[1.5] Armor repair uses item level, not repair tech.

Bug reports for the stable versions go here.
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Fleet Admiral
Fleet Admiral
Posts: 2380
Joined: Wed Sep 01, 2010 12:54 am

Fri Dec 26, 2014 7:23 pm

XMH armor requires level 9 tech to repair, but any station with armor repair services can repair it since it is treated as its actual level of 2. Similarly, neutronium armor has a repair level of 21, but high-end stations like Taikon and Ringers can repair it because they see level 11 instead.

Perhaps line 211 in RPGArmorDockScreens.xml is the culprit? (itmGetLevel ...) should be replaced by (armGetRepairTech ...)?
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