[New Mod] Gravity

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RPC
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Thu Jan 19, 2012 1:32 am

Just wanted to see what happens if I put in gravity in Transcendence.
http://xelerus.de/index.php?s=mod&id=1041
If you have any questions or comments (suggestions and improvements are welcome!), let me know.
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Drako Slyith
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Thu Jan 19, 2012 1:40 am

Awesome Mod! Maybe consider adding gravity to stars and asteroids, though.
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RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Thu Jan 19, 2012 1:59 am

Adding gravity to stars and asteroids would be nice, but I didn't want these comments:
1. AACCCH! I'm too slow in the freighter and the sun just sucked me up!
2. I'm flying though asteroids and I keep bouncing everywhere. :/
(well, the way I was thinking about it would've ended up with that XD )

I think I'll add a small tug from the nearest star to the playership so that you can't stay still anymore :twisted:
One thing I noticed though is that if you dock to a station near a planet, the planet's gravity gets you. I don't know how to stop it through code though :/
For asteroids, I think I'll find the center of a cluster and add a gravity well there (although it leaves another problem for the belts :/ )
Thanks for the speedy input! :D
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

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Atarlost
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Thu Jan 19, 2012 2:07 am

Asteroids have pretty trivial mass compared to planets so I'd continue to ignore them.
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Ttech
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Thu Jan 19, 2012 2:23 am

Very nice!
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shanejfilomena
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Fri Jan 20, 2012 11:52 am

http://www.spiralwishingwells.com/guide ... enberg.pdf
and
http://www.spacedaily.com/reports/Stanf ... s_999.html

both demonstrate the views of gravity wells as documented by A.E. in terms of the gravity well B ( which sits under a planet and : well, you will see it in pictures )

anyway : the reason i bring this up is that while the T Universe appears 2D, it has alot of amazing math going on that when it is executing orders it takes many things into account, much "like" the universe we live in, effects are not simply effects as much as "cause and effect when your talking about attracting objects or repelling them : the momentum is a very powerful force in the T universe and strongly under-estimated, especially by pilots: so your getting sucked into the sun is possible, but not likely if the gravity understands that it's radi will often not conform to expectations once an object in motion enters the field : because you then have more going on then simply the tug.

Asteroid belts orbiting the star can have their own gravity wells: we call them " black holes " and while they are not exactly designed to be destructive: they often can be rolling dozers to a small system.
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RPC
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Fri Jan 20, 2012 11:37 pm

Here's an illustration of gravity's effect on weapons (look at the LRS):
gravity.png
gravity.png (134.32 KiB) Viewed 3012 times
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

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RPC
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Sat Jan 28, 2012 1:23 am

FIX: I found a way to let players dock with wrecks now.
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

shanejfilomena
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Sat Jan 28, 2012 5:42 am

are you saying the gravity has a sling-shot effect on your weapons based on the speed of entering the orbit of that (planet) ?

this could be a problem: last time i played with that effect i went forward in time to be sitting here reading this post (Yikes )
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..

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RPC
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Sun Feb 05, 2012 11:11 pm

Reuploaded at 50 dl's to include a settings.xml.
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

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RPC
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Fri Apr 06, 2012 3:47 am

Updated to fine-tune compatibility with docking onto stations near gravity wells (aka it turns off when attempting to dock to a station.)
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

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Ttech
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Fri Apr 06, 2012 6:19 am

We need a no gravity mode... oh wait... what?
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RPC
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Sun Jun 10, 2012 3:25 am

Gravity is updated so that it doesn't accidentally drift the player when their ship is docked to a large station.
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Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.

matix
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Sat Jul 07, 2012 7:18 pm

Love this :mrgreen: though it keeps me from just drifting with the Korolov freighters now... Easy wreck clean-up too :D
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