Transcendence development very slow?

General discussion about anything related to Transcendence.
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Bruno
Commonwealth Pilot
Commonwealth Pilot
Posts: 66
Joined: Tue Oct 02, 2012 10:49 am

Greetings

Transcendence is a good game. A little gem or jewel, with so much attention to detail, and a fluid game experience. But there is a problem that I want to post about.

Every month or so, I check in to this forum to see if anything new has happened to the game. Maybe a new version to play, or some exciting news from the developer?? Nope, nothing. Maybe a new beta version every 6 months, with mostly cosmetic changes or some abilities for modders. For all practical pusposes, this game is developed with the speed of a snail.

So why is this bad? Is not Transcendence a unique game that will develop quite fine at the speed it does? Well yes. But only the most patient players will stick around for this long. A new guy, hearing about the game, will try it out and perhaps visit these forums. A week later, he checks in again: no news. A month, even a year: not much. He will move on to something more exciting. And competition from indie games/online games/mobile platforms and I dont know what is so fierce, that a game that takes 15 years to develop will probably be outdated by the time it is polished anyway. Graphics is already starting to age a bit.

So what is my point? Certainly not to be mean. I love this game, and have only great respect for the developer. My point is that if there is a way to develop this game faster, then it needs to be used, or Transcendence the game will be forgotten. A kickstarter campaign, bringing more people in on the project perhaps. There has to be volunteers I am sure, unfortunately I am an engineer, not a computer expert.

I dont think I am the only person to have this feeling, so I'm saying it out loud. I am posting this because I'd love to see Transcendence grow into something bigger. Please excuse my english as it is not my first language. I hope that when I check Transcendence in another few months, something will have happened or changed. But I am starting to think it will not happen.
FourFire
Militia Captain
Militia Captain
Posts: 567
Joined: Sun Aug 12, 2012 5:56 pm

I completely agree with your every point, but I am not outspoken enough to post about it directly, I am sure that some of the more active and dedicated community modders are/have been interested in assisting development of Transcendence, but most colloborative efforts (The Official Ranx extension, Sandbox) have fallen to lack of unified drive and stagnated, or become perperually uncompleted.

If there is any way to alleviate this situation, then I'm all for it being done, though of course I would prefer that all official content matches the quality and attention to detail found in the Default game and corporate command.
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Aury
Fleet Admiral
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Posts: 5421
Joined: Tue Feb 05, 2008 1:10 am
Location: Somewhere in the Frontier on a Hycrotan station, working on new ships.

ORE was never collaborative, I'm not sure what you're talking about. Unless you mean as a collaboration between me and george.

ORE however has been deferred to work on the Frontier region in TSB, which will be a free expansion with a huge amount of content.

I think the issue you're trying to address is the lack of progress towards the galactic core; the biggest problem is that Kronosaur needs to get some real revenue in, and the start to that is getting expansions out, getting people on the multiverse. TSB - which is free - will be available on the multiverse, and basically be an incentive to get players to go there; in a poll around the time corporate command was released, players voted to have a paid near stars expansion in favor of doing a paid Part II expansion, opting to keep Part II free.
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