Awesome. I had been eagerly awaiting this. There is no doubt about your graphics skills. The Tbird is great, the crisscross beams rock, the thrust effect that kicks in after half a second is excellent. The Gwillim complex looks even better in the game that I thought it would (and it already looked great). All the stations look good.
Love the brown asteroids and the brown space background.
Renegade bugs
Be advised I had GodMod installed so that may have been stuffing things up.
Could dock with a Mechanist Autofac while radioactive with no 'radiation' dockscreen coming up.
Same with a Luceid Dockyard. Couldn't decontaminate.
Also when I clicked on the pirate mission it first gave me a 'You have succesfully completed the mission' and 'C'ontinue screen before I got the mission screen. Happened continually for every next mission I went for. Also the missions offered appear endless. I did nearly 10 in one system.
Some miissions give either "Debug screen" or the error that JBW mentioned because missions are disabled.
Minor quibble: Ferra cannon image in dockscreen list. The graphic looks to be at a different angle to standard Trans weapon graphics. Maybe tilt it to match Trans standard angle like laser cannon? (Unless this is to 'brand ' the weapons in this mod) Also the barrels don't look quite parallel. Ditto with the tilt of the stardust cannon. Maybe capitalise the 's' in stardust.
Odd docking positions on Gwillim complex. The playership at bottom left appears to be docked in thin air (OK, empty space). Same with the NPC Tbird at top right.
Also while I think of it, I assumed that ships would dock in between the 'prongs' on the station with all the double arms sticking out, but they dock in a cluster near the centre. Not sure if this is intentional.
I found a Sanzu Citadel, which I assume is the citadel meant by the "Your current orders are to report to the Citadel", but only get couple of sentences in the description and the Undock option. EDIT: because missions are disabled.
Found the Bantam autoturret confusing but love the idea. Couldn't get it to uninstall (I installed it with GodMod). Finally worked out it needed dock service to do that. Perhaps have a weapons slot indicator with external showing. Also sometimes the 'B' enable/disable menu doesn't do anything, clicking doesn't change it (couldn't replicate this though). Edit: found it in the Misc Devices dockscreen but it won't disable there. Also found it looked odd that it fired from the centre of the X1 not the front. And I'm not sure if there should be an overlay showing the autoturret installed on the ship.
The Sigma autoturret appears on the 'B' enable/disable menu and you can enable and disable it there. But you can't disable it in the Misc Devices dockscreen. There is an Ena'b'le option but it doesn't change on clicking (but it will enable it if disabled when you go to the Misc Dev screen).
Possibly the Augury-class Destroyers need to be beefed up a bit. They seem a bit vulnerable for this level. But there is a mix of high-power ion and particle and low-power kinetic and laser in the mod so that may be intentional.
Great work. Love it.
Stupid code. Do what I want, not what I typed in!