For items other than armor or devices, 70% of the item count is saved, not destroyed. In other words, only 30% "...of other items are destroyed", not 70%.
Line 291 of Code.xml has this:
Code: Select all
(setq undamagedItemCount (divide (multiply 70 (itmGetCount theItem)) 100))
The 70 should be replaced by a 30.
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