Added better filtering to Ship and Station spawn screens. This update requires
the latest DSF (which has also been updated)
I better explain the filtering a bit.
A couple of screens take an "advanced" string as their filter. These screens
are "Browse Items", "Spawn Ships" and "Spawn Stations". The string can be split
into two parts by using a '/'. The first part will be matched normally against
the title, the second part will be used as criteria. In the item screen that
means the second part is an item criteria string, in the ship and station screen
it is only attributes.
A few exampels:
In the Item Browser:
drive - only items with drive in their name
/damagaType:laser - show only weapons with that damagetype.
patch/b - show only special devices with patch in their name.
/w +ares - show only ares weapons
In the Station/Ship Browser:
freighter - only ships with freighter in their name
/+freighter - only ships with the freighter attribute
xeno/+asteroid - asteroids with xeno in their name (the xenophobe encounter)
As you can see, it is a pretty powerful way of limiting the lists to only those
items that interest you. If there are any improvements you would like to see, feel
free to request them.
As always, the list of item criteria can be found on the wiki
http://wiki.neurohack.com/transcendence ... m_criteria
Galactic Omni Device (G.O.D)
- alterecco
- Fleet Officer
- Posts: 1658
- Joined: Wed Jan 14, 2009 3:08 am
- Location: Previously enslaved by the Iocrym
This is a rather large new feature, and I would love some feedback:
Space Battle
There is a new screen that allows you to design space battles.
Make ship/station squadrons and control their placement. Assign them to
competing teams, and watch them fight it out.
I am happy to take suggestions for improvements. Hope you guys like it
And please, report any bugs. Thx
See first post for download link
Space Battle
There is a new screen that allows you to design space battles.
Make ship/station squadrons and control their placement. Assign them to
competing teams, and watch them fight it out.
I am happy to take suggestions for improvements. Hope you guys like it
And please, report any bugs. Thx
See first post for download link
- alterecco
- Fleet Officer
- Posts: 1658
- Joined: Wed Jan 14, 2009 3:08 am
- Location: Previously enslaved by the Iocrym
A minor update.
Added a new option for spawning ships: Attack Target
This causes the spawned ship to attack your target. If it does not find any, it will hold for a little while, and then check again. When it's current target is destroyed, it will run the check again. If you target indestructible objects the ship will continue firing on it.
Added a new option for spawning ships: Attack Target
This causes the spawned ship to attack your target. If it does not find any, it will hold for a little while, and then check again. When it's current target is destroyed, it will run the check again. If you target indestructible objects the ship will continue firing on it.
-
- Fleet Officer
- Posts: 1533
- Joined: Tue Mar 22, 2011 8:43 pm
- Location: Alaska
- Contact:
I downloaded " the latest version" from your link: obviously WAY out of my Pilgrim space knowledge regions:
I can appreciate how complex you people are thinking : wow!
thank you
What version is this for????????
I tried 1.01, 1.05 and 1.06 ...each told me " unknown function " ( in the core: the rest was way too gibberishly smashed together to remember )......
But I still appreciate the work.I will just wait until you look at it and maybe tell me what I did wrong.
it is something like this that makes me feel very tiny......I am going to sulk in my cocoa.
I can appreciate how complex you people are thinking : wow!
thank you
What version is this for????????
I tried 1.01, 1.05 and 1.06 ...each told me " unknown function " ( in the core: the rest was way too gibberishly smashed together to remember )......
But I still appreciate the work.I will just wait until you look at it and maybe tell me what I did wrong.
it is something like this that makes me feel very tiny......I am going to sulk in my cocoa.
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
-
- Fleet Officer
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- Joined: Tue Mar 22, 2011 8:43 pm
- Location: Alaska
- Contact:
unknownroot element in 1.01:
insufficient arguments in 1.05
flies in 1.06 : both files were down;loaded by your links.
insufficient arguments in 1.05
flies in 1.06 : both files were down;loaded by your links.
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
- alterecco
- Fleet Officer
- Posts: 1658
- Joined: Wed Jan 14, 2009 3:08 am
- Location: Previously enslaved by the Iocrym
OK, I will repeat this here to be completely clear:
You need both DSF and G.O.D. The links you download from give you the latest versions. The latest versions require 1.06. Like it says in the first post. To use G.O.D. go to your ship interior. If you have any more questions please find me on IRC (it would be easier)
You need both DSF and G.O.D. The links you download from give you the latest versions. The latest versions require 1.06. Like it says in the first post. To use G.O.D. go to your ship interior. If you have any more questions please find me on IRC (it would be easier)
-
- Fleet Officer
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- Joined: Tue Mar 22, 2011 8:43 pm
- Location: Alaska
- Contact:
I WAS thinking THAT.. Many times it is ME , not the files ..My Bad: I should have known it was set up for the LATEST of everything: including 1.06.
Thank You: I will arm my ship and take your files to explore...
Thank You: I will arm my ship and take your files to explore...
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
- alterecco
- Fleet Officer
- Posts: 1658
- Joined: Wed Jan 14, 2009 3:08 am
- Location: Previously enslaved by the Iocrym
Some minor enhancements:
* Added better timestop handling. Time is now completely stopped when inside the G.O.D screen, and can be toggled on/off.
* The initial list display is now as compact as possible to allow for more items on screen at the same time. (I would love feedback on this)
* Reordered the list to make access to common items faster.
* Better "Attack Target" order for your current target
This version requires the very latest DSF
* Added better timestop handling. Time is now completely stopped when inside the G.O.D screen, and can be toggled on/off.
* The initial list display is now as compact as possible to allow for more items on screen at the same time. (I would love feedback on this)
* Reordered the list to make access to common items faster.
* Better "Attack Target" order for your current target
This version requires the very latest DSF
I seem to be running into a bug with the install device screen.
I click on install device, hear a beep, all the actions dissapear, and and don't come back until I restart the game.
I removed all my other mods to see if they were the culprit and still got the error. Using GOD 4bc463e and DSF 51e2a79, the previous version exhibits this as well but I don't have the exact version number.
I think I like the new compact list display, I didn't know that was even possible.
Code: Select all
Identifier expected: Nil ### (scrAddAction gScreen id Nil (item handle 0) (item handle 1) special (lambda Nil (block Nil (setq -dsf/current-action-id aActionID) (dsf/debug 1 (cat "|-- run-action: " aActionID)) (if (not (dsf/get-no-save aActionID)) (dsf/push -dsf/screen-history -dsf/active-screen-id)) (dsf/eval-all (dsf/screen-get "on-run-action" "wrap")) (dsf/eval (dsf/screen-get (list "actions" aActionID "expression"))) (-dsf/update-pane) (setq -dsf/current-action-id Nil) (dsf/debug 1 (cat "END run-action: " aActionID))))) ###
I removed all my other mods to see if they were the culprit and still got the error. Using GOD 4bc463e and DSF 51e2a79, the previous version exhibits this as well but I don't have the exact version number.
I think I like the new compact list display, I didn't know that was even possible.
- alterecco
- Fleet Officer
- Posts: 1658
- Joined: Wed Jan 14, 2009 3:08 am
- Location: Previously enslaved by the Iocrym
Thanks for the report! I fixed it and pushed a new version. It is available from the same link as usual.
The compact look was added in 1.06 from this ticket: http://wiki.neurohack.com/transcendence/trac/ticket/642
Please keep the bug reports and the feedback coming :)
The compact look was added in 1.06 from this ticket: http://wiki.neurohack.com/transcendence/trac/ticket/642
Please keep the bug reports and the feedback coming :)
-
- Militia Lieutenant
- Posts: 217
- Joined: Mon Feb 14, 2011 10:38 pm
- Location: Blowing up commonwealth
I got the same Problem as shanejfilomena but after I got the latest of everything i get this
DSF: fatal: No screen with type: 'standard' exists
08/07/2011 12:55:14 DSF: fatal: No screen with type: 'standard' exists ### (error message) ###
DSF: fatal: No screen with type: 'standard' exists
08/07/2011 12:55:14 DSF: fatal: No screen with type: 'standard' exists ### (error message) ###
I Hate This Game="Nill"
YAY NYAN CAT IS IN TRANS http://xelerus.de/index.php?s=mod&id=949
♫♫♫♫♫
♫ /l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ
In IRC you'll hear great thing like this
[19:41] Azar_Wolf |oh derp, will have to leave in 10 minutes
[19:41] Ttech |NOQ!!!!!!!!!!!!!!!!!!11
[19:41] Ttech |eats Azar_Wolf
[19:41] Azar_Wolf |...
[19:41] Ttech |And spits out a ... uh...
[19:41] Ttech |I don't know
[19:41] Ttech |Its a blob
[19:42] Azar_Wolf |eww
[19:42] sdw195 |...
YAY NYAN CAT IS IN TRANS http://xelerus.de/index.php?s=mod&id=949
♫♫♫♫♫
♫ /l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ
In IRC you'll hear great thing like this
[19:41] Azar_Wolf |oh derp, will have to leave in 10 minutes
[19:41] Ttech |NOQ!!!!!!!!!!!!!!!!!!11
[19:41] Ttech |eats Azar_Wolf
[19:41] Azar_Wolf |...
[19:41] Ttech |And spits out a ... uh...
[19:41] Ttech |I don't know
[19:41] Ttech |Its a blob
[19:42] Azar_Wolf |eww
[19:42] sdw195 |...
-
- Fleet Officer
- Posts: 1533
- Joined: Tue Mar 22, 2011 8:43 pm
- Location: Alaska
- Contact:
my problem was not paying attention: i tried to use the latest version in a prior game version :
seems the cocoa I had that day was pretty strong i was not reading properly.
seems the cocoa I had that day was pretty strong i was not reading properly.
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
- alterecco
- Fleet Officer
- Posts: 1658
- Joined: Wed Jan 14, 2009 3:08 am
- Location: Previously enslaved by the Iocrym
That sounds odd... Are you certain you are using the versions from the links in the first post. The versions on xelerus are different and not compatible with these. What version of Transcendence are you using? Can you also double check thatthe archive unpacked propperly and that you don't have multiple versions lying around.Nil wrote:I got the same Problem as shanejfilomena but after I got the latest of everything i get this
DSF: fatal: No screen with type: 'standard' exists
08/07/2011 12:55:14 DSF: fatal: No screen with type: 'standard' exists ### (error message) ###