The Stars Beyond

Planning, discussion, release and support of registered extensions, libraries, adventures and other content is here.
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Jay2Jay
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I can't wait until the first release! (Open beta or final, whichever comes first)

keep up the good work!
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Aury
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Open beta will be first.
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PKodon
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Hi, Wolfy,

Ah! You were right, I should be on the TSB beta list, I found an old installation of 1.06a with TSB on my netbook!

So, what needs to be done so I can get the current version?

PK
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Aury
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Most of what ive been working on recently was sounds, but heres another teaser image

Here are some ilesska ships
From small to large: Drones, Corvette (player version being worked on), Destroyer
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Aury
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Aury
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Image
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StealthX051
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Great work. But you might want to adjust the docking port sections on that station. It doesn't look really right with ships magically floating in space like that. Or can you not change the docking ports.
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Aury
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Thats a bug - i think i have multiple docking port declairations but never checked since i was busy adding more ships (viper freighters) and stations
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FourFire
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I love the look of that station.
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StealthX051
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Great models and great textures. I'll wager that it is even better than George's stuff.
JohnBWatson
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The mod is looking awesome thus far. Will the missions in this mod be structured similar to the main storyline(IE: some small, atmospheric missions, surrounding a single large plotline with large rewards) or is there going to be a difference? Also, I heard that it's going to be compatible with the Ranx expansion. Does that mean it's going to be an alternate path added to the Domina and Oracus campaign, as opposed to a standalone adventure?
FourFire
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JohnBWatson wrote:The mod is looking awesome thus far. Will the missions in this mod be structured similar to the main storyline(IE: some small, atmospheric missions, surrounding a single large plotline with large rewards) or is there going to be a difference? Also, I heard that it's going to be compatible with the Ranx expansion. Does that mean it's going to be an alternate path added to the Domina and Oracus campaign, as opposed to a standalone adventure?
The Stars Beyond functions in the same way as the official extention Corporate Command: it extends (availible systems, factions, items, missions) the existing Stars of the Pilgrim adventure. As will, presumably the Ranx Expansion, if that ever gets completed.
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Song
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FourFire wrote:
JohnBWatson wrote:The mod is looking awesome thus far. Will the missions in this mod be structured similar to the main storyline(IE: some small, atmospheric missions, surrounding a single large plotline with large rewards) or is there going to be a difference? Also, I heard that it's going to be compatible with the Ranx expansion. Does that mean it's going to be an alternate path added to the Domina and Oracus campaign, as opposed to a standalone adventure?
The Stars Beyond functions in the same way as the official extention Corporate Command: it extends (availible systems, factions, items, missions) the existing Stars of the Pilgrim adventure. As will, presumably the Ranx Expansion, if that ever gets completed.
Join the ranx of people waiting for it. :P

TSB thus far (and keep in mind, I'm a tester on an older version than what Wolfy's got working right now) adds a lot of systems to the game. Not sure about plot yet, since I mostly fly around breaking stuff. Getting lost is a known issue that Wolfy's working on (which gives you an idea of the scale).
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Aury
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It adds to any adventure using the base topology, at least thats the general idea - eventually adventures specifically for it will come out.

As for plot, theres going to be more largish faction story arcs too, in addition to whatever adventure using TSB's frontier you have loaded up

New version is out for all the beta testers adding a ton of new content.
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Aury
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More pics

Theres missing pics of the new viper stations and freighters, as well as the coalition fortress

Image
Image
Image
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