolfen (which weighs one 375th as much as your phobos, and on paper isn't even a threat) dodges everything you throw at it, then the "hull breech imminent" alarm starts to beep...

And how would you explain that to your superior officers if you eject and live?
It was a dozen Aquilla Cruisers with Centiruon X's And they all had an experimental weapon. :P
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Song
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Ttech wrote:One thing is for sure, if your in a dog fight with Wolfy, prepare to die... Obiviously he has some magic to do this. heh

This is why I make long range shield-buster + EMp + device damage weapons. In case Wolfy teleports into my savegame and tries to get out.

Steps for dealing with a Wolfy trapped in your game.


1. Don't panic, and try not to look like a phobos
2. Attempt to EMP/device damage it. Do not sit under a planet, as the common Wolfy has a preference for Ares Launchers.
3. Attempt to start a conversation with the Wolfy about balance, modding, TX2, whatever you can think of. Even pelicans are legitimate subject if they work.
4. If the Wolfy gets into the conversation, attempt to divert the Wolfy into an idea PM to George, or into modding/brainstorming something.
5. If this works, slip away while the Wolfy is busy.
6. if this fails, panic, and try to nuke the Wolfy with long range weapons.
7. If all else fails, you will have to race the Wolfy to Heretic, and try to leave the QZ before it can catch you.


(Sorry Wolfy. :P )
Last edited by Song on Mon Aug 30, 2010 1:05 am, edited 1 time in total.
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alterecco
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Shrike wrote:
Ttech wrote:One thing is for sure, if your in a dog fight with Wolfy, prepare to die... Obiviously he has some magic to do this. heh

This is why I make long range shield-buster + EMp + device damage weapons. In case Wolfy teleports into my savegame and tries to get out.
Funny, That is why I play with my internet connection plugged out... works very well! But it is oh so lonely :/
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Song
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alterecco wrote:
Shrike wrote:
Ttech wrote:One thing is for sure, if your in a dog fight with Wolfy, prepare to die... Obiviously he has some magic to do this. heh

This is why I make long range shield-buster + EMp + device damage weapons. In case Wolfy teleports into my savegame and tries to get out.
Funny, That is why I play with my internet connection plugged out... works very well! But it is oh so lonely :/
I've yet to have Wolfy stuck in my game, but it's best to be prepared. ;)
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alterecco
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Shrike wrote:
alterecco wrote:
Shrike wrote:
Ttech wrote:One thing is for sure, if your in a dog fight with Wolfy, prepare to die... Obiviously he has some magic to do this. heh

This is why I make long range shield-buster + EMp + device damage weapons. In case Wolfy teleports into my savegame and tries to get out.
Funny, That is why I play with my internet connection plugged out... works very well! But it is oh so lonely :/
I've yet to have Wolfy stuck in my game, but it's best to be prepared. ;)
Perhaps if you plug it out after he enters you get to keep him!! Pure win!! Think of the score! :D


Btw... (and yes, I did not read your edit till now) The surest way to divert Wolfy is to tell him George is on the forums :D
Last edited by alterecco on Mon Aug 30, 2010 1:11 am, edited 1 time in total.
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Aury
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Shrike wrote:
Ttech wrote:One thing is for sure, if your in a dog fight with Wolfy, prepare to die... Obiviously he has some magic to do this. heh

This is why I make long range shield-buster + EMp + device damage weapons. In case Wolfy teleports into my savegame and tries to get out.

Steps for dealing with a Wolfy trapped in your game.


1. Don't panic, and try not to look like a phobos
2. Attempt to EMP/device damage it. Do not sit under a planet, as the common Wolfy has a preference for Ares Launchers.
3. Attempt to start a conversation with the Wolfy about balance, modding, TX2, whatever you can think of. Even pelicans are legitimate subject if they work.
4. If the Wolfy gets into the conversation, attempt to divert the Wolfy into an idea PM to George, or into modding/brainstorming something.
5. If this works, slip away while the Wolfy is busy.
6. if this fails, panic, and try to nuke the Wolfy with long range weapons.
7. If all else fails, you will have to race the Wolfy to Heretic, and try to leave the QZ before it can catch you.


(Sorry Wolfy. :P )
There's a problem with step two; I always use armor immune to EMP & device damage (quadro/hexa/octocarbides & light iocrym ;) )
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Aury
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:evil:
No! Alterecco found my weakness!
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