PM's mods

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YairHunter
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Re: PM's mods

Post by YairHunter » Fri Jan 09, 2015 4:26 pm

Hi. Just wondering, why is 'Playership Stats' removed from Xelerus? It works in 1.5, though the information appears behind the clickable options. I don't play without it.

PM
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Re: PM's mods

Post by PM » Fri Jan 09, 2015 6:53 pm

Long story short, I did not update it to 1.5.

The number of available lines at the right side of the screen has not stayed consistent across versions, and I cannot fit all useful information. Eventually, I will probably redo the mod into something like I did for List Ammo Compatibility. When? Probably when I resume work for Playership Drones 7. I have other projects I need to work on now, so more work on Transcendence mods aside from hot fixes is on hold.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Thu Feb 05, 2015 10:54 pm

Updated the following:
Drake Technologies Alpha: Added new items and rebalanced some weapons.
Items Pack 912 v7: Removed two more weapons and imported them to Drake Technologies Alpha.
Named Ore: No longer overrides the Mined Ore entity.

The rest merely received entity type changes. Their gameplay remains unchanged, but saves will not work after an update, and restart will be required.
The affected mods include the following:
All Items Known
Enhance Item
Fabricator Quick Feed
Hints Shown
Identification Recall
List Ammo Compatibility
More Tinker Recipes
Relief Pack 912
Start with Free Targeting Program
Wanted
Waypoints (part of Resource Library 912)
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Thu Feb 12, 2015 10:01 pm

Re-uploaded Drake Technologies Alpha and Items Pack 912 v7, again. Moved Solaris armor back to Items 912, and rebalanced armor and shields in Drake Technologies to make them less overpowering.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

bzm3r
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Re: PM's mods

Post by bzm3r » Fri Feb 13, 2015 1:55 am

Thanks for keeping these updated!

PM
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Re: PM's mods

Post by PM » Sun Mar 01, 2015 4:46 pm

Updated the following:
Drake Technologies Alpha: Added attributes to some items for Resource Library 912.
PSD6+ Ships: Xelerus Mod Patches: Updated AE ships.
Resource Library 912: Added larger images for Trading Post Menu, and images for custom items. All dependent mods updated, which include Bag of Holding, Godmode, Trading Post Menu, and Waypoints.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

FourFire
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Re: PM's mods

Post by FourFire » Fri Mar 27, 2015 1:39 pm

Hi, just checking in.

I noticed that the Wasp Launcher mod is completely absent from xelerus, did it disappear during your 1.5 update?
If you aren't going to continue it, do you mind if someone else does?

I hope your other game modding projects are going well.
(func(Admin Response)= true){
if(admin func(amiable) = true)
Create func(Helpful Posts)
else func(Keep Calm and Post derisive topics)}

PM
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Re: PM's mods

Post by PM » Sat Mar 28, 2015 3:22 pm

Wasp Launcher is now part of Items Pack 912.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Sat Apr 04, 2015 8:46 pm

Updated Star Castle Arcade to 1.6 beta. Most changes were made to Arcade mode, to provide a closer adaptation of the original game. Most notable is POV is centered on the Star Castle, not the playership, so that the screen never scrolls. Screenshot at Xelerus has been updated for those who want a peek before download.

Updates for other mods will come when ready.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Fri Apr 10, 2015 7:06 pm

Reuploaded Alternative Exchange, which was removed from Xelerus years ago. Alternative Exchange prevents the player from selling more items past buying limits but does not lower prices offered as the player approaches the limit. Buying limits for some items were increased.

Also reuploaded Star Castle Arcade, which enables thrust sound for the playership in Arcade mode. Hear your ship roar!

Updated the following mods to 1.6 beta 2:
Auton Assembly Hangar
Drake Technologies Alpha
Enhance Item
Items Pack 912
Lander Auton
List Ammo Compatibility
Relief Pack 912
Trading Post Menu
Wizard Auton

Playership Drones v6+ will be updated later.

The rest of my mods do not need updates and should run fine in 1.6.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Fri May 01, 2015 7:25 pm

Uploaded new mod Xen System. Not completely new - the bonus quest from Items Pack 912 has been split and expanded slightly into the Xen System. The mod adds the Xen system between two star systems near the end of part 1. Within the Xen system is a killer white dwarf, pteravores, and Xenophobes. Find and destroy the Xenophobes for special rewards (which you probably know already if you played with Items Pack 912).

Naturally, Items Pack 912 v7 has been reuploaded to remove content featured in Xen System.

Also reuploaded Drake Technologies Alpha to tweak and remove various weapons. Some items have received additional tags to highlight their special abilities.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Tue May 19, 2015 2:34 pm

Reuploaded Star Castle Arcade. Energy rings block shots again. Simply put, it works!
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Thu May 21, 2015 8:39 pm

Reuploaded Drake Technologies Alpha, Items Pack 912 v7, and Xen System. All have updated spritesheets. Drake Technologies Alpha also features new sounds and numerous tweaks.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Fri May 22, 2015 8:51 pm

Reuploaded Star Castle Arcade, again. Arcade mode has a new image that serves as background. The new image simulates the color filter on the arcade game's cabinet to provide color for an otherwise monochrome arcade game.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

PM
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Re: PM's mods

Post by PM » Mon Jun 01, 2015 9:12 pm

Reuploaded Star Castle Arcade yet again. Now playable in Eternity Port. Also added a possible weapon upgrade for the blue ship.
Download and Play in 1.7 Beta...
Playership Drones v7 (Beta): Acquire and command almost any ship in Stars of the Pilgrim or Eternity Port.
Drake Technologies (Alpha): Updated for 1.7! More hardware for combat in parts 1 and 2!
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.

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