Old Mods and v.1.5

General discussion about anything related to Transcendence.
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Teorias
Anarchist
Anarchist
Posts: 12
Joined: Mon Oct 22, 2007 9:44 am

Howdy folks.
I haven't been around since version 1.2 and was wondering what's the minimum game version supported by a mod that I should use and what versions I should steer clear.
I do realize I should probably test a mod first or search for a compatible mod list that's hopefully somewhere around the forum.
Hope I made myself clear and thanks in advance for any input.
FourFire
Militia Captain
Militia Captain
Posts: 567
Joined: Sun Aug 12, 2012 5:56 pm

It really depends on the mod in question: No list currently exists of which mods are compatible: some mods will work fine and some will be totally broken because of newer TLisp versions, however AFAIK TLisp is mostly backwards compatible between versions, so really you should just try the mods and see if they work
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}
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Song
Fleet Admiral
Fleet Admiral
Posts: 2801
Joined: Mon Aug 17, 2009 4:27 am

Anything before 1.3 that's a playership will need some updates, weapons should be good for 1.2 or so at least, complex tlisp.....who knows?
Mischievous local moderator. She/Her pronouns.
JohnBWatson
Fleet Officer
Fleet Officer
Posts: 1452
Joined: Tue Aug 19, 2014 10:17 pm

Some users have updated their mods for 1.6. I'd start with those, and then work backwards.
Teorias
Anarchist
Anarchist
Posts: 12
Joined: Mon Oct 22, 2007 9:44 am

Thanks for the input folks.
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