- 4 Damaged Laser Cannons
- 1 Laser Cannon
- 1 Laser Cannon
- 1 Laser Cannon
I suppose instead of repairing them I could "consume" the item and spawn a new one of that UNID into the player's inventory as a work around in the meantime.
Well the code is based directly off the repair style of the Longzhu Sphere; so nothing is technically wrong with what I'm doing. Just a standard call to:Yugimotomanager wrote:Maybe the method of repairing is having an effect - George?
Code: Select all
(shpRepairItem gPlayerShip cursor)