the "new Effects" didn't grow on me , at all......But that's not important ( some trails could use more space from the projectiles so they don't look like vampire spikes & the Xenophobe weapon could seriously use the effect upgrade
such as the one by digdug :
Code: Select all
<Effect>
<Ray
style= "jagged"
shape= "tapered"
length= "108"
primaryColor= "#00d5ff"
secondaryColor= "#006b80"
>
<Events>
<GetParameters>
(block (
(damageHP (@ gData 'damageHP))
)
{
width: (mathScale damageHP 10 140 20 40 50)
intensity: 60
}
)
</GetParameters>
</Events>
</Ray>
<ParticleComet
particleCount= "200"
primaryColor= "#00d5ff"
>
<Events>
<GetParameters>
(block (
(damageHP (@ gData 'damageHP))
)
{
particleCount: (mathScale damageHP 10 140 100 300 50)
length: 72 ;(mathScale damageHP 10 140 60 220 50)
width: 15
}
)
</GetParameters>
</Events>
</ParticleComet>
</Effect>
What I think is Important is that the game has a few very good, tried and true ship images that I think should not be scrapped in favor of the fancy new ones, but re-purposed to lesser funded factions, I have Always wanted to see the economy of other factions in the game ( mostly started because the Ringers had no ships of their own ).
I think that ( with the exception of that Huge Monstrosity that I think is used for Debug ) I think the old ships that are being replaced should be given a new life.
I was never actually a fan of the Centauri Command Ship as an actual ship - more like used as an Auton or small station for ( say ) the Outlaws or somebody small and under funded..
But I just figured I would put that out there ( again ) ......