New Sovereigns

Post about your finished mods here.
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christian
Militia Lieutenant
Militia Lieutenant
Posts: 203
Joined: Sat Jul 09, 2011 11:16 pm
Location: Brazil - RS

I'm working on the code base from Ferian miners but the game just stop working after 3 seconds loading, so I just put the codes from the war room of Daedalus and release an Alpha version, I'm sure than this mod have potential but I probably do not have enough time to develop this alone because of the School and my job, so if someone wants help to finish a Beta or the Final version I'll upload the codes from ferian than crashed my game tomorrow....

This is the Alpha :
http://xelerus.de/index.php?s=mod&id=1051

"I take the codes from my War Rom in the Daedalus Mod, now when any commeweath or corporate station be destroyed you'll be attacked by a Cruiser(any = Bug), the beta you'll only be attacked if you destroy a station or a ship.. "
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christian
Militia Lieutenant
Militia Lieutenant
Posts: 203
Joined: Sat Jul 09, 2011 11:16 pm
Location: Brazil - RS

"working on" Status:
*Player can become a Pirate &svPirate become friendly if the Commonwealth is hostile
*Dockscream for pirate\sung\ares(...) stations
*if you destroy a Freighter a squad of fighters 'll hunt you
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christian
Militia Lieutenant
Militia Lieutenant
Posts: 203
Joined: Sat Jul 09, 2011 11:16 pm
Location: Brazil - RS

progress:

*Dockscreans for pirates, sungs, ares, huari
*New items for the "pirate market", sung and ares
*New: Stations: for pirates, ares and sungs...
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