Sanies combined mod available.

Post about your finished mods here.
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muffildy
Anarchist
Anarchist
Posts: 19
Joined: Fri Jul 15, 2011 1:16 am

Contains:

Driftmoon secondary weapon that causes enemy ships to be incapable of moving as they desire.

Kohr-ah fireball secondary weapon that simulates the star control 2 races fireball weapon.

Illwrath flamebreath primary weapon from star control 2.

Thraddash afterburner secondary weapon from star control 2. (req 1.06a)

5 shields modeled after the basics.

3 armors that solar regenerate/solar recharge of increasing immunities.

1 shield that is an activated secondary weapon system, produces a bubble around the ship which has a good chance of blocking incoming fire.

1 sapphire yacht starter ship which contains driftmoon and firebreath along with the mk2 sanie shield and the basic solar armor panels. Comes with a hitchhikers guide to the galaxy which updates your map automatically. more cash at start.

Most of the mod can use 1.01 - think only the afterburner needs 1.06a

http://xelerus.de/index.php?s=mod&id=955
muffildy
Anarchist
Anarchist
Posts: 19
Joined: Fri Jul 15, 2011 1:16 am

Updated at 5 dl:
Created an Illwrath cloaking device and equiped it on the starter sapphire yacht.

It makes all factions neutral and turns the ship very dark to mimic the cloak effect.
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