This a resource for modders. When creating a mod for Transcendence you often have to create new UNID for each mod and item. This UNID starts with the modders unique UNID followed by up to 4 hexadecimal digits.
This is a chart of all possible 4 digit hexadecimal numbers or numbers 1-65,535 in decimal. The allows you to mark each of your mod UNIDs so you don't end up with duplicates.
http://xelerus.de/index.php?s=mod&id=1074
Dec to 4 digit Hex Chart
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- Militia Captain
- Posts: 779
- Joined: Wed Nov 18, 2009 1:01 am
- Location: Still looking for the csc Antarctica
- Contact:
useful! I should download it, and organize all my xelerus mode
"Dash_Merc - George is a genius, in that he created this game engine that is infinitely extendable"
"<@sheepluva>Good night everybody, may the source be with you." <-- FOSG dev
"You only need THREE tools in life - WD-40 to make things go, Duct Tape to make things stop And C-4 to make things go away"
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
I will recommend this (you can too ) to WillytheSquid in as a mod utility for developers.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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- Commonwealth Pilot
- Posts: 88
- Joined: Fri Mar 09, 2012 6:13 pm
What do you mean? In the source code?Ttech wrote:I like the fact that is is a 'utility' in Transcendnce its self