===========
I noticed this earlier with god mode but thought it was something about the mod: this time it wasn't me.
Code: Select all
<Invoke>
(block Nil
; Gate to Elysium
(objSendMessage gSource Nil "\"May you find your path among the stargates...\"")
(objGateTo gSource "Elysium" "Start" &efStargateOut;)
; Remove the item from the player's list
(objRemoveItem gSource gItem 1)
; Identify the item
(itmSetKnown gItem)
)
</Invoke>